Leaked source code of windows server 2003
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105 lines
2.2 KiB

!ifndef ROOT
ROOT=$(MAKEDIR:\nmrk=)
!endif
!ifndef DEVROOT
DEVROOT=$(ROOT)\dev
!endif
!include $(DEVROOT)\common.inc
MAJORCOMP=nmrk
MINORCOMP=nmrk
TARGETNAME=nmrk
TARGETPATH=$(_OBJ_DIR)
# Note: the order is important - build.exe always uses the last definition
!if "$(386)" != "1"
TARGETTYPE=NOTARGET
!else
TARGETTYPE=PROGRAM
!endif
UMENTRY=winmain
!UNDEF USE_LIBCMT
!UNDEF USE_MSVCRT
386_STDCALL=1
USER_C_FLAGS=/ML $(USER_C_FLAGS)
TARGETLIBS=$(SDK_LIB_PATH)\kernel32.lib \
$(SDK_LIB_PATH)\user32.lib \
$(SDK_LIB_PATH)\gdi32.lib \
$(SDK_LIB_PATH)\winspool.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\advapi32.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\odbc32.lib \
$(SDK_LIB_PATH)\odbccp32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\libcp.lib \
$(SDK_LIB_PATH)\oldnames.lib
INCLUDES = $(INCLUDES);..\inc
SOURCES=
i386_SOURCES=Confirm.cpp \
DSList.cpp \
DsPropWnd2.cpp \
EditServer.cpp \
FilePane.cpp \
FileParm.cpp \
FinishDg.cpp \
Global.cpp \
nmak.cpp \
NmAkWiz.cpp \
PolData.cpp \
PropPg.cpp \
PropWnd2.cpp \
PShtHdr.cpp \
SetInSht.cpp \
SetSht.cpp \
util.cpp \
WelcmSht.cpp \
WndProcs.cpp \
nmrk.rc
USE_NATIVE_EH=1
PRECOMPILED_INCLUDE = precomp.h
PRECOMPILED_PCH = precomp.pch
PRECOMPILED_OBJ = precomp.obj
PRECOMPILED_CXX = 1
#####################################################################
# This will supress a warning that the following include files cannot be found
# They are conditionally included, but build tool is not smart enough to preprocess
# to determine if a header file is actually needed...
#######################################################################
CONDITIONAL_INCLUDES = \
winwlm.h\
macwin32.h\
macwin32.h\
macwin32.h\
macwin32.h\
macwin32.h\
rpcerr.h\
rpcmac.h\
macname1.h\
macpub.h\
macapi.h\
macname2.h\
map\
list\
map\
string\
deque\
algorithm\