Leaked source code of windows server 2003
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//
// File: memory.cpp
//
// Debug memory tracking per-module
#include "precomp.h"
static BOOL s_fZeroInit = FALSE;
#if defined(DEBUG)
#define DBG_NAME_LENGTH 16
typedef struct tagMemTag
{
DWORD dwSignature;
BOOL fActive;
LPVOID callerAddress;
CHAR szFileName[DBG_NAME_LENGTH];
UINT nLineNumber;
UINT cbSize;
struct tagMemTag *next;
}
MEM_TAG;
static MEM_TAG *s_pDbgActiveMemPool = NULL;
#define CLEAN_BYTE ((BYTE) 0xCD)
static UINT s_cDbgActiveMemAlloc = 0;
static UINT s_cbDbgActiveMem = 0;
const DWORD MEM_TAG_SIGNATURE = 0x12345678UL;
static CRITICAL_SECTION s_DbgCritSect;
static char s_szDbgModuleName[DBG_NAME_LENGTH] = { 0 };
static void _GetFileName(LPSTR pszTarget, LPSTR pszSrc);
static void _DbgGetFileLine(LPSTR *, UINT *);
#define DBG_MEM_TRACK_DUMP_ALL ((UINT) -1)
//
// DbgMemTrackReverseList()
//
void WINAPI DbgMemTrackReverseList(void)
{
EnterCriticalSection(&s_DbgCritSect);
if (NULL != s_pDbgActiveMemPool && NULL != s_pDbgActiveMemPool->next)
{
MEM_TAG *p, *q, *r;;
for (q = (p = s_pDbgActiveMemPool)->next, r = q; // make sure r is not null in the beginning
NULL != r;
p = q, q = r)
{
r = q->next;
q->next = p;
}
s_pDbgActiveMemPool->next = NULL;
s_pDbgActiveMemPool = p;
}
LeaveCriticalSection(&s_DbgCritSect);
}
//
// DbgMemTrackDumpCurrent()
//
void WINAPI DbgMemTrackDumpCurrent(void)
{
MEM_TAG *p;
int i;
char szBuf[128];
EnterCriticalSection(&s_DbgCritSect);
for (p = s_pDbgActiveMemPool, i = 0; p; p = p->next, i++)
{
if (p->callerAddress)
{
// No file/line, just caller
wsprintfA(szBuf, "%s: mem leak [%u]: caller address=0x%p, size=%u, ptr=0x%p\r\n",
s_szDbgModuleName, i,
p->callerAddress, p->cbSize, (p+1));
}
else
{
// File & line number
wsprintfA(szBuf, "%s: mem leak [%u]: file=%s, line=%u, size=%u, ptr=0x%p\r\n",
s_szDbgModuleName, i,
p->szFileName, p->nLineNumber, p->cbSize, (p+1));
}
OutputDebugStringA(szBuf);
}
LeaveCriticalSection(&s_DbgCritSect);
}
//
// DbgMemTrackFinalCheck()
//
// Dumps any left-around (leaked) memory blocks. Call this on
// DLL_PROCESS_DETACH from your .DLL or at the end of WinMain of your .EXE
//
void WINAPI DbgMemTrackFinalCheck(void)
{
DbgMemTrackReverseList();
DbgMemTrackDumpCurrent();
if (NULL != s_pDbgActiveMemPool ||
NULL != s_cDbgActiveMemAlloc ||
NULL != s_cbDbgActiveMem)
{
DebugBreak();
}
DeleteCriticalSection(&s_DbgCritSect);
}
//
// _GetFileName()
//
static void _GetFileName(LPSTR pszTarget, LPSTR pszSrc)
{
LPSTR psz = pszSrc;
while (*psz != '\0')
{
if (*psz++ == '\\')
{
pszSrc = psz;
}
}
lstrcpynA(pszTarget, pszSrc, DBG_NAME_LENGTH);
}
//
// DbgMemAlloc()
//
// Debug memory allocation
//
LPVOID WINAPI DbgMemAlloc
(
UINT cbSize,
LPVOID callerAddress,
LPSTR pszFileName,
UINT nLineNumber
)
{
MEM_TAG *p;
UINT cbToAlloc;
cbToAlloc = sizeof(MEM_TAG) + cbSize;
EnterCriticalSection(&s_DbgCritSect);
p = (MEM_TAG *) LocalAlloc(LPTR, cbToAlloc);
if (p != NULL)
{
p->dwSignature = MEM_TAG_SIGNATURE;
p->fActive = TRUE;
p->callerAddress = callerAddress;
if (pszFileName)
{
_GetFileName(p->szFileName, pszFileName);
p->nLineNumber = nLineNumber;
}
p->cbSize = cbSize;
p->next = s_pDbgActiveMemPool;
s_pDbgActiveMemPool = p;
s_cDbgActiveMemAlloc++;
s_cbDbgActiveMem += p->cbSize;
p++;
//
// If no zero-init, fill with clean byte
//
if (!s_fZeroInit)
{
FillMemory(p, cbSize, CLEAN_BYTE);
}
}
LeaveCriticalSection(&s_DbgCritSect);
return (LPVOID) p;
}
//
// DbgMemFree()
//
// Debug memory free
//
void WINAPI DbgMemFree(LPVOID ptr)
{
if (ptr != NULL)
{
MEM_TAG *p = (MEM_TAG *) ptr;
p--;
if (! IsBadWritePtr(p, sizeof(MEM_TAG)) &&
(p->dwSignature == MEM_TAG_SIGNATURE))
{
if (! p->fActive)
{
//
// This memory has been freed already.
//
ERROR_OUT(("DbgMemFree called with invalid pointer 0x%08x", p));
return;
}
MEM_TAG *q, *q0;
EnterCriticalSection(&s_DbgCritSect);
for (q = s_pDbgActiveMemPool; q != NULL; q = (q0 = q)->next)
{
if (q == p)
{
if (q == s_pDbgActiveMemPool)
{
s_pDbgActiveMemPool = p->next;
}
else
{
q0->next = p->next;
}
s_cDbgActiveMemAlloc--;
s_cbDbgActiveMem -= p->cbSize;
p->fActive = FALSE;
//
// Fill app pointer data with CLEAN_BYTE, to see if
// anybody tries later to access it after it's been
// freed.
//
FillMemory(p+1, p->cbSize, CLEAN_BYTE);
break;
}
}
LeaveCriticalSection(&s_DbgCritSect);
}
else
{
ERROR_OUT(("DbgMemFree called with invalid pointer 0x%08x", p));
return;
}
LocalFree(p);
}
}
//
// DbgMemReAlloc()
//
// Debug memory reallocate
//
LPVOID WINAPI DbgMemReAlloc(LPVOID ptr, UINT cbSize, UINT uFlags, LPSTR pszFileName, UINT nLineNumber)
{
MEM_TAG *p;
void *q;
if (ptr == NULL)
return DbgMemAlloc(cbSize, 0, pszFileName, nLineNumber);
p = (MEM_TAG *) ptr;
p--;
if (IsBadWritePtr(p, sizeof(MEM_TAG)) ||
p->dwSignature != MEM_TAG_SIGNATURE)
{
DebugBreak();
return LocalReAlloc(ptr, cbSize, uFlags);
}
q = DbgMemAlloc(cbSize, 0, pszFileName, nLineNumber);
if (q != NULL)
{
CopyMemory(q, ptr, p->cbSize);
DbgMemFree(ptr);
}
return q;
}
typedef struct
{
DWORD dwThreadID;
LPSTR pszFileName;
UINT nLineNumber;
}
DBG_THREAD_FILE_LINE;
#define DBG_MAX_THREADS 32
static DBG_THREAD_FILE_LINE s_aThreadFileLine[DBG_MAX_THREADS] = { 0 };
void WINAPI DbgSaveFileLine(LPSTR pszFileName, UINT nLineNumber)
{
DWORD dwThreadID = GetCurrentThreadId();
EnterCriticalSection(&s_DbgCritSect);
UINT c = DBG_MAX_THREADS;
DBG_THREAD_FILE_LINE *p;
for (p = s_aThreadFileLine; c--; p++)
{
if (p->dwThreadID == 0)
{
p->dwThreadID = dwThreadID;
p->pszFileName = pszFileName;
p->nLineNumber = nLineNumber;
break;
}
else
if (p->dwThreadID == dwThreadID)
{
p->pszFileName = pszFileName;
p->nLineNumber = nLineNumber;
break;
}
}
LeaveCriticalSection(&s_DbgCritSect);
}
void WINAPI DbgGetFileLine(LPSTR *ppszFileName, UINT *pnLineNumber)
{
*ppszFileName = NULL;
*pnLineNumber = 0;
DWORD dwThreadID = GetCurrentThreadId();
EnterCriticalSection(&s_DbgCritSect);
UINT c = DBG_MAX_THREADS;
DBG_THREAD_FILE_LINE *p;
for (p = s_aThreadFileLine; c--; p++)
{
if (p->dwThreadID == 0)
{
break;
}
else if (p->dwThreadID == dwThreadID)
{
*ppszFileName = p->pszFileName;
*pnLineNumber = p->nLineNumber;
p->pszFileName = NULL;
p->nLineNumber = 0;
break;
}
}
LeaveCriticalSection(&s_DbgCritSect);
}
LPVOID __cdecl ::operator new(size_t uObjSize)
{
LPVOID callerAddress;
LPSTR pszFileName;
UINT nLineNumber;
DbgGetFileLine(&pszFileName, &nLineNumber);
if (pszFileName)
{
callerAddress = NULL;
}
else
{
#ifdef _X86_
LPVOID * lpParams;
//
// LAURABU HACK: This doesn't work for alpha. But it's not bad
// for normal debugging. We're going to grab the return address
// of whomever called new()
//
lpParams = (LPVOID *)&uObjSize;
callerAddress = *(lpParams - 1);
#else
callerAddress = NULL;
#endif // _X86_
}
return(DbgMemAlloc(uObjSize, callerAddress, pszFileName, nLineNumber));
}
#else // RETAIL
LPVOID __cdecl ::operator new(size_t uObjSize)
{
if (s_fZeroInit)
{
return(LocalAlloc(LPTR, uObjSize));
}
else
{
return(LocalAlloc(LMEM_FIXED, uObjSize));
}
}
#endif // defined(DEBUG)
//
// delete() is the same for both debug and retail
//
void __cdecl ::operator delete(LPVOID pObj)
{
MemFree(pObj);
}
//
// DbgInitMemTrack()
//
// Initialize debug memory tracking. Call this on DLL_PROCESS_ATTACH in
// your .DLL or at beginning of WinMain of your .EXE
//
void WINAPI DbgInitMemTrack(HINSTANCE hDllInst, BOOL fZeroInit)
{
s_fZeroInit = fZeroInit;
#if defined(DEBUG)
InitializeCriticalSection(&s_DbgCritSect);
char szPath[MAX_PATH];
if (0 != GetModuleFileNameA(hDllInst, szPath, MAX_PATH))
{
_GetFileName(s_szDbgModuleName, szPath);
LPSTR psz = s_szDbgModuleName;
while (*psz != '\0')
{
if (*psz == '.')
{
*psz = '\0';
break;
}
psz++;
}
}
else
{
lstrcpyA(s_szDbgModuleName, "unknown");
}
#endif // DEBUG
}