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83 lines
2.8 KiB
83 lines
2.8 KiB
#include "precomp.h"
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/*
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* memory.cpp
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*
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* Copyright (c) 1993 - 1995 by DataBeam Corporation, Lexington, KY
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*
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* Abstract:
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* This is the implementation file for the Memory class. Instances of
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* this class represent chunks of data that are passed through a system.
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* This class is particularly useful in cases where a memory buffer
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* needs to be used in several different places, none of which know
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* about each other. This is because this class encapsulates things
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* like lock counts, which are useful for holding memory until
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* everyone that needs it is through.
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*
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* Note that this class does NOT do memory management. It is told by
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* a higher level memory manager where its buffers are, etc. For this
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* reason, this class does not do any platform specific calls.
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*
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* Private Instance Variables:
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* Length
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* This is the length of the reference buffer.
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* Copy_Ptr
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* This is the address of the allocated buffer that this object
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* uses.
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* Free_Stack
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* This is a pointer to the free stack list from which the copy
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* buffer was allocated. This is held within this object as a
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* convenience to the memory manager, allowing it to return the
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* buffer to the free pool more quickly and easily.
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* Block_Number
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* This is the block number of the memory block that this object
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* represents. This is held within this object as a convenience to
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* the memory manager, allowing it to return the buffer to the free
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* pool more quickly and easily.
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* Memory_Lock_Mode
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* This fields indicates whether this memory object should be destroyed
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* only when the lock count on the memory buffer reaches zero (NORMAL),
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* or whether its okay to destroy immediately when the memory block is
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* freed (IGNORED).
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*
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* Private Member Functions:
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* None.
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*
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* Caveats:
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* None.
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*
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* Author:
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* James P. Galvin, Jr.
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*/
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/*
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* Memory ()
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*
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* Public
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*
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* Functional Description:
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* This is the constructor for the Memory class. It just initializes
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* all instance variable, based on the passed in values.
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*/
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Memory::Memory (
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PUChar reference_ptr,
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ULong length,
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PUChar copy_ptr,
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BlockNumber block_number,
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MemoryLockMode memory_lock_mode) :
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Length (length), Copy_Ptr (copy_ptr),
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Block_Number (block_number), Memory_Lock_Mode (memory_lock_mode)
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{
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/*
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* If the reference pointer is a valid pointer, then the pointer type
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* will be set to reference (indicating that the reference data has not
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* yet been copied). If the reference pointer is NULL, then this is
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* a memory allocation with no associated reference data, so set the
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* pointer type to copy.
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*/
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if (reference_ptr != NULL)
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memcpy (Copy_Ptr, reference_ptr, (Int) Length);
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}
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