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604 lines
15 KiB
604 lines
15 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1997 - 1997
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//
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// File: gelem.h
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//
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//--------------------------------------------------------------------------
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//
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// GELEM.H
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//
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#ifndef _GELEM_H_
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#define _GELEM_H_
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// Disable warning about using 'bool'
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#pragma warning ( disable : 4237 )
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#include "glnk.h"
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#include "leakchk.h"
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class GNODE;
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class GEDGE;
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// Classes for the type-safe links in arcs to nodes and links in nodes
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// to arcs.
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class GEDGLNK : public XLSS<GEDGE> {};
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class GNODLNK : public XLSS<GNODE> {};
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////////////////////////////////////////////////////////////////////
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// class GNODE: Base class for node in a graph or tree. Subclassed
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// from GELEM to imbedded LNKs will know how to compute
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// proper offsets.
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////////////////////////////////////////////////////////////////////
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class GNODE : public GELEMLNK
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{
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friend class GEDGE;
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public:
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GNODE ();
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virtual ~ GNODE ();
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// Accessors (const and non-const)
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// Return the source arc cursor (or NULL)
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// Return the sink arc cursor (or NULL)
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virtual GEDGE * & PedgeSource ()
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{ return _glkArcs.PlnkSource() ; }
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virtual GEDGE * & PedgeSink ()
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{ return _glkArcs.PlnkSink() ; }
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virtual GEDGE * PedgeSource () const
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{ return _glkArcs.PlnkSource() ; }
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virtual GEDGE * PedgeSink () const
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{ return _glkArcs.PlnkSink() ; }
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// Return counts of arcs in the given direction
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virtual UINT CSourceArc () const;
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virtual UINT CSinkArc () const;
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// Return counts of arcs in the given direction filtering by type
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virtual UINT CSourceArcByEType ( int eType ) const;
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virtual UINT CSinkArcByEType ( int eType ) const;
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virtual INT EType () const
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{ return EGELM_NODE ; }
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LEAK_VAR_ACCESSOR
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protected:
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// Return the correct insertion point for a new arc, source or sink.
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// Called whenever a new arc is created to maintain ordering of arcs.
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// Default behavior is to add the new arc as the last.
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virtual GEDGE * PedgeOrdering ( GEDGE * pgedge, bool bSource );
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// Notification routine called when an arc dies; used to adjust cursors
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virtual void ArcDeath ( GEDGE * pgedge, bool bSource );
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protected:
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// Arc cursors: pointers to one source and one sink arc
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GEDGLNK _glkArcs;
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LEAK_VAR_DECL
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HIDE_UNSAFE(GNODE);
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};
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DEFINEVP(GNODE);
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////////////////////////////////////////////////////////////////////
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// class GEDGE: Base class for an arc in a graph.
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////////////////////////////////////////////////////////////////////
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class GEDGE : public GELEMLNK
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{
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public:
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// Internal class for chains (doubly-linked lists) of arcs
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typedef XCHN<GEDGE> CHN;
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// Constructor requires source and sink nodes
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GEDGE ( GNODE * pgnSource, GNODE * pgnSink );
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virtual ~ GEDGE ();
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// Accessors:
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// Return source and sink arc chains
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CHN & ChnSource () { return _lkchnSource; }
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CHN & ChnSink () { return _lkchnSink; }
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// Return source and sink node
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GNODE * & PnodeSource() { return _glkNodes.PlnkSource(); }
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GNODE * & PnodeSink() { return _glkNodes.PlnkSink(); }
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virtual INT EType () const
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{ return EGELM_EDGE ; }
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LEAK_VAR_ACCESSOR
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protected:
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// Chain of all arcs originating in the same source node
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CHN _lkchnSource;
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// Chain of all arcs terminating in the same sink node
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CHN _lkchnSink;
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// Source and sink node pointers
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GNODLNK _glkNodes;
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LEAK_VAR_DECL
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HIDE_UNSAFE(GEDGE);
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};
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////////////////////////////////////////////////////////////////////
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// class GNODENUM_BASE:
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//
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// Base class for generic linkable object enumerators.
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// Each enumerator can enumerate up or down (source or sink)
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// and forward or reverse in the chain.
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////////////////////////////////////////////////////////////////////
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class GNODENUM_BASE
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{
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// typedefs for pointer-to-member-function pointer types
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typedef bool (*PFFOLLOW) (GEDGE *);
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typedef GEDGE::CHN & (GEDGE::*PARCCHN)();
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typedef GEDGE * (GEDGE::CHN::*PNX)();
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typedef GNODE * & (GEDGE::*PARCDGN)();
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public:
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// Construct an enumerator.
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GNODENUM_BASE ( bool bSource, // true ==> enumerate source (parent) arcs
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bool bDir = true, // true ==> follow arc ordering forwards
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bool bBoth = false ) ; // true ==> enumerate other arcs also
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// Set the enumerator to have a new base; iDir == -1 means don't
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// change direction flag; otherwise, it's really a "bool".
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void Reset ( bool bSource, int iDir = 0, int bBoth = 0 ) ;
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// Set the arc following test function pointer. To use, declare
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// a function like "bool BMyFollow (GEDGE * pge)", and pass its
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// address to "SetPfFollow()". It will be called during enumeration
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// to see if an arc should be followed. Alternatively, you can
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// override "BFollow()" in your templated-derived subclass.
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void SetPfFollow ( PFFOLLOW pfFollow )
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{ _pfFollow = pfFollow ; }
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// Set the intrinsic type of arc to follow (i.e., "EType()"); -1 ==> all.
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void SetETypeFollow ( int iEgelmTypeMin = -1, int iEgelmTypeMax = -1 )
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{ _iETypeFollowMin = iEgelmTypeMin;
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_iETypeFollowMax = iEgelmTypeMax; }
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// Set the user-definable type of arc to follow (i.e., "IType()"); -1 ==> all.
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void SetITypeFollow ( int iITypeFollowMin = -1, int iITypeFollowMax = -1 )
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{ _iITypeFollowMin = iITypeFollowMin;
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_iITypeFollowMax = iITypeFollowMax; }
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// Return the edge used for the current position
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GEDGE * PgedgeCurrent ()
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{ return _pedgeCurrent; }
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protected:
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// Position to the next pointer; return NULL when done.
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bool BNext () ;
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// Assign the node being enumerated and the starting point
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void Set ( GNODE * pnode );
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// Overrideable routine to check arc type
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virtual bool BFollow ( GEDGE * pedge );
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// Call either the "follower" function or the virtualized follower.
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bool BFollowTest ( GEDGE * pedge )
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{
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return _pfFollow
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? (*_pfFollow)(pedge)
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: BFollow(pedge);
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}
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// Set the starting point for this mode of iteration
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void SetStartPoint ();
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protected:
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PARCCHN _pfChn; // Pointer to member function to return chain
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PNX _pfNxPv; // Ptr to mbr func to move forward or back
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PARCDGN _pfPgn; // Ptr to member func to get node from arc
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GEDGE * _pedgeNext; // Next arc
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GEDGE * _pedgeStart; // Starting arc
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GEDGE * _pedgeCurrent; // Arc used for recent answer
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GNODE * _pnodeCurrent; // Recent answer
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GNODE * _pnodeBase; // Node of origin
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PFFOLLOW _pfFollow; // Follow override
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bool _bDir; // Horizontal direction of enumeration
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bool _bSource; // Vertical direction of enumeration
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bool _bBoth; // Enumerate arcs in both directions
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bool _bPhase; // Phase of the search (for _bBoth == true)
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// These values determine which kinds of arcs are to be followed;
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// -1 implies not set. Used by BFollow().
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int _iETypeFollowMin; // Follow this canonical type of arc
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int _iETypeFollowMax;
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int _iITypeFollowMin; // Follow this user-defined type of arc
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int _iITypeFollowMax;
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};
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////////////////////////////////////////////////////////////////////
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// template GNODENUM:
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//
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// Generic enumeration class for nodes. All conversions are type-safe;
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// exceptions will be thrown if accesses are made to objects which are
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// node subclasses of GNODE.
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//
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// Each enumerator can enumerate up or down (source or sink)
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// and forward or reverse in the chain.
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//
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// * Use Set() to set the starting node point.
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//
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// * Use the post-increment operator to advance.
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//
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// * Use Pcurrent() or pointer-dereference operator to get the
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// current node pointer.
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//
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// * Enumerators are reusable. To restart, reissue "Set()"; to
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// change enumeration parameters, use Reset().
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//
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////////////////////////////////////////////////////////////////////
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template <class GND>
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class GNODENUM : public GNODENUM_BASE
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{
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public:
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GNODENUM ( bool bSrc, bool bDir = true, bool bBoth = false )
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: GNODENUM_BASE( bSrc, bDir, bBoth )
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{}
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void Set ( GND * pgnd )
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{ GNODENUM_BASE::Set( pgnd ); }
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bool operator++ (int i)
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{ return BNext() ; }
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bool operator++ ()
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{ return BNext() ; }
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GND * PnodeCurrent ()
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{
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GND * pnode = NULL;
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if ( _pnodeCurrent )
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DynCastThrow( _pnodeCurrent, pnode );
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return pnode;
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}
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GND * operator -> ()
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{ return PnodeCurrent() ; }
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GND * operator * ()
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{ return PnodeCurrent() ; }
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void Reset ( bool bSrc, int iDir = -1, int iBoth = -1 )
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{ GNODENUM_BASE::Reset( bSrc, iDir, iBoth ) ; }
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protected:
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bool BNext ()
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{ return GNODENUM_BASE::BNext() ; }
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HIDE_UNSAFE(GNODENUM);
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};
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////////////////////////////////////////////////////////////////////
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// class GRPH: a generalized graph
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//
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// This is a linkable object because it acts as the anchor
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// for its linked list, which connects all enumerable items
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// in this collection.
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////////////////////////////////////////////////////////////////////
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class GRPH : public GELEMLNK
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{
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public:
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GRPH () {}
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virtual ~ GRPH ()
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{ Clear(); }
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virtual void AddElem ( GELEMLNK & gelemlnk )
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{ gelemlnk.ChnColl().Link( this ); }
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virtual INT EType () const
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{ return EGELM_GRAPH ; }
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// Remove all elements from the graph
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void Clear ()
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{
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GELEMLNK * pgelem;
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while ( pgelem = ChnColl().PgelemNext() )
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delete pgelem;
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}
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HIDE_UNSAFE(GRPH);
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};
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Inline member functions
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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inline
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GNODE :: GNODE ()
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{
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LEAK_VAR_UPD(1)
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}
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inline
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GNODE :: ~ GNODE ()
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{
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GEDGE * pedge = NULL;
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while ( pedge = PedgeSource() )
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delete pedge;
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while ( pedge = PedgeSink() )
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delete pedge;
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LEAK_VAR_UPD(-1)
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}
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inline
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GEDGE :: GEDGE ( GNODE * pnodeSource, GNODE * pnodeSink )
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: _lkchnSource(this),
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_lkchnSink(this)
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{
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if ( pnodeSource == NULL || pnodeSink == NULL )
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throw GMException( EC_NULLP,
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"attempt to construct a GEDGE without linkage" );
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// Bind to the pair of nodes
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PnodeSource() = pnodeSource;
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PnodeSink() = pnodeSink;
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// Determine insertion point into source and sink chains, and
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// inform nodes of our existence
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GEDGE * pedgeSource = pnodeSource->PedgeOrdering( this, false );
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GEDGE * pedgeSink = pnodeSink->PedgeOrdering( this, true );
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if ( pedgeSource )
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{
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ChnSource().Link( pedgeSource );
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}
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if ( pedgeSink )
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{
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ChnSink().Link( pedgeSink );
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}
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LEAK_VAR_UPD(1)
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}
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inline
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GEDGE :: ~ GEDGE ()
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{
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PnodeSource()->ArcDeath( this, false );
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PnodeSink()->ArcDeath( this, true );
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LEAK_VAR_UPD(-1)
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}
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inline
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UINT GNODE :: CSourceArc () const
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{
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return PedgeSource()
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? PedgeSource()->ChnSink().Count()
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: 0;
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}
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inline
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UINT GNODE :: CSinkArc () const
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{
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return PedgeSink()
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? PedgeSink()->ChnSource().Count()
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: 0;
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}
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// Return counts of arcs in the given direction filtering by type
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inline
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UINT GNODE :: CSourceArcByEType ( int eType ) const
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{
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UINT cArcs = 0;
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GEDGE * pgedgeStart = PedgeSource();
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GEDGE * pgedge = pgedgeStart;
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while ( pgedge )
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{
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if ( pgedge->EType() == eType )
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++cArcs;
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pgedge = pgedge->ChnSink().PgelemNext();
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if ( pgedge == pgedgeStart )
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break;
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}
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return cArcs;
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}
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inline
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UINT GNODE :: CSinkArcByEType ( int eType ) const
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{
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UINT cArcs = 0;
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GEDGE * pgedgeStart = PedgeSink();
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GEDGE * pgedge = pgedgeStart;
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while ( pgedge )
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{
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if ( pgedge->EType() == eType )
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++cArcs;
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pgedge = pgedge->ChnSource().PgelemNext();
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if ( pgedge == pgedgeStart )
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break;
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}
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return cArcs;
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}
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// Return the correct insertion point for a new edge,
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// source or sink.
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inline
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GEDGE * GNODE :: PedgeOrdering ( GEDGE * pedge, bool bSource )
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{
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GEDGE * pedgeOrdering = NULL;
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if ( bSource )
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{
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pedgeOrdering = PedgeSource();
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if ( ! pedgeOrdering )
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PedgeSource() = pedge;
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}
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else
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{
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pedgeOrdering = PedgeSink();
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if ( ! pedgeOrdering )
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PedgeSink() = pedge;
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}
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return pedgeOrdering;
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}
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inline
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void GNODE :: ArcDeath ( GEDGE * pedge, bool bSource )
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{
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if ( bSource )
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{
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if ( pedge == PedgeSource() )
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PedgeSource() = pedge->ChnSink().PgelemNext();
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if ( pedge == PedgeSource() )
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PedgeSource() = NULL;
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}
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else
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{
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if ( pedge == PedgeSink() )
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PedgeSink() = pedge->ChnSource().PgelemNext();
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if ( pedge == PedgeSink() )
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PedgeSink() = NULL;
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}
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}
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inline
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GNODENUM_BASE :: GNODENUM_BASE ( bool bSource, bool bDir, bool bBoth )
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: _pfChn(NULL),
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_pfNxPv(NULL),
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_pfPgn(NULL),
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_pfFollow(NULL),
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_iETypeFollowMin(-1),
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_iETypeFollowMax(-1),
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_iITypeFollowMin(-1),
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_iITypeFollowMax(-1),
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_pnodeBase(NULL)
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{
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Reset( bSource, bDir, bBoth ) ;
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}
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// Set the base object for the enumeration
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inline
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void GNODENUM_BASE :: Reset ( bool bSource, int iDir, int iBoth )
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{
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if ( iDir >= 0 )
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_bDir = iDir ;
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if ( iBoth >= 0 )
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_bBoth = iBoth;
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_bSource = bSource;
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_pfNxPv = _bDir
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? & GEDGE::CHN::PgelemNext
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: & GEDGE::CHN::PgelemPrev;
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if ( _bSource )
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{
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_pfChn = & GEDGE::ChnSink;
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_pfPgn = & GEDGE::PnodeSource;
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}
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else
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{
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_pfChn = & GEDGE::ChnSource;
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_pfPgn = & GEDGE::PnodeSink;
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}
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_pedgeStart = _pedgeNext = _pedgeCurrent = NULL;
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_pnodeCurrent = NULL;
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_bPhase = false;
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}
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// Set the starting point of the iteration. If 'pnode' is NULL,
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// use the original node.
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inline
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void GNODENUM_BASE :: Set ( GNODE * pnode )
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{
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if ( pnode )
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_pnodeBase = pnode;
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SetStartPoint();
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BNext();
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}
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inline
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void GNODENUM_BASE :: SetStartPoint ()
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{
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_pedgeNext = _bSource
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? _pnodeBase->PedgeSource()
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: _pnodeBase->PedgeSink();
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_pedgeStart = _pedgeNext;
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}
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// Follow the arc if the constraints are met, both inherent type (EType())
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// and user-definable type (IType().
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inline
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bool GNODENUM_BASE :: BFollow ( GEDGE * pedge )
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{
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if ( _iETypeFollowMin >= 0 )
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{
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int etype = pedge->EType();
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if ( _iETypeFollowMax < 0 )
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{
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// Just the "min" is set; compare equal
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if ( etype !=_iETypeFollowMin )
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return false;
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}
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else
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{
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if ( etype < _iETypeFollowMin || etype > _iETypeFollowMax )
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return false;
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}
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}
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if ( _iITypeFollowMin >= 0 )
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{
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int itype = pedge->IType();
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if ( _iITypeFollowMax < 0 )
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{
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// Just the "min" is set; compare equal
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|
if ( itype !=_iITypeFollowMin )
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if ( itype < _iITypeFollowMin || itype > _iITypeFollowMax )
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
inline
|
|
bool GNODENUM_BASE :: BNext ()
|
|
{
|
|
_pnodeCurrent = NULL;
|
|
_pedgeCurrent = NULL;
|
|
|
|
do
|
|
{
|
|
while ( _pedgeNext == NULL )
|
|
{
|
|
// If we're not iterating both directions,
|
|
// or this is phase 2, exit.
|
|
if ( _bPhase || ! _bBoth )
|
|
return false;
|
|
// Set "2nd phase" flag, invert source/sink
|
|
Reset( !_bSource );
|
|
_bPhase = true;
|
|
SetStartPoint();
|
|
}
|
|
|
|
if ( BFollowTest( _pedgeNext ) )
|
|
{
|
|
_pedgeCurrent = _pedgeNext;
|
|
_pnodeCurrent = (_pedgeNext->*_pfPgn)();
|
|
}
|
|
GEDGE::CHN & chn = (_pedgeNext->*_pfChn)();
|
|
_pedgeNext = (chn.*_pfNxPv)();
|
|
if ( _pedgeStart == _pedgeNext )
|
|
_pedgeNext = NULL;
|
|
} while ( _pnodeCurrent == NULL );
|
|
|
|
return _pnodeCurrent != NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|
|
|