Leaked source code of windows server 2003
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//
// MODULE: ThreadPool.CPP
//
// PURPOSE: Fully implement classes for high level of pool thread activity
//
// PROJECT: Generic Troubleshooter DLL for Microsoft AnswerPoint
//
// COMPANY: Saltmine Creative, Inc. (206)-284-7511 [email protected]
//
// AUTHOR: Joe Mabel, based on earlier (8-2-96) work by Roman Mach
//
// ORIGINAL DATE: 9/23/98
//
// NOTES:
// 1.
//
// Version Date By Comments
//--------------------------------------------------------------------
// V0.1 - RM Original
// V3.0 9/23/98 JM better encapsulation & some chages to algorithm
//
#pragma warning(disable:4786)
#include "stdafx.h"
#include "ThreadPool.h"
#include "event.h"
#include "apgtscls.h"
#include "baseexception.h"
#include "CharConv.h"
#include "apgtsMFC.h"
//////////////////////////////////////////////////////////////////////
// CThreadPool::CThreadControl
// POOL/WORKING THREAD
//////////////////////////////////////////////////////////////////////
CThreadPool::CThreadControl::CThreadControl(CSniffConnector* pSniffConnector) :
m_hThread (NULL),
m_hevDone (NULL),
m_hMutex (NULL),
m_bExit (false),
m_pPoolQueue (NULL),
m_timeCreated(0),
m_time (0),
m_bWorking (false),
m_bFailed (false),
m_strBrowser( _T("") ),
m_strClientIP( _T("") ),
m_pContext( NULL ),
m_pSniffConnector(pSniffConnector)
{
time(&m_timeCreated);
}
CThreadPool::CThreadControl::~CThreadControl()
{
if (m_hThread)
::CloseHandle(m_hThread);
if (m_hevDone)
::CloseHandle(m_hevDone);
if (m_hMutex)
::CloseHandle(m_hMutex);
}
// create a "pool" thread to handle user requests, one request at a time per thread
// returns error code; 0 if OK
// NOTE: This function throws exceptions so the caller should be catching exceptions
// rather than checking return values.
DWORD CThreadPool::CThreadControl::Initialize(CPoolQueue * pPoolQueue)
{
DWORD dwThreadID;
CString strErr;
CString strErrNum;
m_pPoolQueue = pPoolQueue;
m_hevDone= NULL;
m_hMutex= NULL;
m_hThread= NULL;
try
{
m_hevDone = ::CreateEvent(NULL, true /* manual reset*/, false /* init non-signaled*/, NULL);
if (!m_hevDone)
{
strErrNum.Format(_T("%d"), ::GetLastError());
strErr = _T( "Failure creating hevDone(GetLastError=" );
strErr += strErrNum;
strErr += _T( ")" );
throw CGeneralException( __FILE__, __LINE__,
strErr ,
EV_GTS_ERROR_THREAD );
}
m_hMutex = ::CreateMutex(NULL, false, NULL);
if (!m_hMutex)
{
strErrNum.Format(_T("%d"), ::GetLastError());
strErr = _T( "Failure creating hMutex (GetLastError=" );
strErr += strErrNum;
strErr += _T( ")" );
throw CGeneralException( __FILE__, __LINE__,
strErr ,
EV_GTS_ERROR_THREAD );
}
// create the thread
// Note although the destructor has a corresponding ::CloseHandle(m_hThread),
// it's probably not needed. However, it should be harmless: we don't tear down
// this object until after the thread has exited.
// That is because the thread goes out of existence on the implicit
// ::ExitThread() when PoolTask returns. See documentation of
// ::CreateThread for further details JM 10/22/98
m_hThread = ::CreateThread( NULL,
0,
(LPTHREAD_START_ROUTINE)PoolTask,
this,
0,
&dwThreadID);
if (!m_hThread)
{
strErrNum.Format(_T("%d"), ::GetLastError());
strErr = _T( "Failure creating hThread (GetLastError=" );
strErr += strErrNum;
strErr += _T( ")" );
throw CGeneralException( __FILE__, __LINE__,
strErr ,
EV_GTS_ERROR_THREAD );
}
}
catch (CGeneralException&)
{
// Clean up any open handles.
if (m_hevDone)
{
::CloseHandle(m_hevDone);
m_hevDone = NULL;
}
if (m_hMutex)
{
::CloseHandle(m_hMutex);
m_hMutex = NULL;
}
// Rethrow the exception.
throw;
}
return 0;
}
void CThreadPool::CThreadControl::Lock()
{
::WaitForSingleObject(m_hMutex, INFINITE);
}
void CThreadPool::CThreadControl::Unlock()
{
::ReleaseMutex(m_hMutex);
}
time_t CThreadPool::CThreadControl::GetTimeCreated() const
{
return m_timeCreated;
}
// OUTPUT status
void CThreadPool::CThreadControl::WorkingStatus(CPoolThreadStatus & status)
{
Lock();
status.m_timeCreated = m_timeCreated;
time_t timeNow;
status.m_bWorking = m_bWorking;
status.m_bFailed = m_bFailed;
time(&timeNow);
status.m_seconds = timeNow - (m_time ? m_time : m_timeCreated);
if (m_pContext)
status.m_strTopic = m_pContext->RetCurrentTopic();
status.m_strBrowser= m_strBrowser.Get();
status.m_strClientIP= m_strClientIP.Get();
Unlock();
}
// This should only be called as a result of an operator request to kill the thread.
// This is not the normal way to stop a thread.
// INPUT milliseconds - how long to wait for normal exit before a TerminateThread
// NOTE: Because this Kill function gets a lock, it is very important that no function
// ever hold this lock more than briefly.
void CThreadPool::CThreadControl::Kill(DWORD milliseconds)
{
Lock();
m_bExit = true;
Unlock();
WaitForThreadToFinish(milliseconds);
}
// After a pool task thread has been signaled to finish, this is how main thread waits for it
// to finish.
// returns true if terminates OK.
bool CThreadPool::CThreadControl::WaitForThreadToFinish(DWORD milliseconds)
{
bool bTermOK = true;
if (m_hevDone != NULL)
{
DWORD dwStatus = ::WaitForSingleObject(m_hevDone, milliseconds);
// terminate thread as last resort if it didn't exit properly
// this may cause memory leak, but shouldn't normally happen
// then close thread handle
if (dwStatus != WAIT_OBJECT_0)
{
// We ignore the return of ::TerminateThread(). If we got here at all, there
// was a problem witht th thread terminating. We don't care about distinguishing
// how severe a problem.
::TerminateThread(m_hThread,0);
bTermOK = false;
}
}
return bTermOK;
}
// To be called on PoolTask thread
// Return true if this initiates shutdown, false otherwise.
// This is what handles healthy HTTP requests (many errors already filtered out before we
// get here.)
bool CThreadPool::CThreadControl::ProcessRequest()
{
WORK_QUEUE_ITEM * pwqi;
bool bShutdown = false;
pwqi = m_pPoolQueue->GetWorkItem();
if ( !pwqi )
{
// no task. We shouldn't have been awakened.
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""),
_T(""),
EV_GTS_ERROR_NO_QUEUE_ITEM );
}
if (pwqi->pECB != NULL)
{
// a normal user request
// set privileges, etc. to those of a particular user
if (pwqi->hImpersonationToken)
::ImpersonateLoggedOnUser( pwqi->hImpersonationToken );
try
{
CString strBrowser;
CString strClientIP;
// Acquire the browser and IP address for status pages.
APGTS_nmspace::GetServerVariable( pwqi->pECB, "HTTP_USER_AGENT", strBrowser );
APGTS_nmspace::GetServerVariable( pwqi->pECB, "REMOTE_ADDR", strClientIP );
m_strBrowser.Set( strBrowser );
m_strClientIP.Set( strClientIP );
m_pContext = new APGTSContext( pwqi->pECB,
pwqi->pConf,
pwqi->pLog,
&pwqi->GTSStat,
m_pSniffConnector);
/////////////////////////////////////////////////////////////
//
// mando + 09.21.01
// PREFIX BUG #: 467364
// PREFIX BUG TITLE: PREFIX:enduser: \nt\enduser\troubleshoot\tshoot\threadpool.cpp: CThreadPool::CThreadControl::ProcessRequest(): dereferencing NULL pointer '(this->m_pContext)'
//
/////////////////////////////////////////////////////////////
if( NULL == m_pContext ) throw bad_alloc();
/////////////////////////////////////////////////////////////
m_pContext->ProcessQuery();
// Release the context and set the point to null.
Lock();
delete m_pContext;
m_pContext= NULL;
Unlock();
// Clear the browser and IP address as this request is over.
m_strBrowser.Set( _T("") );
m_strClientIP.Set( _T("") );
}
catch (bad_alloc&)
{
// A memory allocation failure occurred during processing of query, log it.
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""), _T(""), EV_GTS_CANT_ALLOC );
}
catch (...)
{
// Catch any other exception thrown.
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""), _T(""),
EV_GTS_GEN_EXCEPTION );
}
::RevertToSelf();
// Terminate HTTP request
pwqi->pECB->ServerSupportFunction( HSE_REQ_DONE_WITH_SESSION,
NULL,
NULL,
NULL );
::CloseHandle( pwqi->hImpersonationToken );
}
if (pwqi->pECB)
delete pwqi->pECB;
else
// exit thread if null (we're shutting down)
bShutdown = true;
delete pwqi;
return bShutdown;
}
// To be called on PoolTask thread
bool CThreadPool::CThreadControl::Exit()
{
Lock();
bool bExit = m_bExit;
Unlock();
return bExit;
}
// To be called on PoolTask thread
// Main loop of a worker thread.
void CThreadPool::CThreadControl::PoolTaskLoop()
{
DWORD res;
bool bBad = false;
while ( !Exit() )
{
res = m_pPoolQueue->WaitForWork();
if ( res == WAIT_OBJECT_0 )
{
bBad = false;
Lock();
m_bWorking = true;
time(&m_time);
Unlock();
bool bExit = ProcessRequest();
Lock();
m_bExit = bExit;
Unlock();
m_pPoolQueue->DecrementWorkItems();
Lock();
m_bWorking = false;
time(&m_time);
Unlock();
}
else
{
// utterly unexpected event, like a WAIT_FAILED.
// There's no obvious way to recover from this sort of thing. Fortunately,
// we've never seen it happen. Obviously we want to log to the event log.
// Our variable bBad is a way of deciding that if this happens twice
// in a row, this thread will just exit and give up totally. ,
// If we ever see this in a real live system, it's
// time to give this issue some thought.
CString str;
str.Format(_T("%d/%d"), res, GetLastError());
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
str,
_T(""),
EV_GTS_ERROR_UNEXPECTED_WT );
if (bBad)
{
m_bFailed = true;
break; // out of while loop & implicitly out of thread.
}
else
bBad = true;
}
}
// signal shutdown code that we are finished
::SetEvent(m_hevDone);
}
// Main routine of a worker thread.
// INPUT lpParams
// Always returns 0.
/* static */ UINT WINAPI CThreadPool::CThreadControl::PoolTask( LPVOID lpParams )
{
CThreadControl * pThreadControl;
#ifdef LOCAL_TROUBLESHOOTER
if (RUNNING_FREE_THREADED())
::CoInitializeEx(NULL, COINIT_MULTITHREADED);
if (RUNNING_APARTMENT_THREADED())
::CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
#endif
pThreadControl = (CThreadControl *)lpParams;
pThreadControl->PoolTaskLoop();
#ifdef LOCAL_TROUBLESHOOTER
if (RUNNING_FREE_THREADED() || RUNNING_APARTMENT_THREADED())
::CoUninitialize();
#endif
return 0;
}
//////////////////////////////////////////////////////////////////////
// CThreadPool
//////////////////////////////////////////////////////////////////////
CThreadPool::CThreadPool(CPoolQueue * pPoolQueue, CSniffConnector* pSniffConnector) :
m_dwErr(0),
m_ppThreadCtl(NULL),
m_dwWorkingThreadCount(0),
m_pPoolQueue(pPoolQueue),
m_pSniffConnector(pSniffConnector)
{
}
CThreadPool::~CThreadPool()
{
DestroyThreads();
if (m_ppThreadCtl)
{
for ( DWORD i = 0; i < m_dwWorkingThreadCount; i++ )
if (m_ppThreadCtl[i])
delete m_ppThreadCtl[i];
delete [] m_ppThreadCtl;
}
}
// get any error during construction
DWORD CThreadPool::GetStatus() const
{
return m_dwErr;
}
DWORD CThreadPool::GetWorkingThreadCount() const
{
return m_dwWorkingThreadCount;
}
//
// Call only from destructor
void CThreadPool::DestroyThreads()
{
int BadTerm = 0;
bool bFirst = true;
DWORD i;
// APGTSExtension should have already signaled the threads to quit.
// >>>(ignore for V3.0) Doing that in APGTSExtension is lousy encapsulation, but
// so far we don't see a clean way to do this.
// Wait for them all to terminate unless we had a problem.
// Because this is called from the dll's process detach, we can't
// signal on thread termination, just when threads have exited their
// infinite while loops
if (m_dwWorkingThreadCount && m_ppThreadCtl)
{
// We will wait longer for the first thread: 10 seconds for processing to finish.
// After that, we clip right along, since this has also been time for all the
// other threads to finish.
for ( i = 0; i < m_dwWorkingThreadCount; i++ )
{
if ( m_ppThreadCtl[i] )
{
if ( ! m_ppThreadCtl[i]->WaitForThreadToFinish((bFirst) ? 20000 : 100) )
++BadTerm;
bFirst = false;
}
}
if (BadTerm != 0)
{
CString str;
str.Format(_T("%d"), BadTerm);
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
str,
_T(""),
EV_GTS_USER_THRD_KILL );
}
}
}
// create the "pool" threads which handle user requests, one request at a time per thread
// if there are less than dwDesiredThreadCount existing threads, expand the thread pool
// to that size.
// (We cannot shrink the thread pool while we are running).
void CThreadPool::ExpandPool(DWORD dwDesiredThreadCount)
{
CString strErr;
if (dwDesiredThreadCount > m_dwWorkingThreadCount)
{
CThreadControl **ppThreadCtl = NULL;
const DWORD dwOldCount = m_dwWorkingThreadCount;
bool bExceptionThrown = false; // Flag used in cleanup.
// Attempt to allocate additional threads.
try
{
// Allocate new thread block.
ppThreadCtl = new CThreadControl* [dwDesiredThreadCount];
//[BC-03022001] - added check for NULL ptr to satisfy MS code analysis tool.
if(!ppThreadCtl)
{
throw bad_alloc();
}
DWORD i;
// Initialize before adding threads
for (i = 0; i < dwDesiredThreadCount; i++)
ppThreadCtl[i] = NULL;
// Transfer any existing threads.
for (i = 0; i < dwOldCount; i++)
ppThreadCtl[i] = m_ppThreadCtl[i];
// Allocate additional threads.
for (i = dwOldCount; i < dwDesiredThreadCount; i++)
{
ppThreadCtl[i] = new CThreadControl(m_pSniffConnector);
//[BC-03022001] - added check for NULL ptr to satisfy MS code analysis tool.
if(!ppThreadCtl[i])
{
throw bad_alloc();
}
// This function may throw exceptions of type CGeneralException.
m_dwErr = ppThreadCtl[i]->Initialize(m_pPoolQueue);
m_dwWorkingThreadCount++;
}
}
catch (CGeneralException& x)
{
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( x.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
x.GetErrorMsg(), _T("General exception"),
x.GetErrorCode() );
bExceptionThrown= true;
}
catch (bad_alloc&)
{
// Note memory failure in event log.
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""), _T(""), EV_GTS_CANT_ALLOC );
bExceptionThrown= true;
}
if ((bExceptionThrown) && (dwOldCount))
{
// Restore previous settings.
// Clean up any allocated memory and reset the working thread count.
for (DWORD i = dwOldCount; i < dwDesiredThreadCount; i++)
{
if (ppThreadCtl[i])
delete ppThreadCtl[i];
}
if (ppThreadCtl)
delete [] ppThreadCtl;
m_dwWorkingThreadCount= dwOldCount;
}
else if (ppThreadCtl)
{
// Move thread block to member variable.
CThreadControl **pp = m_ppThreadCtl;
m_ppThreadCtl = ppThreadCtl;
// Release any previous thread block.
if (pp)
delete[] pp;
}
else
{
// this is a very unlikely situation, but it would mean we have no pool
// threads. We don't want to terminate the program (it's possible that
// we want to run in support of status queries).
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""), _T(""), EV_GTS_ERROR_NOPOOLTHREADS );
}
}
}
// input i is thread index.
bool CThreadPool::ReinitializeThread(DWORD i)
{
if (i <m_dwWorkingThreadCount && m_ppThreadCtl && m_ppThreadCtl[i])
{
m_ppThreadCtl[i]->Kill(2000L); // 2 seconds to exit normally
try
{
delete m_ppThreadCtl[i];
m_ppThreadCtl[i] = new CThreadControl(m_pSniffConnector);
// This function may throw exceptions of type CGeneralException.
m_dwErr = m_ppThreadCtl[i]->Initialize(m_pPoolQueue);
}
catch (CGeneralException& x)
{
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( x.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
x.GetErrorMsg(), _T("General exception"),
x.GetErrorCode() );
// Initialization has failed, delete the newly allocated thread.
if (m_ppThreadCtl[i])
delete m_ppThreadCtl[i];
}
catch (bad_alloc&)
{
// A memory allocation failure occurred during processing of query, log it.
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
SrcLoc.GetSrcFileLineStr(),
_T(""), _T(""), EV_GTS_CANT_ALLOC );
// Set the thread to a known state.
m_ppThreadCtl[i]= NULL;
}
return true;
}
else
return false;
}
// Reinitialize any threads that have been "working" more than 10 seconds on a single request
void CThreadPool::ReinitializeStuckThreads()
{
if (!m_ppThreadCtl)
return;
for (DWORD i=0; i<m_dwWorkingThreadCount;i++)
{
if (m_ppThreadCtl[i])
{
CPoolThreadStatus status;
m_ppThreadCtl[i]->WorkingStatus(status);
if ( status.m_bFailed || (status.m_bWorking && status.m_seconds > 10) )
ReinitializeThread(i);
}
}
}
// input i is thread index.
bool CThreadPool::ThreadStatus(DWORD i, CPoolThreadStatus &status)
{
if (i <m_dwWorkingThreadCount && m_ppThreadCtl && m_ppThreadCtl[i])
{
m_ppThreadCtl[i]->WorkingStatus(status);
return true;
}
else
return false;
}