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701 lines
19 KiB
701 lines
19 KiB
//
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// MODULE: ThreadPool.CPP
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//
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// PURPOSE: Fully implement classes for high level of pool thread activity
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//
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// PROJECT: Generic Troubleshooter DLL for Microsoft AnswerPoint
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//
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// COMPANY: Saltmine Creative, Inc. (206)-284-7511 [email protected]
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//
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// AUTHOR: Joe Mabel, based on earlier (8-2-96) work by Roman Mach
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//
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// ORIGINAL DATE: 9/23/98
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//
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// NOTES:
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// 1.
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//
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// Version Date By Comments
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//--------------------------------------------------------------------
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// V0.1 - RM Original
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// V3.0 9/23/98 JM better encapsulation & some chages to algorithm
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//
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#pragma warning(disable:4786)
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#include "stdafx.h"
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#include "ThreadPool.h"
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#include "event.h"
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#include "apgtscls.h"
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#include "baseexception.h"
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#include "CharConv.h"
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#include "apgtsMFC.h"
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//////////////////////////////////////////////////////////////////////
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// CThreadPool::CThreadControl
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// POOL/WORKING THREAD
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//////////////////////////////////////////////////////////////////////
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CThreadPool::CThreadControl::CThreadControl(CSniffConnector* pSniffConnector) :
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m_hThread (NULL),
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m_hevDone (NULL),
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m_hMutex (NULL),
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m_bExit (false),
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m_pPoolQueue (NULL),
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m_timeCreated(0),
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m_time (0),
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m_bWorking (false),
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m_bFailed (false),
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m_strBrowser( _T("") ),
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m_strClientIP( _T("") ),
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m_pContext( NULL ),
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m_pSniffConnector(pSniffConnector)
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{
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time(&m_timeCreated);
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}
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CThreadPool::CThreadControl::~CThreadControl()
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{
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if (m_hThread)
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::CloseHandle(m_hThread);
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if (m_hevDone)
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::CloseHandle(m_hevDone);
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if (m_hMutex)
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::CloseHandle(m_hMutex);
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}
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// create a "pool" thread to handle user requests, one request at a time per thread
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// returns error code; 0 if OK
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// NOTE: This function throws exceptions so the caller should be catching exceptions
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// rather than checking return values.
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DWORD CThreadPool::CThreadControl::Initialize(CPoolQueue * pPoolQueue)
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{
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DWORD dwThreadID;
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CString strErr;
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CString strErrNum;
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m_pPoolQueue = pPoolQueue;
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m_hevDone= NULL;
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m_hMutex= NULL;
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m_hThread= NULL;
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try
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{
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m_hevDone = ::CreateEvent(NULL, true /* manual reset*/, false /* init non-signaled*/, NULL);
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if (!m_hevDone)
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{
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strErrNum.Format(_T("%d"), ::GetLastError());
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strErr = _T( "Failure creating hevDone(GetLastError=" );
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strErr += strErrNum;
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strErr += _T( ")" );
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throw CGeneralException( __FILE__, __LINE__,
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strErr ,
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EV_GTS_ERROR_THREAD );
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}
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m_hMutex = ::CreateMutex(NULL, false, NULL);
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if (!m_hMutex)
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{
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strErrNum.Format(_T("%d"), ::GetLastError());
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strErr = _T( "Failure creating hMutex (GetLastError=" );
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strErr += strErrNum;
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strErr += _T( ")" );
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throw CGeneralException( __FILE__, __LINE__,
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strErr ,
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EV_GTS_ERROR_THREAD );
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}
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// create the thread
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// Note although the destructor has a corresponding ::CloseHandle(m_hThread),
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// it's probably not needed. However, it should be harmless: we don't tear down
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// this object until after the thread has exited.
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// That is because the thread goes out of existence on the implicit
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// ::ExitThread() when PoolTask returns. See documentation of
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// ::CreateThread for further details JM 10/22/98
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m_hThread = ::CreateThread( NULL,
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0,
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(LPTHREAD_START_ROUTINE)PoolTask,
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this,
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0,
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&dwThreadID);
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if (!m_hThread)
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{
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strErrNum.Format(_T("%d"), ::GetLastError());
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strErr = _T( "Failure creating hThread (GetLastError=" );
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strErr += strErrNum;
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strErr += _T( ")" );
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throw CGeneralException( __FILE__, __LINE__,
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strErr ,
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EV_GTS_ERROR_THREAD );
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}
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}
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catch (CGeneralException&)
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{
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// Clean up any open handles.
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if (m_hevDone)
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{
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::CloseHandle(m_hevDone);
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m_hevDone = NULL;
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}
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if (m_hMutex)
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{
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::CloseHandle(m_hMutex);
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m_hMutex = NULL;
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}
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// Rethrow the exception.
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throw;
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}
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return 0;
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}
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void CThreadPool::CThreadControl::Lock()
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{
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::WaitForSingleObject(m_hMutex, INFINITE);
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}
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void CThreadPool::CThreadControl::Unlock()
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{
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::ReleaseMutex(m_hMutex);
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}
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time_t CThreadPool::CThreadControl::GetTimeCreated() const
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{
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return m_timeCreated;
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}
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// OUTPUT status
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void CThreadPool::CThreadControl::WorkingStatus(CPoolThreadStatus & status)
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{
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Lock();
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status.m_timeCreated = m_timeCreated;
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time_t timeNow;
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status.m_bWorking = m_bWorking;
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status.m_bFailed = m_bFailed;
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time(&timeNow);
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status.m_seconds = timeNow - (m_time ? m_time : m_timeCreated);
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if (m_pContext)
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status.m_strTopic = m_pContext->RetCurrentTopic();
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status.m_strBrowser= m_strBrowser.Get();
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status.m_strClientIP= m_strClientIP.Get();
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Unlock();
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}
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// This should only be called as a result of an operator request to kill the thread.
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// This is not the normal way to stop a thread.
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// INPUT milliseconds - how long to wait for normal exit before a TerminateThread
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// NOTE: Because this Kill function gets a lock, it is very important that no function
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// ever hold this lock more than briefly.
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void CThreadPool::CThreadControl::Kill(DWORD milliseconds)
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{
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Lock();
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m_bExit = true;
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Unlock();
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WaitForThreadToFinish(milliseconds);
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}
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// After a pool task thread has been signaled to finish, this is how main thread waits for it
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// to finish.
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// returns true if terminates OK.
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bool CThreadPool::CThreadControl::WaitForThreadToFinish(DWORD milliseconds)
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{
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bool bTermOK = true;
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if (m_hevDone != NULL)
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{
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DWORD dwStatus = ::WaitForSingleObject(m_hevDone, milliseconds);
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// terminate thread as last resort if it didn't exit properly
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// this may cause memory leak, but shouldn't normally happen
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// then close thread handle
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if (dwStatus != WAIT_OBJECT_0)
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{
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// We ignore the return of ::TerminateThread(). If we got here at all, there
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// was a problem witht th thread terminating. We don't care about distinguishing
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// how severe a problem.
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::TerminateThread(m_hThread,0);
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bTermOK = false;
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}
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}
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return bTermOK;
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}
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// To be called on PoolTask thread
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// Return true if this initiates shutdown, false otherwise.
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// This is what handles healthy HTTP requests (many errors already filtered out before we
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// get here.)
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bool CThreadPool::CThreadControl::ProcessRequest()
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{
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WORK_QUEUE_ITEM * pwqi;
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bool bShutdown = false;
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pwqi = m_pPoolQueue->GetWorkItem();
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if ( !pwqi )
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{
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// no task. We shouldn't have been awakened.
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CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
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CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
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SrcLoc.GetSrcFileLineStr(),
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_T(""),
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_T(""),
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EV_GTS_ERROR_NO_QUEUE_ITEM );
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}
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if (pwqi->pECB != NULL)
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{
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// a normal user request
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// set privileges, etc. to those of a particular user
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if (pwqi->hImpersonationToken)
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::ImpersonateLoggedOnUser( pwqi->hImpersonationToken );
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try
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{
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CString strBrowser;
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CString strClientIP;
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// Acquire the browser and IP address for status pages.
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APGTS_nmspace::GetServerVariable( pwqi->pECB, "HTTP_USER_AGENT", strBrowser );
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APGTS_nmspace::GetServerVariable( pwqi->pECB, "REMOTE_ADDR", strClientIP );
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m_strBrowser.Set( strBrowser );
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m_strClientIP.Set( strClientIP );
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m_pContext = new APGTSContext( pwqi->pECB,
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pwqi->pConf,
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pwqi->pLog,
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&pwqi->GTSStat,
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m_pSniffConnector);
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/////////////////////////////////////////////////////////////
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//
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// mando + 09.21.01
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// PREFIX BUG #: 467364
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// PREFIX BUG TITLE: PREFIX:enduser: \nt\enduser\troubleshoot\tshoot\threadpool.cpp: CThreadPool::CThreadControl::ProcessRequest(): dereferencing NULL pointer '(this->m_pContext)'
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//
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/////////////////////////////////////////////////////////////
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if( NULL == m_pContext ) throw bad_alloc();
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/////////////////////////////////////////////////////////////
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m_pContext->ProcessQuery();
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// Release the context and set the point to null.
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Lock();
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delete m_pContext;
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m_pContext= NULL;
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Unlock();
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// Clear the browser and IP address as this request is over.
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m_strBrowser.Set( _T("") );
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m_strClientIP.Set( _T("") );
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}
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catch (bad_alloc&)
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{
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// A memory allocation failure occurred during processing of query, log it.
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CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
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CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
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SrcLoc.GetSrcFileLineStr(),
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_T(""), _T(""), EV_GTS_CANT_ALLOC );
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}
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catch (...)
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{
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// Catch any other exception thrown.
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CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
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CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
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SrcLoc.GetSrcFileLineStr(),
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_T(""), _T(""),
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EV_GTS_GEN_EXCEPTION );
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}
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::RevertToSelf();
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// Terminate HTTP request
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pwqi->pECB->ServerSupportFunction( HSE_REQ_DONE_WITH_SESSION,
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NULL,
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NULL,
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NULL );
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::CloseHandle( pwqi->hImpersonationToken );
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}
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if (pwqi->pECB)
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delete pwqi->pECB;
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else
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// exit thread if null (we're shutting down)
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bShutdown = true;
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delete pwqi;
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return bShutdown;
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}
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// To be called on PoolTask thread
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bool CThreadPool::CThreadControl::Exit()
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{
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Lock();
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bool bExit = m_bExit;
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Unlock();
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return bExit;
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}
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// To be called on PoolTask thread
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// Main loop of a worker thread.
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void CThreadPool::CThreadControl::PoolTaskLoop()
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{
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DWORD res;
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bool bBad = false;
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while ( !Exit() )
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{
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res = m_pPoolQueue->WaitForWork();
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if ( res == WAIT_OBJECT_0 )
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{
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bBad = false;
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Lock();
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m_bWorking = true;
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time(&m_time);
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Unlock();
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bool bExit = ProcessRequest();
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Lock();
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m_bExit = bExit;
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Unlock();
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m_pPoolQueue->DecrementWorkItems();
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Lock();
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m_bWorking = false;
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time(&m_time);
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Unlock();
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}
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else
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{
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// utterly unexpected event, like a WAIT_FAILED.
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// There's no obvious way to recover from this sort of thing. Fortunately,
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// we've never seen it happen. Obviously we want to log to the event log.
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// Our variable bBad is a way of deciding that if this happens twice
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// in a row, this thread will just exit and give up totally. ,
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// If we ever see this in a real live system, it's
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// time to give this issue some thought.
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CString str;
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str.Format(_T("%d/%d"), res, GetLastError());
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CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
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CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
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SrcLoc.GetSrcFileLineStr(),
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str,
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_T(""),
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EV_GTS_ERROR_UNEXPECTED_WT );
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if (bBad)
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{
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m_bFailed = true;
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break; // out of while loop & implicitly out of thread.
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}
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else
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bBad = true;
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}
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}
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// signal shutdown code that we are finished
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::SetEvent(m_hevDone);
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}
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// Main routine of a worker thread.
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// INPUT lpParams
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// Always returns 0.
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/* static */ UINT WINAPI CThreadPool::CThreadControl::PoolTask( LPVOID lpParams )
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{
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CThreadControl * pThreadControl;
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#ifdef LOCAL_TROUBLESHOOTER
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if (RUNNING_FREE_THREADED())
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::CoInitializeEx(NULL, COINIT_MULTITHREADED);
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if (RUNNING_APARTMENT_THREADED())
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::CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
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#endif
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pThreadControl = (CThreadControl *)lpParams;
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pThreadControl->PoolTaskLoop();
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#ifdef LOCAL_TROUBLESHOOTER
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if (RUNNING_FREE_THREADED() || RUNNING_APARTMENT_THREADED())
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::CoUninitialize();
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#endif
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return 0;
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}
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//////////////////////////////////////////////////////////////////////
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// CThreadPool
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//////////////////////////////////////////////////////////////////////
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CThreadPool::CThreadPool(CPoolQueue * pPoolQueue, CSniffConnector* pSniffConnector) :
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m_dwErr(0),
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m_ppThreadCtl(NULL),
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m_dwWorkingThreadCount(0),
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m_pPoolQueue(pPoolQueue),
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m_pSniffConnector(pSniffConnector)
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{
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}
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CThreadPool::~CThreadPool()
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{
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DestroyThreads();
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if (m_ppThreadCtl)
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{
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for ( DWORD i = 0; i < m_dwWorkingThreadCount; i++ )
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if (m_ppThreadCtl[i])
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delete m_ppThreadCtl[i];
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delete [] m_ppThreadCtl;
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}
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}
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// get any error during construction
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DWORD CThreadPool::GetStatus() const
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{
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return m_dwErr;
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}
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DWORD CThreadPool::GetWorkingThreadCount() const
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{
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return m_dwWorkingThreadCount;
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}
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//
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// Call only from destructor
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void CThreadPool::DestroyThreads()
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{
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int BadTerm = 0;
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bool bFirst = true;
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DWORD i;
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// APGTSExtension should have already signaled the threads to quit.
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// >>>(ignore for V3.0) Doing that in APGTSExtension is lousy encapsulation, but
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// so far we don't see a clean way to do this.
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// Wait for them all to terminate unless we had a problem.
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// Because this is called from the dll's process detach, we can't
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// signal on thread termination, just when threads have exited their
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// infinite while loops
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if (m_dwWorkingThreadCount && m_ppThreadCtl)
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{
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// We will wait longer for the first thread: 10 seconds for processing to finish.
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// After that, we clip right along, since this has also been time for all the
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// other threads to finish.
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for ( i = 0; i < m_dwWorkingThreadCount; i++ )
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{
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if ( m_ppThreadCtl[i] )
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{
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if ( ! m_ppThreadCtl[i]->WaitForThreadToFinish((bFirst) ? 20000 : 100) )
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++BadTerm;
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bFirst = false;
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}
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}
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if (BadTerm != 0)
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{
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CString str;
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str.Format(_T("%d"), BadTerm);
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CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
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CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
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SrcLoc.GetSrcFileLineStr(),
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str,
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_T(""),
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EV_GTS_USER_THRD_KILL );
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}
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}
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}
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// create the "pool" threads which handle user requests, one request at a time per thread
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// if there are less than dwDesiredThreadCount existing threads, expand the thread pool
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// to that size.
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// (We cannot shrink the thread pool while we are running).
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void CThreadPool::ExpandPool(DWORD dwDesiredThreadCount)
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{
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CString strErr;
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if (dwDesiredThreadCount > m_dwWorkingThreadCount)
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{
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CThreadControl **ppThreadCtl = NULL;
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const DWORD dwOldCount = m_dwWorkingThreadCount;
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bool bExceptionThrown = false; // Flag used in cleanup.
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// Attempt to allocate additional threads.
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try
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{
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// Allocate new thread block.
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ppThreadCtl = new CThreadControl* [dwDesiredThreadCount];
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//[BC-03022001] - added check for NULL ptr to satisfy MS code analysis tool.
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if(!ppThreadCtl)
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{
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throw bad_alloc();
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}
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DWORD i;
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// Initialize before adding threads
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for (i = 0; i < dwDesiredThreadCount; i++)
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ppThreadCtl[i] = NULL;
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// Transfer any existing threads.
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for (i = 0; i < dwOldCount; i++)
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|
ppThreadCtl[i] = m_ppThreadCtl[i];
|
|
|
|
// Allocate additional threads.
|
|
for (i = dwOldCount; i < dwDesiredThreadCount; i++)
|
|
{
|
|
ppThreadCtl[i] = new CThreadControl(m_pSniffConnector);
|
|
//[BC-03022001] - added check for NULL ptr to satisfy MS code analysis tool.
|
|
if(!ppThreadCtl[i])
|
|
{
|
|
throw bad_alloc();
|
|
}
|
|
|
|
// This function may throw exceptions of type CGeneralException.
|
|
m_dwErr = ppThreadCtl[i]->Initialize(m_pPoolQueue);
|
|
|
|
m_dwWorkingThreadCount++;
|
|
}
|
|
}
|
|
catch (CGeneralException& x)
|
|
{
|
|
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
|
|
CEvent::ReportWFEvent( x.GetSrcFileLineStr(),
|
|
SrcLoc.GetSrcFileLineStr(),
|
|
x.GetErrorMsg(), _T("General exception"),
|
|
x.GetErrorCode() );
|
|
bExceptionThrown= true;
|
|
}
|
|
catch (bad_alloc&)
|
|
{
|
|
// Note memory failure in event log.
|
|
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
|
|
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
|
|
SrcLoc.GetSrcFileLineStr(),
|
|
_T(""), _T(""), EV_GTS_CANT_ALLOC );
|
|
bExceptionThrown= true;
|
|
}
|
|
|
|
if ((bExceptionThrown) && (dwOldCount))
|
|
{
|
|
// Restore previous settings.
|
|
// Clean up any allocated memory and reset the working thread count.
|
|
for (DWORD i = dwOldCount; i < dwDesiredThreadCount; i++)
|
|
{
|
|
if (ppThreadCtl[i])
|
|
delete ppThreadCtl[i];
|
|
}
|
|
if (ppThreadCtl)
|
|
delete [] ppThreadCtl;
|
|
m_dwWorkingThreadCount= dwOldCount;
|
|
}
|
|
else if (ppThreadCtl)
|
|
{
|
|
// Move thread block to member variable.
|
|
CThreadControl **pp = m_ppThreadCtl;
|
|
m_ppThreadCtl = ppThreadCtl;
|
|
|
|
// Release any previous thread block.
|
|
if (pp)
|
|
delete[] pp;
|
|
}
|
|
else
|
|
{
|
|
// this is a very unlikely situation, but it would mean we have no pool
|
|
// threads. We don't want to terminate the program (it's possible that
|
|
// we want to run in support of status queries).
|
|
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
|
|
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
|
|
SrcLoc.GetSrcFileLineStr(),
|
|
_T(""), _T(""), EV_GTS_ERROR_NOPOOLTHREADS );
|
|
}
|
|
}
|
|
}
|
|
|
|
// input i is thread index.
|
|
bool CThreadPool::ReinitializeThread(DWORD i)
|
|
{
|
|
if (i <m_dwWorkingThreadCount && m_ppThreadCtl && m_ppThreadCtl[i])
|
|
{
|
|
m_ppThreadCtl[i]->Kill(2000L); // 2 seconds to exit normally
|
|
|
|
try
|
|
{
|
|
delete m_ppThreadCtl[i];
|
|
m_ppThreadCtl[i] = new CThreadControl(m_pSniffConnector);
|
|
|
|
// This function may throw exceptions of type CGeneralException.
|
|
m_dwErr = m_ppThreadCtl[i]->Initialize(m_pPoolQueue);
|
|
}
|
|
catch (CGeneralException& x)
|
|
{
|
|
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
|
|
CEvent::ReportWFEvent( x.GetSrcFileLineStr(),
|
|
SrcLoc.GetSrcFileLineStr(),
|
|
x.GetErrorMsg(), _T("General exception"),
|
|
x.GetErrorCode() );
|
|
|
|
// Initialization has failed, delete the newly allocated thread.
|
|
if (m_ppThreadCtl[i])
|
|
delete m_ppThreadCtl[i];
|
|
}
|
|
catch (bad_alloc&)
|
|
{
|
|
// A memory allocation failure occurred during processing of query, log it.
|
|
CBuildSrcFileLinenoStr SrcLoc( __FILE__, __LINE__ );
|
|
CEvent::ReportWFEvent( SrcLoc.GetSrcFileLineStr(),
|
|
SrcLoc.GetSrcFileLineStr(),
|
|
_T(""), _T(""), EV_GTS_CANT_ALLOC );
|
|
|
|
// Set the thread to a known state.
|
|
m_ppThreadCtl[i]= NULL;
|
|
}
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
// Reinitialize any threads that have been "working" more than 10 seconds on a single request
|
|
void CThreadPool::ReinitializeStuckThreads()
|
|
{
|
|
if (!m_ppThreadCtl)
|
|
return;
|
|
|
|
for (DWORD i=0; i<m_dwWorkingThreadCount;i++)
|
|
{
|
|
if (m_ppThreadCtl[i])
|
|
{
|
|
CPoolThreadStatus status;
|
|
m_ppThreadCtl[i]->WorkingStatus(status);
|
|
if ( status.m_bFailed || (status.m_bWorking && status.m_seconds > 10) )
|
|
ReinitializeThread(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
// input i is thread index.
|
|
bool CThreadPool::ThreadStatus(DWORD i, CPoolThreadStatus &status)
|
|
{
|
|
if (i <m_dwWorkingThreadCount && m_ppThreadCtl && m_ppThreadCtl[i])
|
|
{
|
|
m_ppThreadCtl[i]->WorkingStatus(status);
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|