Leaked source code of windows server 2003
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//**********************************************************************
// File name: timeout.cpp
//
// Implementation of idle timer
//
// Functions:
//
// Copyright (c) 1992 - 1998 Microsoft Corporation. All rights reserved.
//**********************************************************************
#include "pre.h"
const DWORD cdwIdleMinsTimeout = 5; // 5 minute timeout after a page has been fetched
INT_PTR CALLBACK DisconnectDlgProc (HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static HWND s_hwndSecs;
static DWORD s_dwStartTicks;
const DWORD cdwSecsTimeout = 30; // Timeout of 30 seconds
const UINT cuTimerID = 812U;
int iSecsRemaining;
switch (uMsg)
{
case WM_INITDIALOG:
// Start a one second timer
s_hwndSecs = GetDlgItem(hwndDlg, IDC_SECONDS);
SetTimer(hwndDlg, cuTimerID, 1000U, NULL);
s_dwStartTicks = GetTickCount();
return TRUE;
case WM_TIMER:
iSecsRemaining = cdwSecsTimeout - (int)(GetTickCount() - s_dwStartTicks) / 1000;
if (iSecsRemaining <= 0)
{
KillTimer(hwndDlg, cuTimerID);
EndDialog(hwndDlg, IDCANCEL);
return TRUE;
}
if (NULL != s_hwndSecs)
{
TCHAR szSeconds[16];
wsprintf(szSeconds, TEXT("%d"), iSecsRemaining);
SetWindowText(s_hwndSecs, szSeconds);
}
return TRUE;
case WM_COMMAND:
// IDOK == Stay connected, IDCANCEL == Disconnect
if (IDOK == wParam || IDCANCEL == wParam)
{
KillTimer(hwndDlg, cuTimerID);
EndDialog(hwndDlg, wParam);
}
default:
return 0;
}
}
void CALLBACK IdleTimerProc (HWND hWnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
{
KillTimer(NULL, gpWizardState->nIdleTimerID);
gpWizardState->nIdleTimerID = 0;
if (gpWizardState->hWndMsgBox)
EnableWindow(gpWizardState->hWndMsgBox,FALSE);
int iResult = (int)DialogBox(ghInstanceResDll,
MAKEINTRESOURCE(IDD_AUTODISCONNECT),
gpWizardState->hWndWizardApp,
DisconnectDlgProc);
if (gpWizardState->hWndMsgBox)
{
EnableWindow(gpWizardState->hWndMsgBox,TRUE);
SetActiveWindow(gpWizardState->hWndMsgBox);
}
if (iResult == IDCANCEL)
{
// Disconnect, and setup so that the user goes to the dial error page
gpWizardState->pRefDial->DoHangup();
// Simulate the pressing of the NEXT button. The ISPPAGE will see that
// bAutoDisconnected is TRUE, and automatically goto the server error page
gpWizardState->bAutoDisconnected = TRUE;
PropSheet_PressButton(gpWizardState->hWndWizardApp,PSBTN_NEXT);
}
else
{
gpWizardState->nIdleTimerID = SetTimer(NULL, 0, cdwIdleMinsTimeout * 60 * 1000, IdleTimerProc);
}
}
void StartIdleTimer()
{
// Start the 5 min inactivity timer
if (gpWizardState->nIdleTimerID)
{
KillTimer(NULL, gpWizardState->nIdleTimerID);
}
gpWizardState->nIdleTimerID = SetTimer(NULL, 0, cdwIdleMinsTimeout * 60 * 1000, IdleTimerProc);
}
void KillIdleTimer()
{
if (gpWizardState->nIdleTimerID)
{
KillTimer(NULL, gpWizardState->nIdleTimerID);
gpWizardState->nIdleTimerID = 0;
}
}