Leaked source code of windows server 2003
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58 lines
1.3 KiB

TARGETNAME = admparse
!include ..\common.inc
SOURCES_USED = \
$(SOURCES_USED) \
..\common.inc
#----- Strandard goo -----
TARGETTYPE = DYNLINK
TARGETEXT = dll
DLLBASE = 0x70000000
DLLENTRY = _DllMainCRTStartup
CHICAGO_PRODUCT = 1
INCLUDES = \
$(INCLUDES); \
$(SDK_INC_PATH)\atl21;
#VERIFY_LC=1
LC_PATH=$(PROJECT_ROOT)\lcinf
#----- C/C++ source files (like you didn't know) -----
# no precompiled header
!ifdef PRECOMPILED_CXX
!undef PRECOMPILED_CXX
!undef PRECOMPILED_INCLUDE
!endif
SOURCES = \
admparse.cpp \
admui.cpp \
controls.cpp \
rsop.cpp \
admparse.rc
#----- Libraries -----
USE_MSVCRT=1
USE_ATL = 1
TARGETLIBS= \
$(TARGETLIBS) \
$(SDK_LIB_PATH)\wbemuuid.lib \
$(SDK_LIB_PATH)\vccomsup.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\wininet.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\advpack.lib \
$(SDK_LIB_PATH)\inseng.lib \
$(SDK_LIB_PATH)\shell32.lib \
$(IEAK_UTIL_PATHW)\$(O)\ieakutil.lib
#----- The rest (*.def file handling and the like) -----
USE_MAPSYM = 1