Leaked source code of windows server 2003
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106 lines
2.6 KiB

TARGETNAME = ieakwiz
!include ..\common.inc
SOURCES_USED = \
$(SOURCES_USED) \
..\common.inc
TARGETPATH=obj
TARGETTYPE=PROGRAM
#
# The TARGETLIBS macro specifies additional libraries to link against your target
# image. Each library path specification should contain an asterisk (*)
# where the machine-specific subdirectory name should go.
#
# on Alpha the call to CopyMemory is mapped to c-runtime
# and needs otsmove which is from c-runtime libraries.
# the below is needed for alpha.
!IF !$(386)
USE_CRTDLL=1
!ENDIF
#----- Libraries -----
USE_MSVCRT = 1
TARGETLIBS = \
$(TARGETLIBS) \
$(SDK_LIB_PATH)\shell32.lib \
$(SDK_LIB_PATH)\comdlg32.lib \
$(SDK_LIB_PATH)\oldnames.lib \
$(SDK_LIB_PATH)\version.lib \
$(SDK_LIB_PATH)\mpr.lib \
$(SDK_LIB_PATH)\imm32.lib \
$(SDK_LIB_PATH)\urlmon.lib \
$(SDK_LIB_PATH)\wininet.lib \
$(SDK_LIB_PATH)\uuid.lib \
$(SDK_LIB_PATH)\advpack.lib \
$(SDK_LIB_PATH)\oleaut32.lib \
$(SDK_LIB_PATH)\ole32.lib \
$(SDK_LIB_PATH)\comctl32.lib \
$(SDK_LIB_PATH)\inseng.lib \
$(SDK_LIB_PATH)\htmlhelp.lib \
$(IEAK_ENG_PATH)\$(O)\ieakeng.lib \
$(IEAK_UTIL_PATHW)\$(O)\ieakutil.lib
#
# Fusionized
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.IEAK.ieakwiz
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=ieakwiz.Manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1
#
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
#
SOURCES = \
adjustui.cpp \
insengt.cpp \
wizard.cpp \
ie4comp.cpp \
updates.cpp \
buildie.cpp \
ie4desk.cpp \
intrawiz.cpp \
programs.cpp \
signup.cpp \
btoolbar.cpp \
security.cpp \
autorun.cpp \
status.cpp \
keymake.cpp \
admwizpg.cpp \
customoe.cpp \
update.cpp \
cabclass.cpp \
guids.cpp \
utils.cpp \
wizard.rc
USE_MAPSYM = 1
#
# Next, specify one or more user-mode test programs and their type.
# Use UMTEST for optional test programs. Use UMAPPL for
# programs that are always built when the directory is built. See also
# UMTYPE, UMBASE, and UMLIBS.
UMTYPE = windows
UMENTRY = ModuleEntry
UMENTRYABS = ModuleEntry
CHICAGO_PRODUCT = 1
RCNOFONTMAP = 1