Leaked source code of windows server 2003
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116 lines
2.5 KiB

#include <windows.h>
#include "sdsutils.h"
LPSTR PathBuildRoot(LPSTR szRoot, char cDrive)
{
szRoot[0] = cDrive;
szRoot[1] = ':';
szRoot[2] = '\\';
szRoot[3] = 0;
return szRoot;
}
static LPSTR StrSlash(LPSTR psz)
{
for (; *psz && *psz != '\\'; psz = CharNext(psz));
return psz;
}
//--------------------------------------------------------------------------
// Return a pointer to the end of the next path componenent in the string.
// ie return a pointer to the next backslash or terminating NULL.
static LPSTR GetPCEnd(LPSTR lpszStart)
{
LPSTR lpszEnd;
lpszEnd = StrSlash(lpszStart);
if (!lpszEnd)
{
lpszEnd = lpszStart + lstrlen(lpszStart);
}
return lpszEnd;
}
//---------------------------------------------------------------------------
// Returns TRUE if the given string is a UNC path.
//
// TRUE
// "\\foo\bar"
// "\\foo" <- careful
// "\\"
// FALSE
// "\foo"
// "foo"
// "c:\foo"
//
// Cond: Note that SHELL32 implements its own copy of this
// function.
BOOL MyPathIsUNC(LPCSTR pszPath)
{
return (pszPath[0] == '\\' && pszPath[1] == '\\');
}
void MakeLFNPath(LPSTR lpszSFNPath, LPSTR lpszLFNPath, BOOL fNoExist)
{
char cTmp;
HANDLE hFind;
LPSTR pTmp = lpszSFNPath;
WIN32_FIND_DATA Find_Data;
*lpszLFNPath = '\0';
if (*lpszSFNPath == '\0')
return;
if (MyPathIsUNC(lpszSFNPath))
{
lstrcpy(lpszLFNPath, lpszSFNPath);
return;
}
PathBuildRoot(lpszLFNPath, *lpszSFNPath);
// Skip past the root backslash
pTmp = GetPCEnd(pTmp);
if (*pTmp == '\0')
return;
pTmp = CharNext(pTmp);
while (*pTmp)
{
// Get the next Backslash
pTmp = GetPCEnd(pTmp);
cTmp = *pTmp;
*pTmp = '\0';
hFind = FindFirstFile(lpszSFNPath, &Find_Data);
if (hFind != INVALID_HANDLE_VALUE)
{
// Add the LFN to the path
AddPath(lpszLFNPath, Find_Data.cFileName);
FindClose(hFind);
}
else
{
if (fNoExist)
{
LPSTR pBack = ANSIStrRChr(lpszSFNPath, '\\');
AddPath(lpszLFNPath, ++pBack);
}
else
{
*pTmp = cTmp;
break;
}
}
*pTmp = cTmp;
if (*pTmp)
pTmp = CharNext(pTmp);
}
return;
}