Leaked source code of windows server 2003
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//
// defmisc.c
//
#include "deflate.h"
#include <string.h>
#include <stdio.h>
#include <crtdbg.h>
//
// Fix the frequency data of the provided literal and distance trees such that no
// element has a zero frequency. We must never allow the cumulative frequency of
// either tree to be >= 65536, so we divide all of the frequencies by two to make
// sure.
//
void NormaliseFrequencies(USHORT *literal_tree_freq, USHORT *dist_tree_freq)
{
int i;
// don't allow any zero frequency items to exist
// also make sure we don't overflow 65535 cumulative frequency
for (i = 0; i < MAX_DIST_TREE_ELEMENTS; i++)
{
// avoid overflow
dist_tree_freq[i] >>= 1;
if (dist_tree_freq[i] == 0)
dist_tree_freq[i] = 1;
}
for (i = 0; i < MAX_LITERAL_TREE_ELEMENTS; i++)
{
// avoid overflow
literal_tree_freq[i] >>= 1;
if (literal_tree_freq[i] == 0)
literal_tree_freq[i] = 1;
}
}