Leaked source code of windows server 2003
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#include "common.h"
#include "api_int.h"
// decoding tables for dynamic blocks
#define LITERAL_TABLE_BITS 9
#define LITERAL_TABLE_MASK ((1 << LITERAL_TABLE_BITS)-1)
#define DISTANCE_TABLE_BITS 7
#define DISTANCE_TABLE_MASK ((1 << DISTANCE_TABLE_BITS)-1)
#define PRETREE_TABLE_BITS 7
#define PRETREE_TABLE_MASK ((1 << PRETREE_TABLE_BITS)-1)
// decoding tables for static blocks
#define STATIC_BLOCK_LITERAL_TABLE_BITS 9
#define STATIC_BLOCK_LITERAL_TABLE_MASK ((1 << STATIC_BLOCK_LITERAL_TABLE_BITS)-1)
#define STATIC_BLOCK_LITERAL_TABLE_SIZE (1 << STATIC_BLOCK_LITERAL_TABLE_BITS)
#define STATIC_BLOCK_DISTANCE_TABLE_BITS 5
#define STATIC_BLOCK_DISTANCE_TABLE_MASK ((1 << STATIC_BLOCK_DISTANCE_TABLE_BITS)-1)
#define STATIC_BLOCK_DISTANCE_TABLE_SIZE (1 << STATIC_BLOCK_DISTANCE_TABLE_BITS)
//
// Various possible states
//
typedef enum
{
STATE_READING_GZIP_HEADER, // Only applies to GZIP
STATE_READING_BFINAL_NEED_TO_INIT_BITBUF, // Start of block, need to init bit buffer
STATE_READING_BFINAL, // About to read bfinal bit
STATE_READING_BTYPE, // About to read btype bits
STATE_READING_NUM_LIT_CODES, // About to read # literal codes
STATE_READING_NUM_DIST_CODES, // About to read # dist codes
STATE_READING_NUM_CODE_LENGTH_CODES,// About to read # code length codes
STATE_READING_CODE_LENGTH_CODES, // In the middle of reading the code length codes
STATE_READING_TREE_CODES_BEFORE, // In the middle of reading tree codes (loop top)
STATE_READING_TREE_CODES_AFTER, // In the middle of reading tree codes (extension; code > 15)
STATE_DECODE_TOP, // About to decode a literal (char/match) in a compressed block
STATE_HAVE_INITIAL_LENGTH, // Decoding a match, have the literal code (base length)
STATE_HAVE_FULL_LENGTH, // Ditto, now have the full match length (incl. extra length bits)
STATE_HAVE_DIST_CODE, // Ditto, now have the distance code also, need extra dist bits
STATE_INTERRUPTED_MATCH, // In the middle of a match, but output buffer filled up
/* uncompressed blocks */
STATE_UNCOMPRESSED_ALIGNING,
STATE_UNCOMPRESSED_1,
STATE_UNCOMPRESSED_2,
STATE_UNCOMPRESSED_3,
STATE_UNCOMPRESSED_4,
STATE_DECODING_UNCOMPRESSED,
// These three apply only to GZIP
STATE_START_READING_GZIP_FOOTER, // (Initialisation for reading footer)
STATE_READING_GZIP_FOOTER,
STATE_VERIFYING_GZIP_FOOTER,
STATE_DONE // Finished
} t_decoder_state;
typedef struct
{
byte window[WINDOW_SIZE];
// output buffer
byte * output_curpos; // current output pos
byte * end_output_buffer; // ptr to end of output buffer
byte * output_buffer; // ptr to start of output buffer
// input buffer
const byte * input_curpos; // current input pos
const byte * end_input_buffer; // ptr to end of input buffer
int num_literal_codes;
int num_dist_codes;
int num_code_length_codes;
int temp_code_array_size;
byte temp_code_list[MAX_LITERAL_TREE_ELEMENTS + MAX_DIST_TREE_ELEMENTS];
// is this the last block?
int bfinal;
// type of current block
int btype;
// state information
t_decoder_state state;
long state_loop_counter;
byte state_code;
BOOL using_gzip;
// gzip-specific stuff
byte gzip_header_substate;
byte gzip_header_flag;
byte gzip_header_xlen1_byte; // first byte of XLEN
unsigned int gzip_header_xlen; // xlen (0...65535)
unsigned int gzip_header_loop_counter;
byte gzip_footer_substate;
unsigned int gzip_footer_loop_counter;
unsigned long gzip_footer_crc32; // what we're supposed to end up with
unsigned long gzip_footer_output_stream_size; // what we're supposed to end up with
unsigned long gzip_crc32; // running counter
unsigned long gzip_output_stream_size; // running counter
// end of gzip-specific stuff
int length;
int dist_code;
long offset;
// bit buffer and # bits available in buffer
unsigned long bitbuf;
int bitcount;
// position in the window
long bufpos;
// for decoding the uncompressed block header
byte unc_buffer[4];
// bit lengths of tree codes
byte literal_tree_code_length[MAX_LITERAL_TREE_ELEMENTS];
byte distance_tree_code_length[MAX_DIST_TREE_ELEMENTS];
byte pretree_code_length[NUM_PRETREE_ELEMENTS];
// tree decoding tables
short distance_table[1 << DISTANCE_TABLE_BITS];
short literal_table[1 << LITERAL_TABLE_BITS];
short literal_left[MAX_LITERAL_TREE_ELEMENTS*2];
short literal_right[MAX_LITERAL_TREE_ELEMENTS*2];
short distance_left[MAX_DIST_TREE_ELEMENTS*2];
short distance_right[MAX_DIST_TREE_ELEMENTS*2];
short pretree_table[1 << PRETREE_TABLE_BITS];
short pretree_left[NUM_PRETREE_ELEMENTS*2];
short pretree_right[NUM_PRETREE_ELEMENTS*2];
} t_decoder_context;
#include "infproto.h"
#include "infdata.h"
#include "comndata.h"