Leaked source code of windows server 2003
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//---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1996 - 1997
//
// File: svrcache.cxx
//
// Contents: Caching code for com interface pointer and schema pointer
//
// History: 28-Apr-97 SophiaC Created.
//
//----------------------------------------------------------------------------
#include <iis.hxx>
BOOL SERVER_CACHE::Insert(SERVER_CACHE_ITEM * item)
// returns TRUE if succeed
{
ASSERT(NULL != item);
CLock lock;
#ifdef DBG
SERVER_CACHE_ITEM * item2;
Cache.Reset();
while (NULL != (item2 = Cache.Next()))
{
if ((0 == _wcsicmp(item->ServerName, item2->ServerName)) &&
(item->dwThreadId == item2->dwThreadId))
{
ASSERT(!"item already exists");
}
}
#endif
item->key = Cache.Insert(item);
return item->key != -1;
}
SERVER_CACHE_ITEM * SERVER_CACHE::Delete(LPWSTR ServerName, DWORD dwThreadId)
// returns item found
{
SERVER_CACHE_ITEM * item;
CLock lock;
Cache.Reset();
while (NULL != (item = Cache.Next()))
{
if ((0 == _wcsicmp(ServerName, item->ServerName)) &&
(dwThreadId == item->dwThreadId))
{
Cache.Delete(item->key);
if (item->ServerName) {
delete item->ServerName;
}
return item;
}
}
return NULL;
}
SERVER_CACHE_ITEM * SERVER_CACHE::Find(LPWSTR ServerName, DWORD dwThreadId)
// returns pointer to the item found
{
SERVER_CACHE_ITEM * item;
CLock lock;
Cache.Reset();
while (NULL != (item = Cache.Next()))
{
if ((0 == _wcsicmp(ServerName, item->ServerName)) &&
(dwThreadId == item->dwThreadId))
{
return item;
}
}
return NULL;
}