Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992, 1998.
//
// File: domhash.h
//
// Contents: Definition and public include for domain lookup table.
//
// History: SethuR -- Implemented
// MikeSwa - Modified for Domain Name lookup 2/98
//
// Notes: The DFS prefix table data structure consists of three
// entities and methods to manipulate them. They are the
// DOMAIN_NAME_TABLE_ENTRY,DOMAIN_NAME_TABLE_BUCKET and the
// DOMAIN_NAME_TABLE.
//
// The DOMAIN_NAME_TABLE is a hash table of DOMAIN_NAME_TABLE_ENTRY's
// wherein collisions are resolved through linear chaining. The
// hash table is organized as an array of collision lists
// (DOMAIN_NAME_TABLE_BUCKET). A brief description with each of
// these entities is attached to the declaration.
//
// There are certain characterstics that distinguish this
// hash table from other hash tables. These are the extensions
// provided to accomodate the special operations.
//
// 2/98 The major difference between the DFS version and the domain
// name lookup is the size of the table, the ability for
// wildcard lookups (*.foo.com), and the reverse order of the
// lookup (com hashes first in foo.com). To make the code more
// readable given its new purpose, the files, structures, and
// functions have been given non DFS-centric names. A quick
// mapping of the major files is (for those familiar with the
// DFS code):
// domhash.h (prefix.h) - Public include file
// _domhash.h (prefixp.h) - Private inlcude file
// domhash.cpp (prefix.c) - Implementation of API
// _domhash.cpp (prefixp.c) - Private helper functions.
//
// Many functions defined an C macros have been converted to C++
// style inline functions to make debugging easier.
//
// The public API has moved to be public member functions of
// the DOMAIN_NAME_TABLE *class*.
//--------------------------------------------------------------------------
#ifndef __DOMHASH_H__
#define __DOMHASH_H__
#include <windows.h>
//#include <ole2.h>
//#include <mapicode.h>
#include <stdio.h>
//#include <string.h>
// Transport specific headers - every component should use these
#include "transmem.h"
//#include "baseobj.h"
#include <dbgtrace.h>
//#include <rwnew.h>
#include <tchar.h>
#include <stdlib.h>
//Macro to ensure uniformity of domain strings
#define INIT_DOMAIN_STRING(str, cbDomain, szDomain) \
{ \
_ASSERT(_tcslen(szDomain)*sizeof(TCHAR) == cbDomain); \
str.Length = (USHORT) (cbDomain); \
str.MaximumLength = str.Length; \
str.Buffer = (szDomain); \
}
//Macro to init global or stack declared domain strings with
//constant string values
#define INIT_DOMAIN_STRING_AT_COMPILE(String) \
{ \
(sizeof(String)-sizeof(TCHAR)), /*Length*/ \
(sizeof(String)-sizeof(TCHAR)), /*Maximum*/ \
String /*String buffer*/ \
}
//Define internal HRESULTs
#define DOMHASH_E_DOMAIN_EXISTS HRESULT_FROM_WIN32(ERROR_DOMAIN_EXISTS)
#define DOMHASH_E_NO_SUCH_DOMAIN HRESULT_FROM_WIN32(ERROR_NO_SUCH_DOMAIN)
#define WILDCARD_SIG 'dliW'
#define ENTRY_SIG 'yrtN'
#define DOMAIN_NAME_TABLE_SIG 'hsHD'
#ifndef PAGE_SIZE
#define PAGE_SIZE 4000
#endif //PAGE_SIZE
//---[ UNICODE/ANSI Macros ]---------------------------------------------------
//
//
// The domain hashing function depend on a string structure like UNICODE_STRING
// or ANSI_STRING. If UNICODE is defined, unicode strings and the
// UNICODE_STRING structure will be used... otherwise ANSI_STRING will be used
//
// However, because of the splintering of the NT Headers, I cannot always
// include the files that have ANSI_STRING and UNICODE_STRING defined
//-----------------------------------------------------------------------------
typedef TCHAR * PTCHAR;
typedef TCHAR * PTSTR;
typedef struct _DOMAIN_STRING
{
USHORT Length;
USHORT MaximumLength;
PTCHAR Buffer;
} DOMAIN_STRING, *PDOMAIN_STRING;
//+---------------------------------------------------------------------
//
// Struct: DOMAIN_NAME_TABLE_ENTRY
//
// History: 2/98 modifed from DFS_PREFIX_TABLE_ENTRY by MikeSwa
//
// Notes: Each DOMAIN_NAME_TABLE_ENTRY is in reality a member of two linked
// lists -- a doubly linked list chaining the entries in a bucket
// and a singly linked list establishing the path from any entry to
// the root of the name space. In addition we have the data associated
// with each entry, viz., the name and the data (pData). We also
// keep track of the number of children of each entry. It can also
// be defined as the number of paths to the root of which this entry
// is a member.
//
//----------------------------------------------------------------------
typedef struct _DOMAIN_NAME_TABLE_ENTRY_
{
DWORD dwEntrySig;
struct _DOMAIN_NAME_TABLE_ENTRY_ *pParentEntry;
struct _DOMAIN_NAME_TABLE_ENTRY_ *pNextEntry;
struct _DOMAIN_NAME_TABLE_ENTRY_ *pPrevEntry;
//
// pFirstChildEntry and pSiblingEntry are used purely for enumeration
//
struct _DOMAIN_NAME_TABLE_ENTRY_ *pFirstChildEntry;
struct _DOMAIN_NAME_TABLE_ENTRY_ *pSiblingEntry;
ULONG NoOfChildren;
DOMAIN_STRING PathSegment;
PVOID pData;
DWORD dwWildCardSig;
PVOID pWildCardData;
} DOMAIN_NAME_TABLE_ENTRY, *PDOMAIN_NAME_TABLE_ENTRY;
//+---------------------------------------------------------------------
//
// Struct: DOMAIN_NAME_TABLE_BUCKET
//
// History: 2/8 modified from DFS_PREFIX_TABLE_BUCKET
//
// Notes: The DOMAIN_NAME_TABLE_BUCKET is a doubly linked list of
// DOMAIN_NAME_TABLE_ENTRY's. The current implementation employs
// the notion of a sentinel entry associated with each bucket. The
// end pointers are never null but are always looped back to the
// sentinel entry. The reason we employ such an organization is that
// it considerably simplifies the list manipulation routines. The
// reason this needs to be a doubly linked list is that we would like
// to have the ability of deleting entries without having to traverse
// the buckets from beginning.
//
// The following inline methods ( macro defns. ) are provided for
// inserting, deleting and looking up an entry in the bucket.
//
//----------------------------------------------------------------------
typedef struct _DOMAIN_NAME_TABLE_BUCKET_
{
ULONG NoOfEntries; // High water mark for entries hashing to the bkt.
DOMAIN_NAME_TABLE_ENTRY SentinelEntry;
} DOMAIN_NAME_TABLE_BUCKET, *PDOMAIN_NAME_TABLE_BUCKET;
//+---------------------------------------------------------------------
//
// Struct: NAME_PAGE
//
// History:
//
// Notes: The name segments associated with the various entries are all
// stored together in a name page. This allows us to amortize the
// memory allocation costs over a number of entries and also allows
// us to speed up traversal ( for details see DOMAIN_NAME_TABLE
// definition ).
//
//----------------------------------------------------------------------
#define FREESPACE_IN_NAME_PAGE ((PAGE_SIZE - sizeof(ULONG) - sizeof(PVOID)) / sizeof(TCHAR))
typedef struct _NAME_PAGE_
{
struct _NAME_PAGE_ *pNextPage;
LONG cFreeSpace; // free space avilable in TCHAR's
TCHAR Names[FREESPACE_IN_NAME_PAGE];
} NAME_PAGE, *PNAME_PAGE;
typedef struct _NAME_PAGE_LIST_
{
PNAME_PAGE pFirstPage;
} NAME_PAGE_LIST, *PNAME_PAGE_LIST;
//+---------------------------------------------------------------------
//
// Struct: DOMAIN_NAME_TABLE
//
// History: 2/98 modified from DFS_PREFIX_TABLE
//
// Notes: The DOMAIN_NAME_TABLE is a hashed collection of DOMAIN_NAME_TABLE_ENTRY
// organized in the form of buckets. In addition one other space
// conserving measure is adopted. There is only one copy of each
// name segment stored in the table. As an example consider the
// two name foo.bar and bar.foo. We only store one copy of foo
// and bar eventhough we accomdate both these paths. A beneficial
// side effect of storing single copies is that our traversal of the
// collision chain is considerably speeded up since once we have
// located the pointer to the name, subsequent comparisons need merely
// compare pointers as opposed to strings.
//
//----------------------------------------------------------------------
#define NO_OF_HASH_BUCKETS 997
//prototype of function passed to domain iterator
typedef VOID (* DOMAIN_ITR_FN) (
IN PVOID pvContext, //context passed to HrIterateOverSubDomains
IN PVOID pvData, //data entry to look at
IN BOOL fWildcard, //true if data is a wildcard entry
OUT BOOL *pfContinue, //TRUE if iterator should continue to the next entry
OUT BOOL *pfDelete); //TRUE if entry should be deleted
class DOMAIN_NAME_TABLE
{
private:
DWORD m_dwSignature;
NAME_PAGE_LIST NamePageList;
//
// NextEntry is used purely for enumeration
//
DOMAIN_NAME_TABLE_ENTRY RootEntry;
DOMAIN_NAME_TABLE_BUCKET Buckets[NO_OF_HASH_BUCKETS];
HRESULT HrLookupDomainName(
IN DOMAIN_STRING *pPath,
OUT BOOL *pfExactMatch,
OUT PDOMAIN_NAME_TABLE_ENTRY *ppEntry);
HRESULT HrPrivInsertDomainName(IN PDOMAIN_STRING pstrDomainName,
IN DWORD dwDomainNameTableFlags,
IN PVOID pvNewData,
OUT PVOID *ppvOldData);
inline void LookupBucket(IN PDOMAIN_NAME_TABLE_BUCKET pBucket,
IN PDOMAIN_STRING pName,
IN PDOMAIN_NAME_TABLE_ENTRY pParentEntry,
OUT PDOMAIN_NAME_TABLE_ENTRY *ppEntry,
OUT BOOL *pfNameFound);
PDOMAIN_NAME_TABLE_ENTRY pNextTableEntry(
IN PDOMAIN_NAME_TABLE_ENTRY pEntry,
IN PDOMAIN_NAME_TABLE_ENTRY pRootEntry = NULL);
void DumpTableContents();
void RemoveTableEntry(IN PDOMAIN_NAME_TABLE_ENTRY pEntry);
ULONG m_cLookupAttempts; //Total number of lookup attempts
ULONG m_cLookupSuccesses; //Number of those attempts that where successful
ULONG m_cLookupCollisions; //Number of lookups that had some sort of collision
ULONG m_cHashCollisions; //Number of entries we had to check becuase another
//another string hashed to the same bucket.
//This can be decrease by a better hash or more buckets
ULONG m_cStringCollisions; //Number of entries we had to check becuase the
//same string has different parents ("foo" in
//"foo.com" and "foo.net"
ULONG m_cBucketsUsed; //High water mark bucket usage count
enum {
DMT_INSERT_AS_WILDCARD = 0x00000001,
DMT_REPLACE_EXISTRING = 0x00000002,
};
public:
DOMAIN_NAME_TABLE();
~DOMAIN_NAME_TABLE();
//NOTE: Init, Insert, and Remove require *external* exclusive lock,
//find and next need a *external* read lock
HRESULT HrInit();
PVOID pvNextDomainName(IN OUT PVOID *ppvContext); //NULL context restarts
inline HRESULT HrInsertDomainName(
IN PDOMAIN_STRING pstrDomainName,
IN PVOID pvData,
IN BOOL fTreatAsWildcard = FALSE,
OUT PVOID *ppvOldData = NULL);
HRESULT HrRemoveDomainName( IN PDOMAIN_STRING pstrDomainName,
OUT PVOID *ppvData);
HRESULT HrFindDomainName( IN PDOMAIN_STRING pstrDomainName,
OUT PVOID *ppvData,
IN BOOL fExactMatch = TRUE);
//Insert Domain Name and replaces old value if neccessary. Returns old
//data as well.
inline HRESULT HrReplaceDomainName(IN PDOMAIN_STRING pstrDomainName,
IN PVOID pvNewData, //New data to insert
IN BOOL fTreatAsWildcard,
OUT PVOID *ppvOldData); //Previous data
HRESULT HrIterateOverSubDomains(
IN DOMAIN_STRING *pstrDomain, //string to search for subdomains of
IN DOMAIN_ITR_FN pfn, //mapping function (described below)
IN PVOID pvContext); //context ptr pass to mapping function
};
typedef DOMAIN_NAME_TABLE * PDOMAIN_NAME_TABLE;
//+---------------------------------------------------------------------------
//
// Function: DOMAIN_NAME_TABLE::HrInsertDomainName
//
// Synopsis: API for inserting a path in the prefix table
//
// Arguments: [pPath] -- the path to be looked up.
//
// [pData] -- BLOB associated with the path
//
// [fTreatAsWildcard] -- TRUE if the domain is NOT a wildcard
// domain, but it should be treated as one (more efficient
// than reallocated a string to prepend "*.".
//
// [ppvOldData] -- Old Data (if any) that was previously associated
// with this domain name. If NULL, previous data will
// not be returned
//
// Returns: HRESULT - S_OK on success
//
// History: 05-11-98 MikeSwa Created
//
// Notes:
//
//----------------------------------------------------------------------------
HRESULT DOMAIN_NAME_TABLE::HrInsertDomainName(
IN PDOMAIN_STRING pstrDomainName,
IN PVOID pvData,
IN BOOL fTreatAsWildcard,
OUT PVOID *ppvOldData)
{
return (HrPrivInsertDomainName(pstrDomainName,
(fTreatAsWildcard ? DMT_INSERT_AS_WILDCARD : 0), pvData, ppvOldData));
}
//+---------------------------------------------------------------------------
//
// Function: DOMAIN_NAME_TABLE::HrReplaceDomainName
//
// Synopsis: API for inserting a path in the prefix table
//
// Arguments: [pPath] -- the path to be looked up.
//
// [pData] -- BLOB associated with the path
//
// [fTreatAsWildcard] -- TRUE if the domain is NOT a wildcard
// domain, but it should be treated as one (more efficient
// than reallocated a string to prepend "*.".
//
// [ppvOldData] -- Old Data (if any) that was previously associated
// with this domain name. If NULL, previous data will
// not be returned
//
// Returns: HRESULT - S_OK on success
//
// History: 05-11-98 MikeSwa Created
//
// Notes:
//
//----------------------------------------------------------------------------
HRESULT DOMAIN_NAME_TABLE::HrReplaceDomainName(
IN PDOMAIN_STRING pstrDomainName,
IN PVOID pvNewData,
IN BOOL fTreatAsWildcard,
OUT PVOID *ppvOldData)
{
return (HrPrivInsertDomainName(pstrDomainName,
(fTreatAsWildcard ? (DMT_INSERT_AS_WILDCARD | DMT_REPLACE_EXISTRING) :
DMT_REPLACE_EXISTRING),
pvNewData, ppvOldData));
}
#endif // __DOMHASH_H__