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397 lines
16 KiB
397 lines
16 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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// Copyright (C) Microsoft Corporation, 1992 - 1992, 1998.
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//
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// File: domhash.h
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//
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// Contents: Definition and public include for domain lookup table.
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//
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// History: SethuR -- Implemented
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// MikeSwa - Modified for Domain Name lookup 2/98
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//
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// Notes: The DFS prefix table data structure consists of three
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// entities and methods to manipulate them. They are the
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// DOMAIN_NAME_TABLE_ENTRY,DOMAIN_NAME_TABLE_BUCKET and the
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// DOMAIN_NAME_TABLE.
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//
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// The DOMAIN_NAME_TABLE is a hash table of DOMAIN_NAME_TABLE_ENTRY's
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// wherein collisions are resolved through linear chaining. The
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// hash table is organized as an array of collision lists
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// (DOMAIN_NAME_TABLE_BUCKET). A brief description with each of
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// these entities is attached to the declaration.
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//
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// There are certain characterstics that distinguish this
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// hash table from other hash tables. These are the extensions
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// provided to accomodate the special operations.
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//
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// 2/98 The major difference between the DFS version and the domain
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// name lookup is the size of the table, the ability for
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// wildcard lookups (*.foo.com), and the reverse order of the
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// lookup (com hashes first in foo.com). To make the code more
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// readable given its new purpose, the files, structures, and
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// functions have been given non DFS-centric names. A quick
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// mapping of the major files is (for those familiar with the
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// DFS code):
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// domhash.h (prefix.h) - Public include file
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// _domhash.h (prefixp.h) - Private inlcude file
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// domhash.cpp (prefix.c) - Implementation of API
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// _domhash.cpp (prefixp.c) - Private helper functions.
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//
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// Many functions defined an C macros have been converted to C++
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// style inline functions to make debugging easier.
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//
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// The public API has moved to be public member functions of
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// the DOMAIN_NAME_TABLE *class*.
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//--------------------------------------------------------------------------
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#ifndef __DOMHASH_H__
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#define __DOMHASH_H__
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#include <windows.h>
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//#include <ole2.h>
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//#include <mapicode.h>
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#include <stdio.h>
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//#include <string.h>
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// Transport specific headers - every component should use these
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#include "transmem.h"
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//#include "baseobj.h"
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#include <dbgtrace.h>
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//#include <rwnew.h>
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#include <tchar.h>
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#include <stdlib.h>
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//Macro to ensure uniformity of domain strings
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#define INIT_DOMAIN_STRING(str, cbDomain, szDomain) \
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{ \
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_ASSERT(_tcslen(szDomain)*sizeof(TCHAR) == cbDomain); \
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str.Length = (USHORT) (cbDomain); \
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str.MaximumLength = str.Length; \
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str.Buffer = (szDomain); \
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}
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//Macro to init global or stack declared domain strings with
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//constant string values
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#define INIT_DOMAIN_STRING_AT_COMPILE(String) \
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{ \
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(sizeof(String)-sizeof(TCHAR)), /*Length*/ \
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(sizeof(String)-sizeof(TCHAR)), /*Maximum*/ \
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String /*String buffer*/ \
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}
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//Define internal HRESULTs
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#define DOMHASH_E_DOMAIN_EXISTS HRESULT_FROM_WIN32(ERROR_DOMAIN_EXISTS)
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#define DOMHASH_E_NO_SUCH_DOMAIN HRESULT_FROM_WIN32(ERROR_NO_SUCH_DOMAIN)
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#define WILDCARD_SIG 'dliW'
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#define ENTRY_SIG 'yrtN'
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#define DOMAIN_NAME_TABLE_SIG 'hsHD'
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#ifndef PAGE_SIZE
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#define PAGE_SIZE 4000
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#endif //PAGE_SIZE
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//---[ UNICODE/ANSI Macros ]---------------------------------------------------
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//
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//
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// The domain hashing function depend on a string structure like UNICODE_STRING
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// or ANSI_STRING. If UNICODE is defined, unicode strings and the
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// UNICODE_STRING structure will be used... otherwise ANSI_STRING will be used
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//
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// However, because of the splintering of the NT Headers, I cannot always
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// include the files that have ANSI_STRING and UNICODE_STRING defined
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//-----------------------------------------------------------------------------
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typedef TCHAR * PTCHAR;
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typedef TCHAR * PTSTR;
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typedef struct _DOMAIN_STRING
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{
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USHORT Length;
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USHORT MaximumLength;
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PTCHAR Buffer;
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} DOMAIN_STRING, *PDOMAIN_STRING;
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//+---------------------------------------------------------------------
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//
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// Struct: DOMAIN_NAME_TABLE_ENTRY
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//
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// History: 2/98 modifed from DFS_PREFIX_TABLE_ENTRY by MikeSwa
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//
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// Notes: Each DOMAIN_NAME_TABLE_ENTRY is in reality a member of two linked
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// lists -- a doubly linked list chaining the entries in a bucket
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// and a singly linked list establishing the path from any entry to
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// the root of the name space. In addition we have the data associated
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// with each entry, viz., the name and the data (pData). We also
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// keep track of the number of children of each entry. It can also
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// be defined as the number of paths to the root of which this entry
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// is a member.
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//
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//----------------------------------------------------------------------
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typedef struct _DOMAIN_NAME_TABLE_ENTRY_
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{
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DWORD dwEntrySig;
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struct _DOMAIN_NAME_TABLE_ENTRY_ *pParentEntry;
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struct _DOMAIN_NAME_TABLE_ENTRY_ *pNextEntry;
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struct _DOMAIN_NAME_TABLE_ENTRY_ *pPrevEntry;
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//
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// pFirstChildEntry and pSiblingEntry are used purely for enumeration
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//
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struct _DOMAIN_NAME_TABLE_ENTRY_ *pFirstChildEntry;
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struct _DOMAIN_NAME_TABLE_ENTRY_ *pSiblingEntry;
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ULONG NoOfChildren;
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DOMAIN_STRING PathSegment;
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PVOID pData;
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DWORD dwWildCardSig;
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PVOID pWildCardData;
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} DOMAIN_NAME_TABLE_ENTRY, *PDOMAIN_NAME_TABLE_ENTRY;
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//+---------------------------------------------------------------------
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//
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// Struct: DOMAIN_NAME_TABLE_BUCKET
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//
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// History: 2/8 modified from DFS_PREFIX_TABLE_BUCKET
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//
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// Notes: The DOMAIN_NAME_TABLE_BUCKET is a doubly linked list of
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// DOMAIN_NAME_TABLE_ENTRY's. The current implementation employs
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// the notion of a sentinel entry associated with each bucket. The
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// end pointers are never null but are always looped back to the
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// sentinel entry. The reason we employ such an organization is that
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// it considerably simplifies the list manipulation routines. The
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// reason this needs to be a doubly linked list is that we would like
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// to have the ability of deleting entries without having to traverse
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// the buckets from beginning.
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//
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// The following inline methods ( macro defns. ) are provided for
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// inserting, deleting and looking up an entry in the bucket.
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//
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//----------------------------------------------------------------------
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typedef struct _DOMAIN_NAME_TABLE_BUCKET_
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{
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ULONG NoOfEntries; // High water mark for entries hashing to the bkt.
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DOMAIN_NAME_TABLE_ENTRY SentinelEntry;
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} DOMAIN_NAME_TABLE_BUCKET, *PDOMAIN_NAME_TABLE_BUCKET;
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//+---------------------------------------------------------------------
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//
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// Struct: NAME_PAGE
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//
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// History:
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//
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// Notes: The name segments associated with the various entries are all
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// stored together in a name page. This allows us to amortize the
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// memory allocation costs over a number of entries and also allows
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// us to speed up traversal ( for details see DOMAIN_NAME_TABLE
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// definition ).
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//
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//----------------------------------------------------------------------
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#define FREESPACE_IN_NAME_PAGE ((PAGE_SIZE - sizeof(ULONG) - sizeof(PVOID)) / sizeof(TCHAR))
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typedef struct _NAME_PAGE_
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{
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struct _NAME_PAGE_ *pNextPage;
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LONG cFreeSpace; // free space avilable in TCHAR's
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TCHAR Names[FREESPACE_IN_NAME_PAGE];
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} NAME_PAGE, *PNAME_PAGE;
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typedef struct _NAME_PAGE_LIST_
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{
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PNAME_PAGE pFirstPage;
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} NAME_PAGE_LIST, *PNAME_PAGE_LIST;
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//+---------------------------------------------------------------------
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//
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// Struct: DOMAIN_NAME_TABLE
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//
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// History: 2/98 modified from DFS_PREFIX_TABLE
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//
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// Notes: The DOMAIN_NAME_TABLE is a hashed collection of DOMAIN_NAME_TABLE_ENTRY
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// organized in the form of buckets. In addition one other space
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// conserving measure is adopted. There is only one copy of each
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// name segment stored in the table. As an example consider the
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// two name foo.bar and bar.foo. We only store one copy of foo
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// and bar eventhough we accomdate both these paths. A beneficial
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// side effect of storing single copies is that our traversal of the
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// collision chain is considerably speeded up since once we have
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// located the pointer to the name, subsequent comparisons need merely
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// compare pointers as opposed to strings.
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//
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//----------------------------------------------------------------------
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#define NO_OF_HASH_BUCKETS 997
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//prototype of function passed to domain iterator
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typedef VOID (* DOMAIN_ITR_FN) (
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IN PVOID pvContext, //context passed to HrIterateOverSubDomains
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IN PVOID pvData, //data entry to look at
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IN BOOL fWildcard, //true if data is a wildcard entry
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OUT BOOL *pfContinue, //TRUE if iterator should continue to the next entry
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OUT BOOL *pfDelete); //TRUE if entry should be deleted
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class DOMAIN_NAME_TABLE
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{
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private:
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DWORD m_dwSignature;
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NAME_PAGE_LIST NamePageList;
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//
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// NextEntry is used purely for enumeration
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//
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DOMAIN_NAME_TABLE_ENTRY RootEntry;
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DOMAIN_NAME_TABLE_BUCKET Buckets[NO_OF_HASH_BUCKETS];
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HRESULT HrLookupDomainName(
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IN DOMAIN_STRING *pPath,
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OUT BOOL *pfExactMatch,
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OUT PDOMAIN_NAME_TABLE_ENTRY *ppEntry);
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HRESULT HrPrivInsertDomainName(IN PDOMAIN_STRING pstrDomainName,
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IN DWORD dwDomainNameTableFlags,
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IN PVOID pvNewData,
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OUT PVOID *ppvOldData);
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inline void LookupBucket(IN PDOMAIN_NAME_TABLE_BUCKET pBucket,
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IN PDOMAIN_STRING pName,
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IN PDOMAIN_NAME_TABLE_ENTRY pParentEntry,
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OUT PDOMAIN_NAME_TABLE_ENTRY *ppEntry,
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OUT BOOL *pfNameFound);
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PDOMAIN_NAME_TABLE_ENTRY pNextTableEntry(
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IN PDOMAIN_NAME_TABLE_ENTRY pEntry,
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IN PDOMAIN_NAME_TABLE_ENTRY pRootEntry = NULL);
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void DumpTableContents();
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void RemoveTableEntry(IN PDOMAIN_NAME_TABLE_ENTRY pEntry);
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ULONG m_cLookupAttempts; //Total number of lookup attempts
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ULONG m_cLookupSuccesses; //Number of those attempts that where successful
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ULONG m_cLookupCollisions; //Number of lookups that had some sort of collision
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ULONG m_cHashCollisions; //Number of entries we had to check becuase another
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//another string hashed to the same bucket.
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//This can be decrease by a better hash or more buckets
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ULONG m_cStringCollisions; //Number of entries we had to check becuase the
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//same string has different parents ("foo" in
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//"foo.com" and "foo.net"
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ULONG m_cBucketsUsed; //High water mark bucket usage count
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enum {
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DMT_INSERT_AS_WILDCARD = 0x00000001,
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DMT_REPLACE_EXISTRING = 0x00000002,
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};
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public:
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DOMAIN_NAME_TABLE();
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~DOMAIN_NAME_TABLE();
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//NOTE: Init, Insert, and Remove require *external* exclusive lock,
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//find and next need a *external* read lock
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HRESULT HrInit();
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PVOID pvNextDomainName(IN OUT PVOID *ppvContext); //NULL context restarts
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inline HRESULT HrInsertDomainName(
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IN PDOMAIN_STRING pstrDomainName,
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IN PVOID pvData,
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IN BOOL fTreatAsWildcard = FALSE,
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OUT PVOID *ppvOldData = NULL);
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HRESULT HrRemoveDomainName( IN PDOMAIN_STRING pstrDomainName,
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OUT PVOID *ppvData);
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HRESULT HrFindDomainName( IN PDOMAIN_STRING pstrDomainName,
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OUT PVOID *ppvData,
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IN BOOL fExactMatch = TRUE);
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//Insert Domain Name and replaces old value if neccessary. Returns old
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//data as well.
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inline HRESULT HrReplaceDomainName(IN PDOMAIN_STRING pstrDomainName,
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IN PVOID pvNewData, //New data to insert
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IN BOOL fTreatAsWildcard,
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OUT PVOID *ppvOldData); //Previous data
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HRESULT HrIterateOverSubDomains(
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IN DOMAIN_STRING *pstrDomain, //string to search for subdomains of
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IN DOMAIN_ITR_FN pfn, //mapping function (described below)
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IN PVOID pvContext); //context ptr pass to mapping function
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};
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typedef DOMAIN_NAME_TABLE * PDOMAIN_NAME_TABLE;
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//+---------------------------------------------------------------------------
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//
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// Function: DOMAIN_NAME_TABLE::HrInsertDomainName
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//
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// Synopsis: API for inserting a path in the prefix table
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//
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// Arguments: [pPath] -- the path to be looked up.
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//
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// [pData] -- BLOB associated with the path
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//
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// [fTreatAsWildcard] -- TRUE if the domain is NOT a wildcard
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// domain, but it should be treated as one (more efficient
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// than reallocated a string to prepend "*.".
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//
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// [ppvOldData] -- Old Data (if any) that was previously associated
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// with this domain name. If NULL, previous data will
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// not be returned
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//
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// Returns: HRESULT - S_OK on success
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//
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// History: 05-11-98 MikeSwa Created
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//
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// Notes:
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//
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//----------------------------------------------------------------------------
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HRESULT DOMAIN_NAME_TABLE::HrInsertDomainName(
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IN PDOMAIN_STRING pstrDomainName,
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IN PVOID pvData,
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IN BOOL fTreatAsWildcard,
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OUT PVOID *ppvOldData)
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{
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return (HrPrivInsertDomainName(pstrDomainName,
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(fTreatAsWildcard ? DMT_INSERT_AS_WILDCARD : 0), pvData, ppvOldData));
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}
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//+---------------------------------------------------------------------------
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//
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// Function: DOMAIN_NAME_TABLE::HrReplaceDomainName
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//
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// Synopsis: API for inserting a path in the prefix table
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//
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// Arguments: [pPath] -- the path to be looked up.
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//
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// [pData] -- BLOB associated with the path
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//
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// [fTreatAsWildcard] -- TRUE if the domain is NOT a wildcard
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// domain, but it should be treated as one (more efficient
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// than reallocated a string to prepend "*.".
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//
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// [ppvOldData] -- Old Data (if any) that was previously associated
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// with this domain name. If NULL, previous data will
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// not be returned
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//
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// Returns: HRESULT - S_OK on success
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//
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// History: 05-11-98 MikeSwa Created
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//
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// Notes:
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//
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//----------------------------------------------------------------------------
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HRESULT DOMAIN_NAME_TABLE::HrReplaceDomainName(
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IN PDOMAIN_STRING pstrDomainName,
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IN PVOID pvNewData,
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IN BOOL fTreatAsWildcard,
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OUT PVOID *ppvOldData)
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{
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return (HrPrivInsertDomainName(pstrDomainName,
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(fTreatAsWildcard ? (DMT_INSERT_AS_WILDCARD | DMT_REPLACE_EXISTRING) :
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DMT_REPLACE_EXISTRING),
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pvNewData, ppvOldData));
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}
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#endif // __DOMHASH_H__
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