Leaked source code of windows server 2003
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/*++
fdlhash.inl
This file contains the template implementation of the class TFDLHash
--*/
#ifdef METER
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
long
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::BucketDepth(
DWORD index
) {
/*++
Routine Description :
computes how deep the specified bucket is !
Arguments :
index - the hash bucket thats changed length !
Return Value :
Depth of the bucket !
--*/
_ASSERT( IsValid( FALSE ) ) ;
long l = 0 ;
ITER i = m_pBucket[index] ;
while( !i.AtEnd() ) {
i.Next() ;
l ++ ;
}
return l ;
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::MaxBucket(
DWORD index
) {
/*++
Routine Description :
Sets our statistics for what the deepest bucket is !
Arguments :
index - the hash bucket that was touched !
Return Value :
None.
--*/
if( m_pStat ) {
long l = BucketDepth( index ) ;
m_pStat->m_cHashCounters[CHashStats::DEEPBUCKET] =
max( m_pStat->m_cHashCounters[CHashStats::DEEPBUCKET], l ) ;
}
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::AverageBucket() {
/*++
Routine Description :
Sets out statistics for what the average bucket depth is !
Arguments :
index - the hash bucket that was touched !
Return Value :
None.
--*/
if( m_pStat ) {
BOOL fReMax = (m_pStat->m_cHashCounters[CHashStats::INSERTS] % 1000) == 0 ;
if( fReMax ) {
m_pStat->m_cHashCounters[CHashStats::DEEPBUCKET] = 0 ;
}
if( (m_pStat->m_cHashCounters[CHashStats::INSERTS] % 200) == 0 ) {
long l = m_pStat->m_cHashCounters[CHashStats::HASHITEMS] ;
long cNonEmpty = 0 ;
for( int i=0; i < m_cActiveBuckets ; i++ ) {
if( !m_pBucket[i].IsEmpty() ) {
cNonEmpty ++ ;
if( fReMax )
MaxBucket( DWORD(i) ) ;
}
}
m_pStat->m_cHashCounters[CHashStats::AVERAGEBUCKET] =
l / cNonEmpty ;
m_pStat->m_cHashCounters[CHashStats::EMPTYBUCKET] = m_cActiveBuckets - cNonEmpty ;
}
}
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::AverageSearch(
BOOL fHit,
long depthSearch
) {
/*++
Routine Description :
Computes the average Search depth !
Arguments :
depthSearch - how long the search went !
Return Value :
none
--*/
if( m_pStat ) {
if( (m_pStat->m_cHashCounters[CHashStats::SEARCHHITS] % 500) == 0 ) {
m_pStat->m_cHashCounters[CHashStats::DEEPSEARCH] = 0 ;
}
if( depthSearch != 0 ) {
long searches = m_pStat->m_cHashCounters[CHashStats::SEARCHHITS] ;
searches = min( searches, 100 ) ; // Average over the last 100 hits !
__int64 sum = m_pStat->m_cHashCounters[CHashStats::AVERAGESEARCH] *
(searches) ;
__int64 average = (sum + ((__int64)depthSearch)) / ((__int64)searches+1) ;
m_pStat->m_cHashCounters[CHashStats::AVERAGESEARCH] = (long)average ;
}
if( fHit ) {
INCREMENTSTAT( SEARCHHITS ) ;
ADDSTAT( SEARCHCOST, depthSearch ) ;
} else {
ADDSTAT( SEARCHCOSTMISS, depthSearch ) ;
}
m_pStat->m_cHashCounters[CHashStats::DEEPSEARCH] =
max( m_pStat->m_cHashCounters[CHashStats::DEEPSEARCH], depthSearch ) ;
}
}
#endif // METER
//---------------------------------------------
template< class Data,
class KEYREF, /* This is the type used to point or reference items in the cache*/
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::TFDLHash( ) :
m_cBuckets( 0 ),
m_cActiveBuckets( 0 ),
m_cNumAlloced( 0 ),
m_cIncrement( 0 ),
m_pBucket( 0 ),
m_pfnHash( 0 ),
m_pGetKey( 0 ),
m_pMatchKey( 0 ),
m_load( 0 ) {
//
// Very basic constructor
//
}
//---------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::Init(
int cInitial,
int cIncrement,
int load,
PFNHASH pfnHash,
GETKEY pGetKey,
MATCHKEY pMatchKey,
PFNREHASH pfnReHash,
CHashStats* pStats
) {
/*++
Routine Description :
Initialize the hash table
Arguments :
pNext - A pointer to Member with class Data where we can hold
our bucket pointers !
cInitial - Initial size of the hash table
cIncrement - Amount to grow the hash table by !
pfnHash - Hash Function -
load - Average bucket length before growing the table !
Return Value :
TRUE if successfull FALSE otherwise
--*/
#ifdef METER
m_pStat = pStats ;
#endif
m_pGetKey = pGetKey ;
m_pMatchKey = pMatchKey ;
//
// Compute nearest power of 2
//
int power = cInitial ;
while( power & (power-1) )
power = power & (power-1) ;
power<<= 1 ;
cInitial = power;
m_load = load ;
m_pfnHash = pfnHash ;
m_pfnReHash = pfnReHash ;
//
// Number of ActiveBuckets is initially half that of the number of buckets.
//
m_cActiveBuckets = power/2 ;
m_cBuckets = power ;
m_cInserts = m_cActiveBuckets * m_load ;
m_cIncrement = m_cActiveBuckets / 4;
m_cNumAlloced = cInitial + 5 * m_cIncrement ;
//
// Allocate bucket pointers and zero initialize
//
m_pBucket = new DLIST[m_cNumAlloced] ;
SETSTAT( ALLOCBUCKETS, m_cNumAlloced ) ;
SETSTAT( ACTIVEBUCKETS, m_cActiveBuckets ) ;
SETSTAT( SPLITINSERTS, m_cInserts ) ;
if( m_pBucket ) {
_ASSERT( IsValid( TRUE ) ) ;
return TRUE ;
}
return FALSE ;
}
//------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::IsValidBucket( int i ) {
/*++
Routine Description :
Chech that the hash bucket is valid !
Arguments :
i - the bucket to check !
Return Value :
TRUE if successfull FALSE otherwise
--*/
if( i>=m_cActiveBuckets ) {
if( !m_pBucket[i].IsEmpty() ) {
_ASSERT(1==0) ;
return FALSE ;
}
} else {
ITER iterNext = m_pBucket[i] ;
if( !iterNext.AtEnd() )
iterNext.Next() ;
for( ITER iter = m_pBucket[i]; !iter.AtEnd(); iter.Next()) {
Data *p = iter.Current() ;
KEYREF keyref = (p->*m_pGetKey)();
DWORD dwHash = m_pfnHash( keyref ) ;
DWORD index = ComputeIndex(dwHash) ;
if( index != unsigned(i) ) {
_ASSERT(1==0);
return FALSE ;
}
if( fOrdered ) {
if( !iterNext.AtEnd() ) {
Data *pNext = iterNext.Current() ;
KEYREF keyrefNext = (pNext->*m_pGetKey)() ;
int iCompare = (*m_pMatchKey)( keyref, keyrefNext ) ;
_ASSERT( iCompare < 0 ) ;
if( iCompare >= 0 )
return FALSE ;
iterNext.Next() ;
}
}
}
}
return TRUE ;
}
//------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::IsValid( BOOL fCheckHash ) {
/*++
Routine Description :
Check that the hash table is valid
Arguments :
fCheckHash - verify that all the buckets contain the correct hash values !
Return Value :
TRUE if successfull FALSE otherwise
--*/
//
// This function checks that all member variables are consistent and correct.
// Do not call this function until AFTER calling the Init() function.
//
if( m_cBuckets <= 0 ||
m_cActiveBuckets <= 0 ||
m_cNumAlloced <= 0 ||
m_cIncrement <= 0 ||
m_load <= 0 ) {
_ASSERT(1==0) ;
return FALSE ;
}
if( m_cActiveBuckets < (m_cBuckets / 2) || m_cActiveBuckets > m_cBuckets ) {
_ASSERT(1==0) ;
return FALSE ;
}
if( m_cActiveBuckets > m_cNumAlloced ) {
_ASSERT(1==0) ;
return FALSE ;
}
if( m_cInserts > (m_load * m_cActiveBuckets) ) {
_ASSERT(1==0) ;
return FALSE ;
}
if( m_pBucket == 0 ) {
_ASSERT(1==0) ;
return FALSE ;
}
if( fCheckHash ) {
//
// Examine every bucket chain to ensure that elements are in correct slots.
//
for( int i=0; i<m_cNumAlloced; i++ ) {
if( i>=m_cActiveBuckets ) {
if( !m_pBucket[i].IsEmpty() ) {
_ASSERT(1==0) ;
return FALSE ;
}
} else {
for( ITER iter = m_pBucket[i]; !iter.AtEnd(); iter.Next() ) {
Data *p = iter.Current() ;
KEYREF keyref = (p->*m_pGetKey)();
DWORD dwHash = m_pfnHash( keyref ) ;
DWORD index = ComputeIndex(dwHash) ;
if( index != unsigned(i) ) {
_ASSERT(1==0);
return FALSE ;
}
}
}
_ASSERT( IsValidBucket( i ) ) ;
}
}
return TRUE ;
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::~TFDLHash() {
/*++
Routine Description :
Destroy the hash table !
Arguments :
None
Return Value :
None
--*/
//
// The destructor discards any memory we have allocated.
//
Clear();
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::Clear() {
/*++
Routine Description :
Delete all entries in the table, and reset all member variables !
User must call Init() again before the table is usable !
Arguments :
None.
Return Value :
None
--*/
//
// Discards any memory we have allocated - after this, you must
// call Init() again!
//
if( m_pBucket ) {
_ASSERT( IsValid( TRUE ) ) ;
for( int i=0; i<m_cNumAlloced; i++ ) {
for( ITER iter=m_pBucket[i]; !iter.AtEnd(); ) {
Data* p = iter.RemoveItem() ;
delete p ;
}
}
delete[] m_pBucket;
}
m_cBuckets = 0;
m_cActiveBuckets = 0;
m_cNumAlloced = 0;
m_cIncrement = 0;
m_pBucket = 0;
m_pfnHash = 0;
m_load = 0;
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::Empty() {
/*++
Routine Description :
Remove all entries in the table, and reset all member variables !
User must call Init() again before the table is usable !
This is just like Clear() but it does do a "delete".
Arguments :
None.
Return Value :
None
--*/
//
// Discards any memory we have allocated - after this, you must
// call Init() again!
//
if( m_pBucket ) {
_ASSERT( IsValid( TRUE ) ) ;
delete[] m_pBucket;
}
m_cBuckets = 0;
m_cActiveBuckets = 0;
m_cNumAlloced = 0;
m_cIncrement = 0;
m_ppBucket = 0;
m_pfnHash = 0;
m_load = 0;
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
DWORD
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::ComputeIndex( DWORD dw ) {
/*++
Routine Description :
Compute which bucket an element should be in
This function tells us where we should store elements. To do this we mod with
m_cBuckets. Since we only have m_cActiveBuckets in reality, we check the result
of the mod and subtract m_cBuckets over 2 if necessary.
Arguments :
dw - the hash value of the entry we are adding to the table
Return Value :
Index to the bucket to use !
--*/
DWORD dwTemp = dw % m_cBuckets ;
return (dwTemp >= (unsigned)m_cActiveBuckets) ? dwTemp - (m_cBuckets/2) : dwTemp ;
}
//-----------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::SearchKeyHash(
DWORD dwHash,
KEYREF k,
Data* &pd
) {
/*++
Routine Description :
Search for an element in the Hash Table,
Arguments :
dwHash - the hash value of the entry we are adding to the table
k - reference to the key we are to compare against
Return Value :
Pointer to the Data Item in its final resting place !
--*/
_ASSERT( IsValid( FALSE ) ) ;
_ASSERT( dwHash == (m_pfnHash)(k) ) ;
INCREMENTSTAT( SEARCHES ) ;
#ifdef METER
long lSearchDepth = 0 ;
#endif
pd = 0 ;
DWORD index = ComputeIndex( dwHash ) ;
ITER i = m_pBucket[index] ;
Data* p = 0 ;
while( !i.AtEnd() ) {
#ifdef METER
lSearchDepth ++ ;
#endif
p = i.Current() ;
int iSign = (*m_pMatchKey)( (p->*m_pGetKey)(), k ) ;
if( iSign == 0 ) {
pd = p ;
break ;
} else if( fOrdered && iSign > 0 ) {
break ;
}
i.Next() ;
}
#ifdef METER
AverageSearch( pd != 0, lSearchDepth ) ;
#endif
}
//-----------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
typename TFDLHash< Data, KEYREF, s_Offset, fOrdered >::ITER
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::SearchKeyHashIter(
DWORD dwHash,
KEYREF k,
Data* &pd
) {
/*++
Routine Description :
Search for an element in the Hash Table,
Arguments :
dwHash - the hash value of the entry we are adding to the table
k - reference to the key we are to compare against
Return Value :
Pointer to the Data Item in its final resting place !
--*/
_ASSERT( IsValid( FALSE ) ) ;
_ASSERT( dwHash == (m_pfnHash)(k) ) ;
INCREMENTSTAT( SEARCHES ) ;
#ifdef METER
long lSearchDepth = 0 ;
#endif
pd = 0 ;
DWORD index = ComputeIndex( dwHash ) ;
ITER i = m_pBucket[index] ;
Data* p = 0 ;
while( !i.AtEnd() ) {
#ifdef METER
lSearchDepth ++ ;
#endif
p = i.Current() ;
int iSign = (*m_pMatchKey)( (p->*m_pGetKey)(), k ) ;
if( iSign == 0 ) {
pd = p ;
break ;
} else if( fOrdered && iSign > 0 ) {
break ;
}
i.Next() ;
}
#ifdef METER
AverageSearch( pd != 0, lSearchDepth ) ;
#endif
return i ;
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::InsertDataHashIter(
ITER& iter,
DWORD dwHash,
KEYREF k,
Data* pd
) {
/*++
Routine Description :
Insert an element into the hash table.
We will use member's of Data to hold the bucket chain.
Arguments :
dw - the hash value of the entry we are adding to the table
pd - Pointer to the item we are adding to the table !
Return Value :
Pointer to the Data Item in its final resting place !
--*/
_ASSERT( IsValid( FALSE ) ) ;
INCREMENTSTAT( INSERTS ) ;
#if defined(DEBUG) || defined( METER )
KEYREF keyref = (pd->*m_pGetKey)();
_ASSERT( dwHash == m_pfnHash( keyref ) ) ;
DWORD index = ComputeIndex( dwHash ) ;
_ASSERT( index < unsigned(m_cActiveBuckets) ) ;
_ASSERT( iter.GetHead() == &m_pBucket[index] ) ;
#endif
//
// This is no longer smaller than the current guy - so insert in front
//
iter.InsertBefore( pd ) ;
#if defined(DEBUG) || defined( METER )
_ASSERT( IsValidBucket( index ) ) ;
//
// Update our statistics !
//
//MAXBUCKET( index ) ;
#endif
INCREMENTSTAT( HASHITEMS ) ;
//AVERAGEBUCKET() ;
_ASSERT( IsValid( FALSE ) ) ;
//
// First check whether it is time to grow the hash table.
//
if( --m_cInserts == 0 ) {
Split() ;
}
SETSTAT( SPLITINSERTS, m_cInserts ) ;
return TRUE ;
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::Split( ) {
/*++
Routine Description :
This function grows the hash table so that our average bucket depth remains constant !
Arguments :
None.
Return Value :
Index to the bucket to use !
--*/
_ASSERT( IsValid( TRUE ) ) ;
INCREMENTSTAT( SPLITS ) ;
//
// Check whether we need to reallocate the array of Bucket pointers.
//
if( m_cIncrement + m_cActiveBuckets > m_cNumAlloced ) {
INCREMENTSTAT( REALLOCS ) ;
DLIST* pTemp = new DLIST[m_cNumAlloced + 10 * m_cIncrement ] ;
if( pTemp == 0 ) {
//
// bugbug ... need to handles this error better !?
//
return FALSE ;
} else {
for( int i=0; i<m_cNumAlloced; i++ ) {
pTemp[i].Join( m_pBucket[i] ) ;
}
delete[] m_pBucket ;
m_cNumAlloced += 10 * m_cIncrement ;
m_pBucket = pTemp ;
SETSTAT( ALLOCBUCKETS, m_cNumAlloced ) ;
}
}
_ASSERT( IsValid( TRUE ) ) ;
//
// Okay grow the array by m_cIncrement.
//
m_cActiveBuckets += m_cIncrement ;
if( m_cActiveBuckets > m_cBuckets )
m_cBuckets *= 2 ;
m_cInserts = m_cIncrement * m_load ;
SETSTAT( ACTIVEBUCKETS, m_cActiveBuckets ) ;
//
// Now do some rehashing of elements.
//
for( int i = -m_cIncrement; i < 0; i++ ) {
int iCurrent = (m_cActiveBuckets + i) - (m_cBuckets / 2) ;
ITER iter = m_pBucket[iCurrent] ;
while( !iter.AtEnd() ) {
Data* p = iter.Current() ;
int index = ComputeIndex( ReHash( p ) ) ;
if( index != iCurrent ) {
Data* pTemp = iter.RemoveItem() ;
_ASSERT( pTemp == p ) ;
m_pBucket[index].PushBack( p ) ;
} else {
iter.Next() ;
}
}
_ASSERT( IsValidBucket( iCurrent ) ) ;
}
_ASSERT( IsValid( TRUE ) ) ;
return TRUE ;
}
//-------------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
BOOL
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::InsertDataHash(
DWORD dwHash,
KEYREF k,
Data* pd
) {
/*++
Routine Description :
Insert an element into the hash table.
We will use member's of Data to hold the bucket chain.
Arguments :
dw - the hash value of the entry we are adding to the table
pd - Pointer to the item we are adding to the table !
Return Value :
Pointer to the Data Item in its final resting place !
--*/
_ASSERT( IsValid( FALSE ) ) ;
INCREMENTSTAT( INSERTS ) ;
//
// First check whether it is time to grow the hash table.
//
if( --m_cInserts == 0 ) {
if( !Split() ) {
return FALSE ;
}
}
SETSTAT( SPLITINSERTS, m_cInserts ) ;
//
// Finally, insert into the Hash Table.
//
//DWORD index = ComputeIndex( m_pfnHash( d.GetKey() ) ) ;
KEYREF keyref = (pd->*m_pGetKey)();
_ASSERT( dwHash == m_pfnHash( keyref ) ) ;
DWORD index = ComputeIndex( dwHash ) ;
_ASSERT( index < unsigned(m_cActiveBuckets) ) ;
if( !fOrdered ) {
m_pBucket[index].PushFront( pd ) ;
} else {
//
// Build the hash buckets in order !
//
ITER iter = m_pBucket[index] ;
Data* p = 0 ;
while( !iter.AtEnd() ) {
p = iter.Current() ;
int i = (*m_pMatchKey)( (p->*m_pGetKey)(), k ) ;
_ASSERT( i != 0 ) ;
if( i > 0 )
break ;
iter.Next() ;
}
//
// This is no longer smaller than the current guy - so insert in front
//
iter.InsertBefore( pd ) ;
}
_ASSERT( IsValidBucket( index ) ) ;
//
// Update our statistics !
//
//MAXBUCKET( index ) ;
INCREMENTSTAT( HASHITEMS ) ;
//AVERAGEBUCKET() ;
_ASSERT( IsValid( FALSE ) ) ;
return TRUE ;
}
//-----------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::Delete( Data* pd ) {
//
// Remove an element from the Hash Table. We only need the
// Key to find the element we wish to remove.
//
_ASSERT( IsValid( FALSE ) ) ;
INCREMENTSTAT( DELETES ) ;
if( pd ) {
DECREMENTSTAT(HASHITEMS) ;
m_cInserts ++ ;
DLIST::Remove( pd ) ;
}
SETSTAT( SPLITINSERTS, m_cInserts ) ;
_ASSERT( IsValid( FALSE ) ) ;
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::NotifyOfRemoval( ) {
//
// Notify us that an item has been removed from the hash table !
//
_ASSERT( IsValid( FALSE ) ) ;
INCREMENTSTAT( DELETES ) ;
DECREMENTSTAT( HASHITEMS ) ;
m_cInserts ++ ;
SETSTAT( SPLITINSERTS, m_cInserts ) ;
_ASSERT( IsValid( FALSE ) ) ;
}
//-----------------------------------------------
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
void
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::DeleteData( KEYREF k,
Data* pd
) {
//
// Remove an element from the Hash Table. We only need the
// Key to find the element we wish to remove.
//
_ASSERT( IsValid( FALSE ) ) ;
if( !pd ) {
pd = SearchKey( k ) ;
}
if( pd ) {
INCREMENTSTAT(DELETES) ;
DECREMENTSTAT(HASHITEMS) ;
_ASSERT( (*m_pMatchKey)( pd->GetKey(), k ) ) ;
_ASSERT( SearchKey( k ) == pd ) ;
m_cInserts ++ ;
DLIST::Remove( pd ) ;
}
SETSTAT( SPLITINSERTS, m_cInserts ) ;
_ASSERT( IsValid( FALSE ) ) ;
}
template< class Data,
class KEYREF,
typename Data::PFNDLIST s_Offset,
BOOL fOrdered
>
DWORD
TFDLHash< Data, KEYREF, s_Offset, fOrdered >::ComputeHash( KEYREF k ) {
return m_pfnHash( k ) ;
}