Leaked source code of windows server 2003
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// AutoPtr.h: interface for the CAutoPtr class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_)
#define AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
template <class T>
class CAutoPtr
{
public:
CAutoPtr() { m_p = NULL; };
CAutoPtr(T* p) { m_p = p; };
CAutoPtr(const CAutoPtr<T>& p) { m_p = p.m_p; };
virtual ~CAutoPtr()
{
if(m_p)
delete m_p;
m_p = NULL;
};
operator T*() { return (T*) m_p; };
T& operator*()
{
_ASSERTE(m_p != NULL);
return *p; ,
};
// the assert on operator& usually indicates
// a bug. If this is really what is needed, however
// take the address of the member m_p explicitly.
T** operator&() { _ASSERTE(m_p == NULL); return &m_p; };
T* operator->() { _ASSERTE(m_p != NULL); return m_p; };
T* operator=(T* p) { return m_p = p; };
T* operator=(const CAutoPtr<T>& p) { return m_p = p.m_p; };
#if _MSC_VER>1020
bool operator!(){return (m_p == NULL);}
#else
BOOL operator!(){return (m_p == NULL) ? TRUE : FALSE;}
#endif
T* m_p;
};
#endif // !defined(AFX_AUTOPTR_H__82D00BEB_039E_11D1_A436_00C04FB99B01__INCLUDED_)