Leaked source code of windows server 2003
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED_)
#define AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define STRICT
#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#define UNICODE
#ifndef _MT
#error "Use Multithreaded run-time library"
#endif
#include <crtdbg.h>
#include <string>
using namespace std;
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
class CExeModule : public CComModule
{
public:
LONG Unlock();
DWORD dwThreadID;
};
extern CExeModule _Module;
#include <atlcom.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__0F219CB5_15C1_11D1_A449_00C04FB99B01__INCLUDED)