Leaked source code of windows server 2003
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1.6 KiB

//+---------------------------------------------------------------------------
//
// Copyright (C) 1998, Microsoft Corporation.
//
// File: stdafx.h
//
// Contents: include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
//
// History: 12-10-97 mohamedn created
//
//----------------------------------------------------------------------------
#pragma once
#ifndef STRICT
#define STRICT
#endif
#define _ATL_FREE_THREADED
//
// debug AddRef/Release - remove when done.
//
#define _ATL_DEBUG_REFCOUNT
// #define _ATL_DEBUG_QI
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#define _ATL_DEBUG_REFCOUNT
#include <atlcom.h>
#include <atlctl.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#include <comdef.h>
#include <shlobj.h>
#include <shlguid.h>
#include <catalog.hxx>
#include <catadmin.hxx>
#include "resource.h"
#include <cisem.hxx>
#include "ciodmerr.hxx"
#include "initguid.h"
#include "ciodm.h"
#include "MacAdmin.hxx"
#include "CatAdm.hxx"
#include "scopeadm.hxx"
DECLARE_DEBUG( odm );
#if DBG == 1
#define odmDebugOut( x ) odmInlineDebugOut x
#else
#define odmDebugOut( x )
#endif // DBG
//
// Utility routines
//
inline void ValidateInputParam(BSTR bstr)
{
if ( 0 == bstr )
THROW( CException(E_INVALIDARG) );
}