Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Copyright (C) 1996-1997, Microsoft Corporation.
//
// File: main.cxx
//
// Contents: DLL entry point for query.dll
//
// History: 28-Feb-96 KyleP Created
//
//----------------------------------------------------------------------------
#include <pch.cxx>
#pragma hdrstop
#include <ntverp.h>
#define _DECL_DLLMAIN 1
#include <process.h>
DECLARE_INFOLEVEL(ci);
DECLARE_INFOLEVEL(tb);
DECLARE_INFOLEVEL(vq);
char g_ciBuild[ 120 ] = "none";
//
// Needed because of using a common pch
//
CCoTaskAllocator CoTaskAllocator; // exported data definition
void *
CCoTaskAllocator::Allocate(ULONG cbSize)
{
return(CoTaskMemAlloc(cbSize));
}
void
CCoTaskAllocator::Free(void *pv)
{
CoTaskMemFree(pv);
}
// I couldn't come up with a better way to do this than to have 2 macros
#define MAKELITERALSTRING( s, lit ) s #lit
#define MAKELITERAL( s, lit ) MAKELITERALSTRING( s, lit )
//+---------------------------------------------------------------------------
//
// Function: DllMain
//
// Synopsis: Called from C-Runtime on process/thread attach/detach
//
// Arguments: [hInstance] -- Module handle
// [dwReason] -- Reason for being called
// [lpReserved] --
//
// History: 28-Feb-96 KyleP Created
//
//----------------------------------------------------------------------------
BOOL WINAPI DllMain( HANDLE hInstance, DWORD dwReason, void * lpReserved )
{
BOOL fOk = TRUE;
TRANSLATE_EXCEPTIONS;
TRY
{
if ( fOk )
{
switch ( dwReason )
{
case DLL_PROCESS_ATTACH:
{
sprintf( g_ciBuild,
"query (IS 3/NT 5) %s %s with %d headers on %s at %s.",
#if CIDBG == 1
"chk",
#else // CIDBG == 1
"fre",
#endif // CIDBG == 1
MAKELITERAL( "built by ", BUILD_USERNAME ),
VER_PRODUCTBUILD,
__DATE__,
__TIME__ );
DisableThreadLibraryCalls( (HINSTANCE)hInstance );
//
// Initialize unicode callouts
//
static UNICODECALLOUTS UnicodeCallouts = { WIN32_UNICODECALLOUTS };
RtlSetUnicodeCallouts(&UnicodeCallouts);
break;
}
case DLL_PROCESS_DETACH:
// No need to call Shutdown here. It must already have
// been called by this point since otherwise all of
// our threads but this one will be terminated by now
// by the system.
break;
}
}
}
CATCH( CException, e )
{
// ignore
}
END_CATCH
UNTRANSLATE_EXCEPTIONS;
return fOk;
}