Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1995 - 2000
//
// File: pmalloc.hxx
//
// Contents: Memory allocation classes derived from PMemoryAllocator
//
// Classes: CCoTaskMemAllocator, CNonAlignAllocator
//
// History: 01 May-1998 AlanW Created from proprec.cxx
//
//----------------------------------------------------------------------------
#pragma once
//+-------------------------------------------------------------------------
//
// Class: CCoTaskMemAllocator
//
// Purpose: A PMemoryAllocator implementation that uses OLE memory
//
//+-------------------------------------------------------------------------
class CCoTaskMemAllocator : public PMemoryAllocator
{
public:
void *Allocate(ULONG cbSize)
{
return CoTaskMemAlloc( cbSize );
}
void Free(void *pv)
{
CoTaskMemFree( pv );
}
};
//+-------------------------------------------------------------------------
//
// Class: CNonAlignAllocator
//
// Purpose: A PMemoryAllocator implementation that uses a memory buffer
//
//+-------------------------------------------------------------------------
class CNonAlignAllocator : public PMemoryAllocator
{
public:
inline CNonAlignAllocator(ULONG cbBuffer, VOID *pvBuffer)
{
_cbFree = cbBuffer;
_pvCur = _pvBuffer = pvBuffer;
}
VOID *Allocate(ULONG cb)
{
VOID *pv;
cb = (cb + sizeof(LONGLONG) - 1) & ~(sizeof(LONGLONG) - 1);
if (cb > _cbFree)
{
return NULL;
}
pv = _pvCur;
_pvCur = (BYTE *) _pvCur + cb;
_cbFree -= cb;
return pv;
}
VOID Free(VOID *pv) { }
inline ULONG GetFreeSize(VOID) { return _cbFree; }
private:
ULONG _cbFree;
VOID *_pvCur;
VOID *_pvBuffer;
};
//+-------------------------------------------------------------------------
//
// Class: PVarAllocator
//
// Purpose: Base class for vaiable data allocator
//
//--------------------------------------------------------------------------
class PVarAllocator : public PMemoryAllocator
{
public:
// PMemoryAllocator methods:
// Allocate a piece of memory.
//virtual PVOID Allocate(size_t cbNeeded) = 0;
//
// Free a previously allocated piece of memory.
//virtual void Free(PVOID pMem) = 0;
// Return whether OffsetToPointer has non-null effect
virtual BOOL IsBasedMemory(void) { return FALSE; } ;
// Convert a pointer offset to a pointer.
virtual PVOID OffsetToPointer(ULONG_PTR oBuf) { return (PVOID) oBuf; }
// Convert a pointer to a pointer offset.
virtual ULONG_PTR PointerToOffset(PVOID pBuf) { return (ULONG_PTR) pBuf; }
// Set base address for OffsetToPointer and PointerToOffset
virtual void SetBase(BYTE* pbBase) {}
// Allocate & Free memory for BSTRs
virtual PVOID CopyBSTR(size_t cbNeeded, WCHAR* pwszBuf)
{
return ((BYTE*) CopyTo( cbNeeded + sizeof (DWORD) + sizeof (OLECHAR),
((BYTE *)pwszBuf) - sizeof (DWORD))) + sizeof (DWORD);
}
virtual PVOID AllocBSTR(size_t cbNeeded)
{
return ((BYTE*) Allocate( cbNeeded + sizeof (DWORD) + sizeof (OLECHAR))) + sizeof (DWORD);
}
virtual void FreeBSTR(PVOID pMem)
{
Free( ((BYTE *)pMem) - sizeof (DWORD) );
}
// Copy data to newly allocated memory.
PVOID CopyTo(size_t cbNeeded, BYTE* pbBuf)
{
void * pRetBuf = Allocate( cbNeeded );
Win4Assert( 0 != pRetBuf);
RtlCopyMemory( pRetBuf, pbBuf, cbNeeded );
return pRetBuf;
}
};
//+-------------------------------------------------------------------------
//
// Class: CSafeArrayAllocator
//
// Purpose: Used for constructing safe arrays.
//
//--------------------------------------------------------------------------
class CSafeArrayAllocator : public PVarAllocator
{
public:
CSafeArrayAllocator( PMemoryAllocator & ma ) : _ma( ma ) {}
void * Allocate(ULONG cbSize) { return _ma.Allocate( cbSize ); }
void Free(void *pv) { _ma.Free( pv ); }
private:
PMemoryAllocator & _ma;
};
BOOL SaCreateAndCopy( PMemoryAllocator &ma,
SAFEARRAY * psaSrc,
SAFEARRAY **ppsaDest );
BOOL SaCreateData( PVarAllocator &ma,
VARTYPE vt,
SAFEARRAY & saSrc,
SAFEARRAY & saDst,
BOOL fAllocBstrUsingAllocator );
inline BOOL SaCreateDataUsingMA(
PMemoryAllocator &ma,
VARTYPE vt,
SAFEARRAY & saSrc,
SAFEARRAY & saDst,
BOOL fAllocBstrUsingAllocator )
{
CSafeArrayAllocator saa( ma );
return SaCreateData( saa, vt, saSrc, saDst, fAllocBstrUsingAllocator );
}
ULONG SaComputeSize( VARTYPE vt, SAFEARRAY & saSrc );
inline unsigned SaCountElements( SAFEARRAY &saSrc )
{
unsigned cDataElements = 1;
//
// get total data memory to allocate, and number of data elements in it.
//
for ( unsigned i = 0; i < saSrc.cDims; i++ )
cDataElements *= saSrc.rgsabound[i].cElements;
return cDataElements;
}