Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Copyright (C) 1992, Microsoft Corporation.
//
// File: STREAMS.HXX
//
// Contents:
//
// Classes: CStream, CStreamA, CStreamW, CStreamASCIIStr, CStreamUnicodeStr
//
// History: 29-Jul-92 MikeHew Created
// 23-Sep-92 AmyA Added CStreamUnicodeStr
// Rewrote CStreamASCIIStr
// 02-Nov-92 AmyA Added CSubStream
// 20-Nov-92 AmyA Rewrote all streams for input/
// output buffering
//
// Notes:
//
//----------------------------------------------------------------------------
#pragma once
#ifdef DISPLAY_INCLUDES
#pragma message( "#include <" __FILE__ ">..." )
#endif
#include <sys\types.h> // for BOOL typedef
#include <memory.h> // for memcpy
//+---------------------------------------------------------------------------
//
// Class: CStream
//
// Purpose: General stream interface
//
// History: 29-Jul-92 MikeHew Created
// 18-Nov-92 AmyA Removed GetChar(), now in CStreamA
// and CStreamW
//
// Notes:
//
//----------------------------------------------------------------------------
class CStream
{
public:
CStream () : _eof(FALSE) {}
virtual ~CStream() {};
enum SEEK
{
SET = 0, // Seek from beginning of stream
CUR = 1, // Seek from current position
END = 2 // Seek from end
};
//
// Status functions
//
virtual BOOL Ok() = 0;
inline BOOL Eof() { return _eof; }
//
// Input from stream functions
//
virtual unsigned APINOT Read( void *dest, unsigned size ) = 0;
//
// Output to stream functions
//
virtual unsigned APINOT Write( const void *source, unsigned size ) = 0;
//
// Misc
//
virtual int APINOT Seek( LONG offset, SEEK origin ) = 0;
protected:
BOOL _eof;
};