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408 lines
14 KiB
408 lines
14 KiB
//===========================================================================
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// dimaptst.h
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//
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// History:
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// 08/19/1999 - davidkl - created
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//===========================================================================
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#ifndef _DIMAPTST_H
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#define _DIMAPTST_H
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//---------------------------------------------------------------------------
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#include <windows.h>
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#include <commctrl.h>
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#include <dinput.h>
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#include "dmterror.h"
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#include "debug.h"
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#include "resource.h"
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//---------------------------------------------------------------------------
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// app global variables
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extern HINSTANCE ghinst;
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extern HANDLE ghEvent;
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extern CRITICAL_SECTION gcritsect;
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//JJ FIX
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extern UINT_PTR g_NumSubGenres;
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//---------------------------------------------------------------------------
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// custom window messages
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#define WM_DMT_UPDATE_LISTS WM_USER+1
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#define WM_DMT_FILE_SAVE WM_USER+3
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//---------------------------------------------------------------------------
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#define GENRES_INI ".\\genre.ini"
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//---------------------------------------------------------------------------
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#define DMT_DI_STRING_VER "0x800"
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//---------------------------------------------------------------------------
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#define ID_POLL_TIMER 97
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#define DMT_POLL_TIMEOUT 100
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//---------------------------------------------------------------------------
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#define NUM_DISPBTNS 32
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//---------------------------------------------------------------------------
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#ifndef COUNT_ARRAY_ELEMENTS
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#define COUNT_ARRAY_ELEMENTS(a) (sizeof(a) / sizeof(a[0]))
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#endif
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//---------------------------------------------------------------------------
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#define MAX_ACTION_ID_STRING MAX_PATH
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//---------------------------------------------------------------------------
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#define DMT_GENRE_MASK 0xFF000000
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#define DMT_ACTION_MASK 0x000000FF
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//---------------------------------------------------------------------------
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// control type IDs
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#define DMTA_TYPE_AXIS 0
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#define DMTA_TYPE_BUTTON 1
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#define DMTA_TYPE_POV 2
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#define DMTA_TYPE_UNKNOWN 0xFFFFFFFF
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//---------------------------------------------------------------------------
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typedef struct _actionname
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{
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DWORD dw;
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char sz[MAX_PATH];
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} ACTIONNAME, *PACTIONNAME;
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//---------------------------------------------------------------------------
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//===========================================================================
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// GUID_DIMapTst
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//
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// GUID uniquely identifying our application
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//
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// DDK App:
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// {87480CC9-C186-4270-914B-CF9EC33839CA}
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// SDK App:
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// {87480CCA-C186-4270-914B-CF9EC33839CA}
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// Internal App:
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// {87480CCB-C186-4270-914B-CF9EC33839CA}
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//===========================================================================
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#ifdef DDKAPP
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DEFINE_GUID(GUID_DIMapTst,
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0x87480cc9, 0xc186, 0x4270, 0x91, 0x4b, 0xcf, 0x9e, 0xc3, 0x38, 0x39, 0xca);
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#else
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DEFINE_GUID(GUID_DIMapTst,
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0x87480ccb, 0xc186, 0x4270, 0x91, 0x4b, 0xcf, 0x9e, 0xc3, 0x38, 0x39, 0xca);
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#endif
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//===========================================================================
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// GUID_DIConfigAppEditLayout
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//
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// Make IDirectInput8::ConfigureDevices() launch in "edit mode"
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//
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// {FD4ACE13-7044-4204-8B15-095286B12EAD}
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//===========================================================================
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DEFINE_GUID(GUID_DIConfigAppEditLayout,
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0xfd4ace13, 0x7044, 0x4204, 0x8b, 0x15, 0x09, 0x52, 0x86, 0xb1, 0x2e, 0xad);
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//---------------------------------------------------------------------------
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#ifdef DDKAPP
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#define DMT_APP_CAPTION "DirectInput Mapper Device Configuration Tool"
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#else
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#define DMT_APP_CAPTION "DirectInput Mapper Test Tool - MICROSOFT INTERNAL BUILD"
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#endif
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//---------------------------------------------------------------------------
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//===========================================================================
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// DMTDEVICEOBJECT_NODE
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// PDMTDEVICEOBJECT_NODE
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//
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// Linked list node for DirectInput device objects (buttons, axes, povs)
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//
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// Struct contents:
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// DMTDEVICEOBJECT_NODE *pNext - next device object in the
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// list
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// char szName - display name of the device
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// object (ANSI string)
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// DWORD dwObjectType - type (axis, button, pov)
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// DWORD dwObjectOffset - offset into the device data
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// format
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// WORD wUsagePage - HID usage page
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// WORD wUsage - HID usage
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// GUID guidDeviceInstance - parent device's instance
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// GUID
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// WORD wCtrlId - "identifier" for integrated
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// test UI control
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//
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//===========================================================================
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typedef struct _dmtdeviceobject_node
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{
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struct _dmtdeviceobject_node *pNext;
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char szName[MAX_PATH];
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DWORD dwObjectType;
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DWORD dwObjectOffset;
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WORD wUsagePage;
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WORD wUsage;
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GUID guidDeviceInstance;
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WORD wCtrlId;
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} DMTDEVICEOBJECT_NODE, *PDMTDEVICEOBJECT_NODE;
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//===========================================================================
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// DMTDEVICE_NODE
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// PDMTDEVICE_NODE
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//
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// Linked list node for DirectInput devices
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//
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// Struct contents:
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// DMTDEVICE_NODE *pNext - next device in the list
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// char szName - display name of the device
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// (ANSI string)
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// char szShorthandName -
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// WORD wVendorId - vendor id
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// WORD wProductId - product id
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// DMTDEVICEOBJECT_NODE *pObjectList - list of device controls
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// char szFileTitle -
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//
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//===========================================================================
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typedef struct _dmtdevice_node
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{
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struct _dmtdevice_node *pNext;
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IDirectInputDevice8A *pdid;
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char szName[MAX_PATH];
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char szShorthandName[MAX_PATH];
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WORD wVendorId;
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WORD wProductId;
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GUID guidInstance;
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DWORD dwDeviceType;
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BOOL fPolled;
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char szProductName[MAX_PATH];
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DWORD dwAxes;
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DWORD dwButtons;
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DWORD dwPovs;
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DMTDEVICEOBJECT_NODE *pObjectList;
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char szFilename[MAX_PATH];
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} DMTDEVICE_NODE, *PDMTDEVICE_NODE;
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//===========================================================================
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// DMTMAPPING_NODE
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// PDMTMAPPING_NODE
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//
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// Linked list node for action maps
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//
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// Struct contents:
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// DMTMAPPING_NODE *pNext - next mapping in the list
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// GUID guidInstance - device's instance guid
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// BOOL fChanged - has this data changed?
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// (this gets set to FALSE on load & save)
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// DIACTIONA *pdia - array of DIACTIONA structures
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// UINT uActions - number of actions referenced by pdia
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//
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//===========================================================================
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typedef struct _dmtmapping_node
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{
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struct _dmtmapping_node *pNext;
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GUID guidInstance;
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BOOL fChanged;
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DIACTIONA *pdia;
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UINT uActions;
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} DMTMAPPING_NODE, *PDMTMAPPING_NODE;
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//===========================================================================
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// DMTACTION_NODE
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// PDMTACTION_NODE
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//
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// Linked list node for DirectInput Mapper actions
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//
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// Struct contents:
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// DMTACTION_NODE *pNext - next action in the list
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// char szName - name of the action (ANSI string)
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// DWORD dwType - action type (button, axis, pov)
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// DWORD dwPriority - priority level of control mapping
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// DWORD dwActionId - ID as defined by DirectInput
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// char szActionId - text representation of action ID (ANSI
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// string)
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//
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//===========================================================================
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typedef struct _dmtaction_node
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{
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struct _dmtaction_node *pNext;
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char szName[MAX_PATH];
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DWORD dwType;
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DWORD dwPriority;
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DWORD dwActionId;
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char szActionId[MAX_ACTION_ID_STRING];
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} DMTACTION_NODE, *PDMTACTION_NODE;
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//===========================================================================
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// DMTSUBGENRE_NODE
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// PDMTSUBGENRE_NODE
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//
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// Linked list node for DirectInput Mapper subgenres
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//
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// Struct contents:
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// DMTSUBGENRE_NODE *pNext - next subgenre in the list
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// char szName - name of the subgenre (ANSI string)
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// char szDescription - brief description text (ANSI string)
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// DWORD dwGenreId - genre identifier
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// DMTACTION_NODE *pActionList - linked list of available actions
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// DMTMAPPING_NODE *pMappingList - linked list of mapping information
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//
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//===========================================================================
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typedef struct _dmtsubgenre_node
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{
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struct _dmtsubgenre_node *pNext;
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char szName[MAX_PATH];
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char szDescription[MAX_PATH];
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DWORD dwGenreId;
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DMTACTION_NODE *pActionList;
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DMTMAPPING_NODE *pMappingList;
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} DMTSUBGENRE_NODE, *PDMTSUBGENRE_NODE;
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//===========================================================================
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// DMTGENRE_NODE
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// PDMTGENRE_NODE
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//
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// Linked list node for DirectInput Mapper genres
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//
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// Struct contents:
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// DMTGENRE_NODE *pNext - next genre in the list
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// char szName - name of the genre (ANSI string)
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// DMTSUBGENRE_NODE *pSubGenreList - linked list of subgenres
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//
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//===========================================================================
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typedef struct _dmtgenre_node
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{
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struct _dmtgenre_node *pNext;
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char szName[MAX_PATH];
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DMTSUBGENRE_NODE *pSubGenreList;
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} DMTGENRE_NODE, *PDMTGENRE_NODE;
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//===========================================================================
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// DMT_APPINFO
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// PDMT_APPINFO
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//
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// Structure for data needed by main application dialog
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//
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// Struct contents:
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// DMTGENRE_NODE *pGenreList - linked list of device genres
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// DMTSUBGENRE_NODE *pSubGenre
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// DMTDEVICE_NODE *pDeviceList - linked list of gaming devices
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// BOOL fStartWithDefaults - initially provide DirectInput's
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// "default" object mappings
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// BOOL fLaunchCplEditMode - launch the mapper cpl in edit
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// mode so object offsets, etc can
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// be added to the device map file
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//
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//===========================================================================
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typedef struct _dmt_appinfo
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{
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DMTGENRE_NODE *pGenreList;
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DMTSUBGENRE_NODE *pSubGenre;
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DMTDEVICE_NODE *pDeviceList;
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BOOL fStartWithDefaults;
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BOOL fLaunchCplEditMode;
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ACTIONNAME *pan;
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DWORD dwActions;
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} DMT_APPINFO, *PDMTAPPINFO;
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//---------------------------------------------------------------------------
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#ifndef COUNT_ARRAY_ELEMENTS
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#define COUNT_ARRAY_ELEMENTS (sizeof(a)/sizeof(a[0])
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#endif
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#ifndef SAFE_RELEASE
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#define SAFE_RELEASE(o) if(o) \
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{ \
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o->Release(); \
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o = NULL; \
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}
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#endif
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//---------------------------------------------------------------------------
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#include "dmtxlat.h"
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//---------------------------------------------------------------------------
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INT_PTR CALLBACK dimaptstMainDlgProc(HWND hwnd,
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UINT uMsg,
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WPARAM wparam,
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LPARAM lparam);
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BOOL dimaptstOnInitDialog(HWND hwnd,
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HWND hwndFocus,
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LPARAM lparam);
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BOOL dimaptstOnClose(HWND hwnd);
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BOOL dimaptstOnCommand(HWND hwnd,
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WORD wId,
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HWND hwndCtrl,
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WORD wNotifyCode);
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BOOL dimaptstOnTimer(HWND hwnd,
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WPARAM wparamTimerId);
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BOOL dimaptstOnUpdateLists(HWND hwnd);
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UINT dmtGetCheckedRadioButton(HWND hWnd,
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UINT uCtrlStart,
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UINT uCtrlStop);
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void dimaptstPostEnumEnable(HWND hwnd,
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BOOL fEnable);
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// ini file reading helper functions
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DWORD BigFileGetPrivateProfileStringA(LPCSTR lpAppName,
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LPCSTR lpKeyName,
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LPCSTR lpDefault,
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LPSTR lpReturnedString,
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DWORD nSize,
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LPCSTR lpFileName);
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UINT BigFileGetPrivateProfileIntA(LPCSTR lpAppName,
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LPCSTR lpKeyName,
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UINT nDefault,
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LPCSTR lpFileName);
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HRESULT dmtGetListItemData(HWND hwnd,
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WORD wCtrlId,
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BOOL fCombo,
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void *pvData,
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DWORD cbSize);
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//---------------------------------------------------------------------------
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#endif // _DIMAPTST_H
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