Leaked source code of windows server 2003
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/*****************************************************************************
*
* DIEm.h
*
* Copyright (c) 1996-1997 Microsoft Corporation. All Rights Reserved.
*
* Abstract:
*
* DirectInput internal header file for emulation.
*
*****************************************************************************/
/*****************************************************************************
*
* @doc INTERNAL
*
* @struct CEd |
*
* Emulation descriptor. One of these is created for each
* device. It is never destroyed, so the variable must
* be a global variable or memory allocated inside a
* container that will eventually be destroyed.
*
* ISSUE-2001/03/29-timgill Need a better destructor function
*
* @field LPVOID const | pState |
*
* State buffer that everybody parties into.
*
* It too is never destroyed, so once again it should be
* a global variable or live inside something else that
* will be destroyed.
*
* @field LPDWORD const | pDevType |
*
* Array of device type descriptors, indexed by data format
* offset. Used to determine whether a particular piece of
* data belongs to an axis, button, or POV.
*
* @field EMULATIONPROC | Acquire |
*
* Callback function for acquisition and loss thereof.
* It is called once when the first client acquires,
* and again when the last app unacquires. It is not
* informed of nested acquisition.
*
* @field LONG | cAcquire |
*
* Number of times the device emulation has been acquired (minus one).
*
* @field DWORD | cbData |
*
* Size of the device data type. In other words, size of
* <p pState> in bytes.
*
*****************************************************************************/
typedef STDMETHOD(EMULATIONPROC)(struct CEm *, BOOL fAcquire);
typedef struct CEd {
LPVOID const pState;
LPDWORD const pDevType;
EMULATIONPROC Acquire;
LONG cAcquire;
DWORD cbData;
ULONG cRef;
} CEd, ED, *PED;
/*****************************************************************************
*
* @doc INTERNAL
*
* @struct CEm |
*
* Emulation state information.
*
* @field VXDINSTANCE | vi |
*
* Information shared with parent device.
*
* @field PEM | pemNext |
*
* Next item in linked list of all active device instances.
*
* @field LPDWORD | rgdwDf |
*
* Array of items (one for each byte in the device
* data format). This maps each device data format byte
* into an application device data offset, or -1 if the
* application doesn't care about the corresponding object.
*
* @field ULONG_PTR | dwExtra |
*
* Extra information passed in the <t VXDDEVICEFORMAT>
* when the device was created. This is used by each
* particular device to encode additional instance infomation.
*
* @field PED | ped |
*
* The device that owns this instance. Multiple instances
* of the same device share the same <e CEm.ped>.
*
* @field LONG | cRef |
*
* Reference count.
*
*
* @field LONG | cAcquire |
*
* Number of times the device instance has been acquired (minus one).
*
*
* @field BOOL | fWorkerThread |
*
* This is used by low-level hooks and HID devices, which
* require a worker thread to collect the data.
* This is not cheap, so
* instead, we spin up the thread on the first acquire, and
* on the unacquire, we keep the thread around so that the next
* acquire is fast. When the last object is released, we finally
* kill the thread.
*
*****************************************************************************/
typedef struct CEm {
VXDINSTANCE vi; /* This must be first */
struct CEm *pemNext;
LPDWORD rgdwDf;
ULONG_PTR dwExtra;
PED ped;
LONG cAcquire;
LONG cRef;
#ifdef WORKER_THREAD
BOOL fWorkerThread;
#endif
#ifdef DEBUG
DWORD dwSignature;
#endif
BOOL fHidden;
} CEm, EM, *PEM;
#define CEM_SIGNATURE 0x4D4D4545 /* "EEMM" */
/*****************************************************************************
*
* @doc INTERNAL
*
* @func PEM | pemFromPvi |
*
* Given an interior pointer to a <t VXDINSTANCE>, retrieve
* a pointer to the parent <t CEm>.
*
* @parm PVXDINSTANCE | pvi |
*
* The pointer to convert.
*
*****************************************************************************/
PEM INLINE
pemFromPvi(PVXDINSTANCE pvi)
{
return pvSubPvCb(pvi, FIELD_OFFSET(CEm, vi));
}
/*****************************************************************************
*
* NT low-level hook support
*
* Low-level hooks live on a separate thread which we spin
* up when first requested and take down when the last
* DirectInput device that used a thread has been destroyed.
*
* If we wanted, we could destroy the thread when the
* device is unacquired (rather than when the device is
* destroyed), but we cache the thread instead, because
* a device that once has been acquired will probably be
* acquired again.
*
* To prevent race conditions from crashing us, we addref
* our DLL when the thread exists and have the thread
* perform a FreeLibrary as its final act.
*
* Note that this helper thread is also used by the HID data
* collector.
*
*****************************************************************************/
#ifdef USE_SLOW_LL_HOOKS
/*****************************************************************************
*
* @doc INTERNAL
*
* @struct LLHOOKSTATE |
*
* Low-level hook information about a single hook.
*
* @field int | cHook |
*
* Number of times the hook has been requested. If zero,
* then there should be no hook. All modifications to
* this field must be interlocked to avoid race conditions
* when two threads try to hook or unhook simultaneously.
*
* @field int | cExcl |
*
* Number of times the hook has been requested in an exclusive
* mode. This value should always be less than or equal to the
* cHook value. All modifications to this field must be
* interlocked to avoid race conditions when two threads try to
* hook or unhook simultaneously.
*
* @field HHOOK | hhk |
*
* The actual hook, if it is installed. Only the hook thread
* touches this field, so it does not need to be protected.
*
* @field BOOLEAN | fExcluded |
*
* Flag to indicate whether or not exclusivity has been applied.
* Only the hook thread touches this field, so it does not need to
* be protected.
*
*****************************************************************************/
typedef struct LLHOOKSTATE {
int cHook;
int cExcl;
HHOOK hhk;
BOOLEAN fExcluded;
} LLHOOKSTATE, *PLLHOOKSTATE;
LRESULT CALLBACK CEm_LL_KbdHook(int nCode, WPARAM wp, LPARAM lp);
LRESULT CALLBACK CEm_LL_MseHook(int nCode, WPARAM wp, LPARAM lp);
#endif /* USE_SLOW_LL_HOOKS */
#ifdef WORKER_THREAD
/*****************************************************************************
*
* @doc INTERNAL
*
* @struct LLTHREADSTATE |
*
* Low-level hook state for a thread. Note that this is
* a dynamically
* allocated structure instead of a static. This avoids various
* race conditions where, for example, somebody terminates the
* worker thread and somebody else starts it up before the
* worker thread is completely gone.
*
* A pointer to the hThread is passed as the pointer to an array
* of two handles in calls to WaitForMultipleObject so hEvent must
* follow it directly.
*
* @field DWORD | idThread |
*
* The ID of the worker thread.
*
* @field LONG | cRef |
*
* Thread reference count. The thread kills itself when this
* drops to zero.
*
* @field LLHOOKSTATE | rglhs[2] |
*
* Hook states, indexed by LLTS_* values.
*
* These are used only if low-level hooks are enabled.
*
* @field HANDLE | hThread |
*
* The handle (from the create) of the worker thread.
*
* This is used only if HID support is enabled.
*
* @field HANDLE | hEvent |
*
* The handle to the event used to synchronize with the worker thread.
*
* This is used only if HID support is enabled.
*
* @field GPA | gpaHid |
*
* Pointer array of HID devices which are acquired.
*
* This is used only if HID support is enabled.
*
* @field PEM | pemCheck |
*
* Pointer to Emulation state information.
*
* This is used only if HID support is enabled.
*
*****************************************************************************/
#define LLTS_KBD 0
#define LLTS_MSE 1
#define LLTS_MAX 2
typedef struct LLTHREADSTATE {
DWORD idThread;
LONG cRef;
#ifdef USE_SLOW_LL_HOOKS
LLHOOKSTATE rglhs[LLTS_MAX];
#endif
HANDLE hThread; /* MUST be followed by hEvent, see above */
HANDLE hEvent; /* MUST follow hThread, see above */
GPA gpaHid;
PEM pemCheck;
} LLTHREADSTATE, *PLLTHREADSTATE;
/*****************************************************************************
*
* @doc INTERNAL
*
* @topic Communicating with the worker thread |
*
* Communication with the worker thread is performed via
* <c WM_NULL> messages. Extra care must be taken to make
* sure that someone isn't randomly sending messages to us.
*
* We use the <c WM_NULL> message because there are race
* windows where we might post a message to a thread after
* it is gone. During this window, the thread ID might get
* recycled, and we end up posting the message to some random
* thread that isn't ours. By using the <c WM_NULL> message,
* we are safe in knowing that the target thread won't barf
* on the unexpected message.
*
* The <t WPARAM> of the <c WM_NULL> is the magic value
* <c WT_WPARAM>.
*
* The <t LPARAM> of the <c WM_NULL> is either a pointer
* to the <t CEm> that needs to be refreshed or is
* zero if we merely want to check our bearings.
*
*****************************************************************************/
#define WT_WPARAM 0
#define PostWorkerMessage(thid, lp) \
PostThreadMessage(thid, WM_NULL, WT_WPARAM, (LPARAM)(lp)) \
#define NudgeWorkerThread(thid) \
PostThreadMessage(thid, WM_NULL, WT_WPARAM, (LPARAM)NULL)
HRESULT EXTERNAL NudgeWorkerThreadPem( PLLTHREADSTATE plts, PEM pem );
HRESULT EXTERNAL NotifyWorkerThreadPem(DWORD idThread, PEM pem);
STDMETHODIMP CEm_GetWorkerThread(PEM pem, PLLTHREADSTATE *pplts);
/*****************************************************************************
*
* @doc INTERNAL
*
* @global PLLTHREADSTATE | g_plts |
*
* The thread state of the currently-active thread.
*
* This variable needs to be externally accessible
* because you can't pass instance data to a windows
* hook function. (Whose idea was that?)
*
*****************************************************************************/
extern PLLTHREADSTATE g_plts;
void EXTERNAL CEm_Mouse_OnMouseChange(void);
#endif /* WORKER_THREAD */
/*
* Private helper functions in diem.c
*/
#define FDUFL_NORMAL 0x0000 /* Nothing unusual */
#define FDUFL_UNPLUGGED VIFL_UNPLUGGED /* Device disconnected */
void EXTERNAL CEm_ForceDeviceUnacquire(PED ped, UINT fdufl);
void EXTERNAL CEm_AddState(PED ped, LPVOID pvData, DWORD tm);
DWORD EXTERNAL CEm_AddEvent(PED ped, DWORD dwData, DWORD dwOfs, DWORD tm);
BOOL EXTERNAL CEm_ContinueEvent(PED ped, DWORD dwData, DWORD dwOfs, DWORD tm, DWORD dwSeq);
STDMETHODIMP CEm_LL_Acquire(PEM this, BOOL fAcquire, ULONG fl, UINT ilts);
HRESULT EXTERNAL
CEm_CreateInstance(PVXDDEVICEFORMAT pdevf, PVXDINSTANCE *ppviOut, PED ped);
void EXTERNAL CEm_FreeInstance(PEM this);
/*****************************************************************************
*
* @doc INTERNAL
*
* @func void | CEm_AddRef |
*
* Bump the reference count because we're doing something with it.
*
* @parm PEM | this |
*
* The victim.
*
*****************************************************************************/
void INLINE
CEm_AddRef(PEM this)
{
AssertF(this->dwSignature == CEM_SIGNATURE);
InterlockedIncrement(&this->cRef);
}
/*****************************************************************************
*
* @doc INTERNAL
*
* @func void | CEm_Release |
*
* Drop the reference count and blow it away if it's gone.
*
* @parm PEM | this |
*
* The victim.
*
*****************************************************************************/
void INLINE
CEm_Release(PEM this)
{
AssertF(this->dwSignature == CEM_SIGNATURE);
if (InterlockedDecrement(&this->cRef) == 0) {
CEm_FreeInstance(this);
}
}