Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (c) 1998-1999 Microsoft Corporation
//
// File: audtrk.h
//
//--------------------------------------------------------------------------
// AudTrk.h : Declaration of the CAuditionTrack
#ifndef __AUDITIONTRACK_H_
#define __AUDITIONTRACK_H_
#include "Ptrntrk.h"
struct AuditionTrackInfo : public PatternTrackInfo
{
AuditionTrackInfo();
AuditionTrackInfo(const AuditionTrackInfo* pInfo, MUSIC_TIME mtStart, MUSIC_TIME mtEnd)
: PatternTrackInfo(pInfo, mtStart, mtEnd),
m_pPattern(NULL),
m_pdwVariations(NULL),
m_dwVariations(0),
m_dwPart(0),
m_fByGUID(TRUE)
{
memset(&m_guidPart, 0, sizeof(m_guidPart));
m_dwPatternTag = DMUS_PATTERN_AUDITION;
if (pInfo && pInfo->m_pPattern)
{
m_pPattern = pInfo->m_pPattern->Clone(mtStart, mtEnd, FALSE);
PatternTrackInfo::InitTrackVariations(m_pPattern);
}
}
~AuditionTrackInfo();
virtual HRESULT STDMETHODCALLTYPE Init(
/*[in]*/ IDirectMusicSegment* pSegment
);
virtual HRESULT STDMETHODCALLTYPE InitPlay(
/*[in]*/ IDirectMusicTrack* pParentrack,
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
);
HRESULT InitTrackVariations();
CDirectMusicPattern* m_pPattern; // The audition track's pattern
DWORD* m_pdwVariations; // Variations currently in use (one DWORD per part)
DWORD m_dwVariations; // The variations to use for m_wPart
DWORD m_dwPart; // The part to use m_dwVariations
GUID m_guidPart; // GUID of the part to play with the selected variations
BOOL m_fByGUID; // true if selecting parts by GUID, false if by PChannel
};
/////////////////////////////////////////////////////////////////////////////
// CAuditionTrack
class CAuditionTrack :
public IAuditionTrack,
public IDirectMusicPatternTrack,
public IDirectMusicTrack8,
public IPersistStream,
public IPrivatePatternTrack
{
public:
CAuditionTrack();
CAuditionTrack(const CAuditionTrack& rTrack, MUSIC_TIME mtStart, MUSIC_TIME mtEnd);
~CAuditionTrack();
// IUnknown
//
virtual STDMETHODIMP QueryInterface(const IID &iid, void **ppv);
virtual STDMETHODIMP_(ULONG) AddRef();
virtual STDMETHODIMP_(ULONG) Release();
// IAuditionTrack
public:
// IDirectMusicTrack Methods
HRESULT STDMETHODCALLTYPE Init(
/*[in]*/ IDirectMusicSegment* pSegment
);
HRESULT STDMETHODCALLTYPE InitPlay(
/*[in]*/ IDirectMusicSegmentState* pSegmentState,
/*[in]*/ IDirectMusicPerformance* pPerformance,
/*[out]*/ void** ppStateData,
/*[in]*/ DWORD dwTrackID,
/*[in]*/ DWORD dwFlags
);
HRESULT STDMETHODCALLTYPE EndPlay(
/*[in]*/ void* pStateData
);
HRESULT STDMETHODCALLTYPE Play(
/*[in]*/ void* pStateData,
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
DWORD dwFlags,
IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegState,
DWORD dwVirtualID
);
HRESULT STDMETHODCALLTYPE GetPriority(
/*[out]*/ DWORD* pPriority
);
HRESULT STDMETHODCALLTYPE GetParam(
REFGUID pCommandGuid,
MUSIC_TIME mtTime,
MUSIC_TIME* pmtNext,
void *pData);
HRESULT STDMETHODCALLTYPE SetParam(
/* [in] */ REFGUID pCommandGuid,
/* [in] */ MUSIC_TIME mtTime,
/* [out] */ void __RPC_FAR *pData);
HRESULT STDMETHODCALLTYPE AddNotificationType(
/* [in] */ REFGUID pGuidNotify
);
HRESULT STDMETHODCALLTYPE RemoveNotificationType(
/* [in] */ REFGUID pGuidNotify
);
HRESULT STDMETHODCALLTYPE Clone(
MUSIC_TIME mtStart,
MUSIC_TIME mtEnd,
IDirectMusicTrack** ppTrack);
HRESULT STDMETHODCALLTYPE IsParamSupported(
/*[in]*/ REFGUID pGuid
);
// IDirectMusicTrack8 Methods
STDMETHODIMP PlayEx(void* pStateData,REFERENCE_TIME rtStart,
REFERENCE_TIME rtEnd,REFERENCE_TIME rtOffset,
DWORD dwFlags,IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegSt,DWORD dwVirtualID) ;
STDMETHODIMP GetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,
REFERENCE_TIME* prtNext,void* pParam,void * pStateData, DWORD dwFlags) ;
STDMETHODIMP SetParamEx(REFGUID rguidType,REFERENCE_TIME rtTime,void* pParam, void * pStateData, DWORD dwFlags) ;
STDMETHODIMP Compose(IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack) ;
STDMETHODIMP Join(IDirectMusicTrack* pNewTrack,
MUSIC_TIME mtJoin,
IUnknown* pContext,
DWORD dwTrackGroup,
IDirectMusicTrack** ppResultTrack) ;
// IPersist methods
HRESULT STDMETHODCALLTYPE GetClassID( LPCLSID pclsid );
// IPersistStream methods
HRESULT STDMETHODCALLTYPE IsDirty();
HRESULT STDMETHODCALLTYPE Save( LPSTREAM pStream, BOOL fClearDirty );
HRESULT STDMETHODCALLTYPE GetSizeMax( ULARGE_INTEGER* /*pcbSize*/ );
HRESULT STDMETHODCALLTYPE Load( LPSTREAM pStream );
// IAuditionTrack methods
HRESULT STDMETHODCALLTYPE CreateSegment(
IDirectMusicStyle* pStyle, IDirectMusicSegment** ppSegment);
HRESULT STDMETHODCALLTYPE SetPatternByName(IDirectMusicSegmentState* pSegState,
WCHAR* wszName,
IDirectMusicStyle* pStyle,
DWORD dwPatternType,
DWORD* pdwLength);
HRESULT STDMETHODCALLTYPE SetVariation(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, DWORD dwPart);
// IPrivatePatternTrack Methods
HRESULT STDMETHODCALLTYPE SetPattern(IDirectMusicSegmentState* pSegState, IStream* pStream, DWORD* pdwLength);
HRESULT STDMETHODCALLTYPE SetVariationByGUID(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, REFGUID rguidPart, DWORD dwPChannel);
// obsolete method (dx7)
HRESULT STDMETHODCALLTYPE SetVariation(
IDirectMusicSegmentState* pSegState, DWORD dwVariationFlags, WORD wPart)
{
DWORD dwPart = (DWORD)wPart;
return SetVariation(pSegState, dwVariationFlags, dwPart);
}
// other stuff
HRESULT LoadPattern(IAARIFFStream* pIRiffStream, MMCKINFO* pckMain, DMStyleStruct* pNewStyle);
HRESULT GetParam(
REFGUID rCommandGuid,
MUSIC_TIME mtTime,
void * pStateData,
MUSIC_TIME* pmtNext,
void *pData);
// IAuditionTrack data members
protected:
// new internal play method
HRESULT STDMETHODCALLTYPE Play(
/*[in]*/ void* pStateData,
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
DWORD dwFlags,
IDirectMusicPerformance* pPerf,
IDirectMusicSegmentState* pSegState,
DWORD dwVirtualID,
BOOL fClockTime
);
// attributes
long m_cRef;
CRITICAL_SECTION m_CriticalSection; // for load and playback
BOOL m_fCSInitialized;
PatternTrackInfo* m_pTrackInfo;
BYTE m_bRequiresSave;
};
struct AuditionTrackState : public PatternTrackState
{
AuditionTrackState();
~AuditionTrackState();
// methods
HRESULT Play(
/*[in]*/ MUSIC_TIME mtStart,
/*[in]*/ MUSIC_TIME mtEnd,
/*[in]*/ MUSIC_TIME mtOffset,
REFERENCE_TIME rtOffset,
IDirectMusicPerformance* pPerformance,
DWORD dwFlags,
BOOL fClockTime
);
virtual DWORD Variations(DirectMusicPartRef& rPartRef, int nPartIndex);
virtual BOOL PlayAsIs();
HRESULT InitVariationInfo(DWORD dwVariations, DWORD dwPart, REFGUID rGuidPart, BOOL fByGuid);
// attributes
DWORD m_dwVariation; // Which variations to play
DWORD m_dwPart; // PCHannel of the part to play with the selected variations
GUID m_guidPart; // GUID of the part to play with the selected variations
BOOL m_fByGUID; // true if selecting parts by GUID, false if by PChannel
BOOL m_fTestVariations; // Are we testing individual variations?
BYTE m_bVariationLock; // Variation Lock ID of the selected part
MUSIC_TIME m_mtSectionOffset; // Elapsed time in the section (needed to calculate repeats)
};
#endif //__AUDITIONTRACK_H_