Leaked source code of windows server 2003
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93 lines
1.9 KiB

//Microsoft Developer Studio generated resource script.
//
//#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#ifdef WIN95
#include <windows.h>
#include "verinfo.h"
#define VERSIONNAME "dpnhpast.dll\0"
#ifdef DBG
#define VERSIONDESCRIPTION "Microsoft DirectPlay NAT Helper PAST Debug\0"
#else // ! DBG
#define VERSIONDESCRIPTION "Microsoft DirectPlay NAT Helper PAST\0"
#endif // ! DBG
#define VERSIONTYPE VFT_DLL
#define VERSIONSUBTYPE VFT2_UNKNOWN
#include "verinfo.ver"
#else // WinNT
#include <windows.h>
#include <ntverp.h>
#define VER_FILETYPE VFT_DLL
#define VER_FILESUBTYPE VFT2_UNKNOWN
#define VER_FILEDESCRIPTION_STR "Microsoft DirectPlay NAT Helper PAST"
#define VER_INTERNALNAME_STR "dpnhpast.dll"
#include "common.ver"
#endif
#endif // !_MAC
/*
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
*/
#endif // English (U.S.) resources