Leaked source code of windows server 2003
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/****************************************************************************
*
* File: testnet.cpp
* Project: DxDiag (DirectX Diagnostic Tool)
* Author: Jason Sandlin ([email protected])
* Purpose: Test DPlay8 functionality on this machine
*
* (C) Copyright 2000-2001 Microsoft Corp. All rights reserved.
*
****************************************************************************/
#define INITGUID
#include <Windows.h>
#include <multimon.h>
#include <dplay8.h>
#include <tchar.h>
#include <wchar.h>
#include <dplobby.h>
#include <mmsystem.h>
#include "reginfo.h"
#include "sysinfo.h"
#include "dispinfo.h"
#include "netinfo.h"
#include "testnet.h"
#include "resource.h"
#ifndef ReleasePpo
#define ReleasePpo(ppo) \
if (*(ppo) != NULL) \
{ \
(*(ppo))->Release(); \
*(ppo) = NULL; \
} \
else (VOID)0
#endif
#define TIMER_WAIT_CONNECT_COMPLETE 0
#define TIMER_UPDATE_SESSION_LIST 1
enum TESTID
{
TESTID_COINITIALIZE = 1,
TESTID_CREATEDPLAY,
TESTID_ADDRESSING,
TESTID_ENUMSESSIONS,
TESTID_ENUMPLAYERS,
TESTID_SENDCHATMESSAGE,
TESTID_RECEIVE,
TESTID_SETPEERINFO,
TESTID_CREATESESSION,
TESTID_JOINSESSION,
};
struct DPHostEnumInfo
{
DPN_APPLICATION_DESC* pAppDesc;
IDirectPlay8Address* pHostAddr;
IDirectPlay8Address* pDeviceAddr;
TCHAR szSession[MAX_PATH];
DWORD dwLastPollTime;
BOOL bValid;
DPHostEnumInfo* pNext;
};
#define MAX_CHAT_STRING_LENGTH 200
#define MAX_PLAYER_NAME MAX_PATH
#define MAX_CHAT_STRING (MAX_PLAYER_NAME + MAX_CHAT_STRING_LENGTH + 32)
struct APP_PLAYER_INFO
{
LONG lRefCount; // Ref count so we can cleanup when all threads
// are done w/ this object
DPNID dpnidPlayer; // DPNID of player
WCHAR strPlayerName[MAX_PLAYER_NAME]; // Player name
};
#define GAME_MSGID_CHAT 1
// Change compiler pack alignment to be BYTE aligned, and pop the current value
#pragma pack( push, 1 )
UNALIGNED struct GAMEMSG_GENERIC
{
WORD nType;
};
UNALIGNED struct GAMEMSG_CHAT : public GAMEMSG_GENERIC
{
WCHAR strChatString[MAX_CHAT_STRING_LENGTH];
};
// Pop the old pack alignment
#pragma pack( pop )
struct APP_QUEUE_CHAT_MSG
{
WCHAR strChatBuffer[MAX_CHAT_STRING];
};
struct APP_PLAYER_MSG
{
WCHAR strPlayerName[MAX_PATH]; // Player name
};
#define WM_APP_CHAT (WM_APP + 1)
#define WM_APP_LEAVE (WM_APP + 2)
#define WM_APP_JOIN (WM_APP + 3)
#define WM_APP_CONNECTING (WM_APP + 4)
#define WM_APP_CONNECTED (WM_APP + 5)
BOOL BTranslateError(HRESULT hr, TCHAR* psz, BOOL bEnglish = FALSE); // from main.cpp (yuck)
static INT_PTR CALLBACK SetupDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
static BOOL FAR PASCAL EnumConnectionsCallback(LPCGUID lpguidSP, VOID* pvConnection,
DWORD dwConnectionSize, LPCDPNAME pName, DWORD dwFlags, VOID* pvContext);
static INT_PTR CALLBACK SessionsDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
static VOID SessionsDlgInitListbox( HWND hDlg );
static VOID SessionsDlgNoteEnumResponse( PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg );
static VOID SessionsDlgUpdateSessionList(HWND hDlg);
static VOID SessionsDlgEnumListCleanup();
static HRESULT InitDirectPlay( BOOL* pbCoInitializeDone );
static HRESULT InitDirectPlayAddresses();
static HRESULT InitSession();
static VOID LoadStringWide( int nID, WCHAR* szWide );
static BOOL FAR PASCAL EnumSessionsCallback(LPCDPSESSIONDESC2 pdpsd,
DWORD* pdwTimeout, DWORD dwFlags, VOID* pvContext);
static INT_PTR CALLBACK ChatDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam);
static VOID ShowTextString(HWND hDlg, WCHAR* sz );
static HRESULT SendChatMessage( TCHAR* szMessage );
static HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer );
static BOOL ConvertStringToGUID(const TCHAR* strBuffer, GUID* lpguid);
static VOID ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, int cchDestChar = -1 );
static VOID ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, int cchDestChar );
static VOID ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, int cchDestChar );
static const GUID s_guidDPTest = // {61EF80DA-691B-4247-9ADD-1C7BED2BC13E}
{ 0x61ef80da, 0x691b, 0x4247, { 0x9a, 0xdd, 0x1c, 0x7b, 0xed, 0x2b, 0xc1, 0x3e } };
static NetInfo* s_pNetInfo = NULL;
static IDirectPlay8Peer* s_pDP = NULL;
static TCHAR s_szPlayerName[100];
static TCHAR s_szSessionName[100];
static DWORD s_dwPort = 0;
static NetSP* s_pNetSP = NULL;
static BOOL s_bCreateSession = FALSE;
static DPHostEnumInfo* s_pSelectedSession = NULL;
static DPHostEnumInfo s_DPHostEnumHead;
static IDirectPlay8Address* s_pDeviceAddress = NULL;
static IDirectPlay8Address* s_pHostAddress = NULL;
static DPNHANDLE s_hEnumAsyncOp = NULL;
static DWORD s_dwEnumHostExpireInterval = 0;
static BOOL s_bEnumListChanged = FALSE;
static BOOL s_bConnecting = FALSE;
static DPHostEnumInfo* s_pDPHostEnumSelected = NULL;
static CRITICAL_SECTION s_csHostEnum;
static DPNID s_dpnidLocalPlayer = 0;
static LONG s_lNumberOfActivePlayers = 0;
static HWND s_hDlg = NULL;
static HWND s_hwndSessionDlg = NULL;
static DPNHANDLE s_hConnectAsyncOp = NULL;
static HRESULT s_hrConnectComplete = S_OK;
static HANDLE s_hConnectCompleteEvent = NULL;
static CRITICAL_SECTION s_csPlayerContext;
#define PLAYER_LOCK() EnterCriticalSection( &s_csPlayerContext );
#define PLAYER_ADDREF( pPlayerInfo ) if( pPlayerInfo ) pPlayerInfo->lRefCount++;
#define PLAYER_RELEASE( pPlayerInfo ) if( pPlayerInfo ) { pPlayerInfo->lRefCount--; if( pPlayerInfo->lRefCount <= 0 ) delete pPlayerInfo; } pPlayerInfo = NULL;
#define PLAYER_UNLOCK() LeaveCriticalSection( &s_csPlayerContext );
/****************************************************************************
*
* TestNetwork
*
****************************************************************************/
VOID TestNetwork(HWND hwndMain, NetInfo* pNetInfo)
{
BOOL bCoInitializeDone = FALSE;
TCHAR sz[300];
HINSTANCE hinst = (HINSTANCE)GetWindowLongPtr(hwndMain, GWLP_HINSTANCE);
s_pNetInfo = pNetInfo;
// Remove info from any previous test:
ZeroMemory(&s_pNetInfo->m_testResult, sizeof(TestResult));
s_pNetInfo->m_testResult.m_bStarted = TRUE;
// Setup the s_DPHostEnumHead circular linked list
ZeroMemory( &s_DPHostEnumHead, sizeof( DPHostEnumInfo ) );
s_DPHostEnumHead.pNext = &s_DPHostEnumHead;
InitializeCriticalSection( &s_csHostEnum );
InitializeCriticalSection( &s_csPlayerContext );
s_hConnectCompleteEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
// Setup s_pDP, and mark installed SP's
if( FAILED( InitDirectPlay( &bCoInitializeDone ) ) )
goto LEnd;
// Show setup dialog. This will tell us:
// - service provider
// - player name
// - either create or join
// - game name (if creating)
// - port (if SP=TCP/IP)
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETSETUP), hwndMain, SetupDialogProc);
if (s_pNetSP == NULL)
{
// Something weird happened...no service provider chosen
goto LEnd;
}
// At this point s_szPlayerName, s_szSessionName, s_pNetSP, s_dwPort,
// and s_bCreateSession have been initialized
// Setup s_dwEnumHostExpireInterval, s_pDeviceAddress, and s_pHostAddress
if( FAILED( InitDirectPlayAddresses() ) )
goto LEnd;
// Now s_dwEnumHostExpireInterval, s_pDeviceAddress, and s_pHostAddress
// have been initialized
// Session list window (if joining session)
if( !s_bCreateSession )
{
// Open a dialog to choose which host to connect to
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETSESSIONS), hwndMain, SessionsDialogProc);
// Now s_pDPHostEnumSelected will be NULL or valid
if( FAILED(s_pNetInfo->m_testResult.m_hr) || s_pDPHostEnumSelected == NULL )
goto LEnd;
// Now s_pDPHostEnumSelected is valid
}
// Launch chat window and host or join session
DialogBox(hinst, MAKEINTRESOURCE(IDD_TESTNETCHAT), hwndMain, ChatDialogProc);
LEnd:
s_pNetSP = NULL;
ReleasePpo( &s_pDeviceAddress );
ReleasePpo( &s_pHostAddress );
if( s_hEnumAsyncOp )
s_pDP->CancelAsyncOperation( s_hEnumAsyncOp, 0 );
ReleasePpo(&s_pDP);
if (bCoInitializeDone)
CoUninitialize(); // Release COM
DeleteCriticalSection( &s_csHostEnum );
DeleteCriticalSection( &s_csPlayerContext );
CloseHandle( s_hConnectCompleteEvent );
if (s_pNetInfo->m_testResult.m_bCancelled)
{
LoadString(NULL, IDS_TESTSCANCELLED, sz, 300);
lstrcpy(s_pNetInfo->m_testResult.m_szDescription, sz);
LoadString(NULL, IDS_TESTSCANCELLED_ENGLISH, sz, 300);
lstrcpy(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz);
}
else if (s_pNetInfo->m_testResult.m_iStepThatFailed == 0)
{
LoadString(NULL, IDS_TESTSSUCCESSFUL, sz, 300);
lstrcpy(s_pNetInfo->m_testResult.m_szDescription, sz);
LoadString(NULL, IDS_TESTSSUCCESSFUL_ENGLISH, sz, 300);
lstrcpy(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz);
}
else
{
TCHAR szDesc[300];
TCHAR szError[300];
if (0 == LoadString(NULL, IDS_FIRSTDPLAYTESTERROR +
s_pNetInfo->m_testResult.m_iStepThatFailed - 1, szDesc, 200))
{
LoadString(NULL, IDS_UNKNOWNERROR, sz, 300);
lstrcpy(szDesc, sz);
}
LoadString(NULL, IDS_FAILUREFMT, sz, 300);
BTranslateError(s_pNetInfo->m_testResult.m_hr, szError);
wsprintf(s_pNetInfo->m_testResult.m_szDescription, sz,
s_pNetInfo->m_testResult.m_iStepThatFailed,
szDesc, s_pNetInfo->m_testResult.m_hr, szError);
// Nonlocalized version:
if (0 == LoadString(NULL, IDS_FIRSTDPLAYTESTERROR_ENGLISH +
s_pNetInfo->m_testResult.m_iStepThatFailed - 1, szDesc, 200))
{
LoadString(NULL, IDS_UNKNOWNERROR_ENGLISH, sz, 300);
lstrcpy(szDesc, sz);
}
LoadString(NULL, IDS_FAILUREFMT_ENGLISH, sz, 300);
BTranslateError(s_pNetInfo->m_testResult.m_hr, szError, TRUE);
wsprintf(s_pNetInfo->m_testResult.m_szDescriptionEnglish, sz,
s_pNetInfo->m_testResult.m_iStepThatFailed,
szDesc, s_pNetInfo->m_testResult.m_hr, szError);
}
}
/****************************************************************************
*
* InitDirectPlay
*
****************************************************************************/
HRESULT InitDirectPlay( BOOL* pbCoInitializeDone )
{
HRESULT hr;
DWORD dwItems = 0;
DWORD dwSize = 0;
DPN_SERVICE_PROVIDER_INFO* pdnSPInfoEnum = NULL;
DPN_SERVICE_PROVIDER_INFO* pdnSPInfo = NULL;
DWORD i;
// Initialize COM
if (FAILED(hr = CoInitialize(NULL)))
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_COINITIALIZE;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
*pbCoInitializeDone = TRUE;
// Create DirectPlay object
if( FAILED( hr = CoCreateInstance( CLSID_DirectPlay8Peer, NULL,
CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Peer,
(LPVOID*) &s_pDP ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATEDPLAY;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Init IDirectPlay8Peer
if( FAILED( hr = s_pDP->Initialize( NULL, DirectPlayMessageHandler, 0 ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATEDPLAY;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Enumerate all DirectPlay service providers
// to figure out which are installed
hr = s_pDP->EnumServiceProviders( NULL, NULL, pdnSPInfo, &dwSize,
&dwItems, 0 );
if( hr != DPNERR_BUFFERTOOSMALL && FAILED(hr) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
pdnSPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize];
if( FAILED( hr = s_pDP->EnumServiceProviders( NULL, NULL, pdnSPInfo,
&dwSize, &dwItems, 0 ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
if( pdnSPInfo )
delete[] pdnSPInfo;
return hr;
}
// Mark installed SP's as such
pdnSPInfoEnum = pdnSPInfo;
for ( i = 0; i < dwItems; i++ )
{
NetSP* pNetSP;
for (pNetSP = s_pNetInfo->m_pNetSPFirst; pNetSP != NULL;
pNetSP = pNetSP->m_pNetSPNext)
{
if( pNetSP->m_guid == pdnSPInfoEnum->guid )
{
pNetSP->m_bInstalled = TRUE;
break;
}
}
pdnSPInfoEnum++;
}
if( pdnSPInfo )
delete[] pdnSPInfo;
return S_OK;
}
/****************************************************************************
*
* SetupDialogProc
*
****************************************************************************/
INT_PTR CALLBACK SetupDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
{
NetSP* pNetSP;
TCHAR sz[MAX_PATH];
HWND hwndList = GetDlgItem(hDlg, IDC_SPLIST);
LONG iItem;
LONG iSelect = LB_ERR;
for (pNetSP = s_pNetInfo->m_pNetSPFirst; pNetSP != NULL;
pNetSP = pNetSP->m_pNetSPNext)
{
if( pNetSP->m_dwDXVer == 8 && pNetSP->m_bInstalled )
{
iItem = (LONG)SendMessage(hwndList, LB_ADDSTRING, 0, (LPARAM)(LPCTSTR)pNetSP->m_szName);
if ((LRESULT)iItem != LB_ERR)
{
SendMessage(hwndList, LB_SETITEMDATA, iItem, (LPARAM)pNetSP);
// Try to select TCP/IP by default
if( DXUtil_strcmpi(pNetSP->m_szGuid, TEXT("{EBFE7BA0-628D-11D2-AE0F-006097B01411}")) == 0)
iSelect = iItem;
}
}
}
// Try to select the default preferred provider
if( iSelect != LB_ERR )
SendMessage( hwndList, LB_SETCURSEL, iSelect, 0 );
else
SendMessage( hwndList, LB_SETCURSEL, 0, 0 );
SendMessage(hDlg, WM_COMMAND, IDC_SPLIST, 0);
LoadString(NULL, IDS_DEFAULTUSERNAME, sz, MAX_PATH);
SetWindowText(GetDlgItem(hDlg, IDC_PLAYERNAME), sz);
LoadString(NULL, IDS_DEFAULTSESSIONNAME, sz, MAX_PATH);
SetWindowText(GetDlgItem(hDlg, IDC_SESSIONNAME), sz);
CheckRadioButton(hDlg, IDC_CREATESESSION, IDC_JOINSESSION, IDC_CREATESESSION);
return TRUE;
}
case WM_COMMAND:
{
switch(LOWORD(wParam))
{
case IDC_CREATESESSION:
{
EnableWindow(GetDlgItem(hDlg, IDC_SESSIONNAME), TRUE);
break;
}
case IDC_JOINSESSION:
{
EnableWindow(GetDlgItem(hDlg, IDC_SESSIONNAME), FALSE);
break;
}
case IDC_SPLIST:
{
HWND hwndList;
hwndList = GetDlgItem(hDlg, IDC_SPLIST);
LONG iItem;
iItem = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0);
NetSP* pNetSP = (NetSP*)SendMessage(hwndList, LB_GETITEMDATA, iItem, 0);
// Only enable the port if the selected SP == TCP/IP
if( pNetSP && lstrcmp( pNetSP->m_szGuid, TEXT("{EBFE7BA0-628D-11D2-AE0F-006097B01411}") ) == 0 )
{
EnableWindow( GetDlgItem(hDlg, IDC_PORT), TRUE );
EnableWindow( GetDlgItem(hDlg, IDC_PORT_TEXT), TRUE );
}
else
{
EnableWindow( GetDlgItem(hDlg, IDC_PORT), FALSE );
EnableWindow( GetDlgItem(hDlg, IDC_PORT_TEXT), FALSE );
}
break;
}
case IDOK:
{
// Set create/join option
if (IsDlgButtonChecked(hDlg, IDC_CREATESESSION))
s_bCreateSession = TRUE;
else
s_bCreateSession = FALSE;
// Get player name
GetWindowText(GetDlgItem(hDlg, IDC_PLAYERNAME), s_szPlayerName, 100);
if (lstrlen(s_szPlayerName) == 0)
{
TCHAR szMsg[MAX_PATH];
TCHAR szTitle[MAX_PATH];
LoadString(NULL, IDS_NEEDUSERNAME, szMsg, MAX_PATH);
LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH);
MessageBox(hDlg, szMsg, szTitle, MB_OK);
break;
}
// Get port
TCHAR szPort[MAX_PATH];
GetDlgItemText( hDlg, IDC_PORT, szPort, MAX_PATH);
s_dwPort = _ttoi( szPort );
// Get session name
GetWindowText(GetDlgItem(hDlg, IDC_SESSIONNAME), s_szSessionName, 100);
if (s_bCreateSession && lstrlen(s_szSessionName) == 0)
{
TCHAR szMsg[MAX_PATH];
TCHAR szTitle[MAX_PATH];
LoadString(NULL, IDS_NEEDSESSIONNAME, szMsg, MAX_PATH);
LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH);
MessageBox(hDlg, szMsg, szTitle, MB_OK);
break;
}
// Get sp
HWND hwndList;
hwndList = GetDlgItem(hDlg, IDC_SPLIST);
LONG iItem;
iItem = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0);
if ((LPARAM)iItem == LB_ERR)
{
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
EndDialog(hDlg, 0);
return FALSE;
}
else
{
s_pNetSP = (NetSP*)SendMessage(hwndList, LB_GETITEMDATA, iItem, 0);
}
EndDialog(hDlg, 1);
break;
}
case IDCANCEL:
{
EndDialog(hDlg, 0);
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
break;
}
}
}
}
return FALSE;
}
/****************************************************************************
*
* InitDirectPlayAddresses
*
****************************************************************************/
HRESULT InitDirectPlayAddresses()
{
HRESULT hr;
// Query for the enum host timeout for this SP
DPN_SP_CAPS dpspCaps;
ZeroMemory( &dpspCaps, sizeof(DPN_SP_CAPS) );
dpspCaps.dwSize = sizeof(DPN_SP_CAPS);
if( FAILED( hr = s_pDP->GetSPCaps( &s_pNetSP->m_guid, &dpspCaps, 0 ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Set the host expire time to around 3 times
// length of the dwDefaultEnumRetryInterval
s_dwEnumHostExpireInterval = dpspCaps.dwDefaultEnumRetryInterval * 3;
// Create a device address
ReleasePpo( &s_pDeviceAddress );
hr = CoCreateInstance( CLSID_DirectPlay8Address, NULL,CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Address, (LPVOID*) &s_pDeviceAddress );
if( FAILED(hr) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
if( FAILED( hr = s_pDeviceAddress->SetSP( &s_pNetSP->m_guid ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Create a host address
ReleasePpo( &s_pHostAddress );
hr = CoCreateInstance( CLSID_DirectPlay8Address, NULL,CLSCTX_INPROC_SERVER,
IID_IDirectPlay8Address, (LPVOID*) &s_pHostAddress );
if( FAILED(hr) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Set the SP
if( FAILED( hr = s_pHostAddress->SetSP( &s_pNetSP->m_guid ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// If TCP/IP then set the port if its non-zero
if( s_pNetSP->m_guid == CLSID_DP8SP_TCPIP )
{
if( s_bCreateSession )
{
if( s_dwPort > 0 )
{
// Add the port to pDeviceAddress
if( FAILED( hr = s_pDeviceAddress->AddComponent( DPNA_KEY_PORT,
&s_dwPort, sizeof(s_dwPort),
DPNA_DATATYPE_DWORD ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
}
}
else
{
if( s_dwPort > 0 )
{
// Add the port to pHostAddress
if( FAILED( hr = s_pHostAddress->AddComponent( DPNA_KEY_PORT,
&s_dwPort, sizeof(s_dwPort),
DPNA_DATATYPE_DWORD ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ADDRESSING;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
}
}
}
return S_OK;
}
/****************************************************************************
*
* SessionsDialogProc
*
****************************************************************************/
INT_PTR CALLBACK SessionsDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
{
HRESULT hr;
s_hwndSessionDlg = hDlg;
s_bEnumListChanged = TRUE;
// Enumerate hosts
DPN_APPLICATION_DESC dnAppDesc;
ZeroMemory( &dnAppDesc, sizeof(DPN_APPLICATION_DESC) );
dnAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
dnAppDesc.guidApplication = s_guidDPTest;
// Enumerate all the active DirectPlay games on the selected connection
hr = s_pDP->EnumHosts( &dnAppDesc, // application description
s_pHostAddress, // host address
s_pDeviceAddress, // device address
NULL, // pointer to user data
0, // user data size
INFINITE, // retry count (forever)
0, // retry interval (0=default)
INFINITE, // time out (forever)
NULL, // user context
&s_hEnumAsyncOp, // async handle
DPNENUMHOSTS_OKTOQUERYFORADDRESSING // flags
);
if( FAILED(hr) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS;
s_pNetInfo->m_testResult.m_hr = hr;
EndDialog(hDlg, 0);
return TRUE;
}
SessionsDlgInitListbox(hDlg);
SetTimer(hDlg, TIMER_UPDATE_SESSION_LIST, 250, NULL);
return TRUE;
}
case WM_TIMER:
{
if( wParam == TIMER_UPDATE_SESSION_LIST )
SessionsDlgUpdateSessionList(hDlg);
return TRUE;
}
case WM_COMMAND:
{
switch(LOWORD(wParam))
{
case IDOK:
{
HWND hwndList = GetDlgItem(hDlg, IDC_SESSIONLIST);
LONG iSelCur = (LONG)SendMessage(hwndList, LB_GETCURSEL, 0, 0);
if( iSelCur != LB_ERR )
{
// This will prevent s_pDPHostEnumSelected from being
// deleting due to SessionsDlgUpdateSessionList()
EnterCriticalSection( &s_csHostEnum );
s_pDPHostEnumSelected = (DPHostEnumInfo*)SendMessage( hwndList, LB_GETITEMDATA,
iSelCur, 0 );
if ( (LRESULT)s_pDPHostEnumSelected != LB_ERR &&
s_pDPHostEnumSelected != NULL )
{
// We keep the CS until we are done with s_pDPHostEnumSelected,
// otherwise it might change out from under us.
EndDialog(hDlg, 1);
break;
}
s_pDPHostEnumSelected = NULL;
LeaveCriticalSection( &s_csHostEnum );
}
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
EndDialog(hDlg, 0);
break;
}
case IDCANCEL:
{
s_pDPHostEnumSelected = NULL;
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
EndDialog(hDlg, 0);
break;
}
}
}
case WM_DESTROY:
{
KillTimer( hDlg, TIMER_UPDATE_SESSION_LIST );
s_hwndSessionDlg = NULL;
break;
}
}
return FALSE;
}
/****************************************************************************
*
* SessionsDlgInitListbox
*
****************************************************************************/
VOID SessionsDlgInitListbox( HWND hDlg )
{
HWND hWndListBox = GetDlgItem( hDlg, IDC_SESSIONLIST );
LONG numChars;
TCHAR szFmt[200];
LoadString(NULL, IDS_LOOKINGFORSESSIONS, szFmt, 200);
numChars = (LONG)SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), WM_GETTEXTLENGTH, 0, 0);
SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_SETSEL, numChars, numChars);
SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_REPLACESEL,
FALSE, (LPARAM)szFmt);
// Clear the contents from the list box, and
// display "Looking for sessions" text in listbox
SendMessage( hWndListBox, LB_RESETCONTENT, 0, 0 );
SendMessage( hWndListBox, LB_SETITEMDATA, 0, NULL );
SendMessage( hWndListBox, LB_SETCURSEL, 0, 0 );
// Disable the join button until sessions are found
EnableWindow( GetDlgItem( hDlg, IDOK ), FALSE );
}
/****************************************************************************
*
* SessionsDlgNoteEnumResponse
*
****************************************************************************/
VOID SessionsDlgNoteEnumResponse( PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg )
{
HRESULT hr = S_OK;
BOOL bFound;
// This function is called from the DirectPlay message handler so it could be
// called simultaneously from multiple threads, so enter a critical section
// to assure that it we don't get race conditions.
EnterCriticalSection( &s_csHostEnum );
DPHostEnumInfo* pDPHostEnum = s_DPHostEnumHead.pNext;
DPHostEnumInfo* pDPHostEnumNext = NULL;
const DPN_APPLICATION_DESC* pResponseMsgAppDesc =
pEnumHostsResponseMsg->pApplicationDescription;
// Look for a matching session instance GUID.
bFound = FALSE;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
if( pResponseMsgAppDesc->guidInstance == pDPHostEnum->pAppDesc->guidInstance )
{
bFound = TRUE;
break;
}
pDPHostEnumNext = pDPHostEnum;
pDPHostEnum = pDPHostEnum->pNext;
}
if( !bFound )
{
s_bEnumListChanged = TRUE;
// If there's no match, then look for invalid session and use it
pDPHostEnum = s_DPHostEnumHead.pNext;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
if( !pDPHostEnum->bValid )
break;
pDPHostEnum = pDPHostEnum->pNext;
}
// If no invalid sessions are found then make a new one
if( pDPHostEnum == &s_DPHostEnumHead )
{
// Found a new session, so create a new node
pDPHostEnum = new DPHostEnumInfo;
if( NULL == pDPHostEnum )
{
hr = E_OUTOFMEMORY;
goto LCleanup;
}
ZeroMemory( pDPHostEnum, sizeof(DPHostEnumInfo) );
// Add pDPHostEnum to the circular linked list, m_DPHostEnumHead
pDPHostEnum->pNext = s_DPHostEnumHead.pNext;
s_DPHostEnumHead.pNext = pDPHostEnum;
}
}
// Update the pDPHostEnum with new information
TCHAR strName[MAX_PATH];
if( pResponseMsgAppDesc->pwszSessionName )
ConvertWideStringToGeneric( strName, pResponseMsgAppDesc->pwszSessionName, MAX_PATH );
else
lstrcpy( strName, TEXT("???") );
// Cleanup any old enum
if( pDPHostEnum->pAppDesc )
{
delete[] pDPHostEnum->pAppDesc->pwszSessionName;
delete[] pDPHostEnum->pAppDesc;
}
ReleasePpo( &pDPHostEnum->pHostAddr );
ReleasePpo( &pDPHostEnum->pDeviceAddr );
pDPHostEnum->bValid = FALSE;
//
// Duplicate pEnumHostsResponseMsg->pAddressSender in pDPHostEnum->pHostAddr.
// Duplicate pEnumHostsResponseMsg->pAddressDevice in pDPHostEnum->pDeviceAddr.
//
if( FAILED( hr = pEnumHostsResponseMsg->pAddressSender->Duplicate( &pDPHostEnum->pHostAddr ) ) )
{
goto LCleanup;
}
if( FAILED( hr = pEnumHostsResponseMsg->pAddressDevice->Duplicate( &pDPHostEnum->pDeviceAddr ) ) )
{
goto LCleanup;
}
// Deep copy the DPN_APPLICATION_DESC from
pDPHostEnum->pAppDesc = new DPN_APPLICATION_DESC;
ZeroMemory( pDPHostEnum->pAppDesc, sizeof(DPN_APPLICATION_DESC) );
memcpy( pDPHostEnum->pAppDesc, pResponseMsgAppDesc, sizeof(DPN_APPLICATION_DESC) );
if( pResponseMsgAppDesc->pwszSessionName )
{
pDPHostEnum->pAppDesc->pwszSessionName = new WCHAR[ wcslen(pResponseMsgAppDesc->pwszSessionName)+1 ];
wcscpy( pDPHostEnum->pAppDesc->pwszSessionName,
pResponseMsgAppDesc->pwszSessionName );
}
// Update the time this was done, so that we can expire this host
// if it doesn't refresh w/in a certain amount of time
pDPHostEnum->dwLastPollTime = timeGetTime();
// if this node was previously invalidated, or the session name is now
// different the session list in the dialog needs to be updated
if( ( pDPHostEnum->bValid == FALSE ) ||
( _tcscmp( pDPHostEnum->szSession, strName ) != 0 ) )
{
s_bEnumListChanged = TRUE;
}
_tcscpy( pDPHostEnum->szSession, strName );
// This host is now valid
pDPHostEnum->bValid = TRUE;
LCleanup:
LeaveCriticalSection( &s_csHostEnum );
}
/****************************************************************************
*
* SessionsDlgUpdateSessionList
*
****************************************************************************/
VOID SessionsDlgUpdateSessionList( HWND hDlg )
{
HWND hWndListBox = GetDlgItem(hDlg, IDC_SESSIONLIST);
DPHostEnumInfo* pDPHostEnum = NULL;
DPHostEnumInfo* pDPHostEnumSelected = NULL;
GUID guidSelectedInstance;
BOOL bFindSelectedGUID;
BOOL bFoundSelectedGUID;
int nItemSelected;
DWORD dwCurrentTime = timeGetTime();
// This is called from the dialog UI thread, NoteEnumResponse()
// is called from the DirectPlay message handler threads so
// they may also be inside it at this time, so we need to go into the
// critical section first
EnterCriticalSection( &s_csHostEnum );
// Expire old host enums
pDPHostEnum = s_DPHostEnumHead.pNext;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
// Check the poll time to expire stale entries. Also check to see if
// the entry is already invalid. If so, don't note that the enum list
// changed because that causes the list in the dialog to constantly redraw.
if( ( pDPHostEnum->bValid != FALSE ) &&
( pDPHostEnum->dwLastPollTime < dwCurrentTime - s_dwEnumHostExpireInterval ) )
{
// This node has expired, so invalidate it.
pDPHostEnum->bValid = FALSE;
s_bEnumListChanged = TRUE;
}
pDPHostEnum = pDPHostEnum->pNext;
}
// Only update the display list if it has changed since last time
if( !s_bEnumListChanged )
{
LeaveCriticalSection( &s_csHostEnum );
return;
}
s_bEnumListChanged = FALSE;
bFindSelectedGUID = FALSE;
bFoundSelectedGUID = FALSE;
// Try to keep the same session selected unless it goes away or
// there is no real session currently selected
nItemSelected = (int)SendMessage( hWndListBox, LB_GETCURSEL, 0, 0 );
if( nItemSelected != LB_ERR )
{
pDPHostEnumSelected = (DPHostEnumInfo*) SendMessage( hWndListBox, LB_GETITEMDATA,
nItemSelected, 0 );
if( pDPHostEnumSelected != NULL && pDPHostEnumSelected->bValid )
{
guidSelectedInstance = pDPHostEnumSelected->pAppDesc->guidInstance;
bFindSelectedGUID = TRUE;
}
}
// Tell listbox not to redraw itself since the contents are going to change
SendMessage( hWndListBox, WM_SETREDRAW, FALSE, 0 );
// Test to see if any sessions exist in the linked list
pDPHostEnum = s_DPHostEnumHead.pNext;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
if( pDPHostEnum->bValid )
break;
pDPHostEnum = pDPHostEnum->pNext;
}
// If there are any sessions in list,
// then add them to the listbox
if( pDPHostEnum != &s_DPHostEnumHead )
{
// Clear the contents from the list box and enable the join button
SendMessage( hWndListBox, LB_RESETCONTENT, 0, 0 );
EnableWindow( GetDlgItem( hDlg, IDOK ), TRUE );
pDPHostEnum = s_DPHostEnumHead.pNext;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
// Add host to list box if it is valid
if( pDPHostEnum->bValid )
{
int nIndex = (int)SendMessage( hWndListBox, LB_ADDSTRING, 0,
(LPARAM)pDPHostEnum->szSession );
SendMessage( hWndListBox, LB_SETITEMDATA, nIndex, (LPARAM)pDPHostEnum );
if( bFindSelectedGUID )
{
// Look for the session the was selected before
if( pDPHostEnum->pAppDesc->guidInstance == guidSelectedInstance )
{
SendMessage( hWndListBox, LB_SETCURSEL, nIndex, 0 );
bFoundSelectedGUID = TRUE;
}
}
}
pDPHostEnum = pDPHostEnum->pNext;
}
if( !bFindSelectedGUID || !bFoundSelectedGUID )
SendMessage( hWndListBox, LB_SETCURSEL, 0, 0 );
}
else
{
// There are no active session, so just reset the listbox
SessionsDlgInitListbox( hDlg );
}
// Tell listbox to redraw itself now since the contents have changed
SendMessage( hWndListBox, WM_SETREDRAW, TRUE, 0 );
InvalidateRect( hWndListBox, NULL, FALSE );
LeaveCriticalSection( &s_csHostEnum );
return;
}
/****************************************************************************
*
* SessionsDlgEnumListCleanup
*
****************************************************************************/
VOID SessionsDlgEnumListCleanup()
{
DPHostEnumInfo* pDPHostEnum = s_DPHostEnumHead.pNext;
DPHostEnumInfo* pDPHostEnumDelete;
while ( pDPHostEnum != &s_DPHostEnumHead )
{
pDPHostEnumDelete = pDPHostEnum;
pDPHostEnum = pDPHostEnum->pNext;
if( pDPHostEnumDelete->pAppDesc )
{
delete[] pDPHostEnumDelete->pAppDesc->pwszSessionName;
delete[] pDPHostEnumDelete->pAppDesc;
}
// Changed from array delete to Release
ReleasePpo( &pDPHostEnumDelete->pHostAddr );
ReleasePpo( &pDPHostEnumDelete->pDeviceAddr );
delete pDPHostEnumDelete;
}
// Re-link the s_DPHostEnumHead circular linked list
s_DPHostEnumHead.pNext = &s_DPHostEnumHead;
}
/****************************************************************************
*
* ChatDialogProc
*
****************************************************************************/
INT_PTR CALLBACK ChatDialogProc(HWND hDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
case WM_INITDIALOG:
{
s_hDlg = hDlg;
// Join or host the session
if( FAILED( InitSession() ) )
{
EndDialog(hDlg, 0);
}
return TRUE;
}
case WM_TIMER:
{
if( wParam == TIMER_WAIT_CONNECT_COMPLETE )
{
// Check for connect complete
if( WAIT_OBJECT_0 == WaitForSingleObject( s_hConnectCompleteEvent, 0 ) )
{
s_bConnecting = FALSE;
if( FAILED( s_hrConnectComplete ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_JOINSESSION;
s_pNetInfo->m_testResult.m_hr = s_hrConnectComplete;
EndDialog(hDlg, 0);
}
else
{
// DirectPlay connect successful
PostMessage( s_hDlg, WM_APP_CONNECTED, 0, 0 );
EnableWindow( GetDlgItem( s_hDlg, IDC_SEND), TRUE );
}
KillTimer( s_hDlg, TIMER_WAIT_CONNECT_COMPLETE );
}
}
break;
}
case WM_APP_CONNECTING:
{
WCHAR sz[MAX_PATH];
LoadStringWide(IDS_CONNECTING, sz);
ShowTextString( hDlg, sz );
break;
}
case WM_APP_CONNECTED:
{
WCHAR sz[MAX_PATH];
LoadStringWide(IDS_CONNECTED, sz);
ShowTextString( hDlg, sz );
break;
}
case WM_APP_JOIN:
{
APP_PLAYER_MSG* pPlayerMsg = (APP_PLAYER_MSG*) lParam;
WCHAR szFmt[MAX_PATH];
WCHAR szSuperMessage[MAX_PATH];
LoadStringWide(IDS_JOINMSGFMT, szFmt);
swprintf(szSuperMessage, szFmt, pPlayerMsg->strPlayerName);
ShowTextString( hDlg, szSuperMessage );
delete pPlayerMsg;
break;
}
case WM_APP_CHAT:
{
APP_QUEUE_CHAT_MSG* pQueuedChat = (APP_QUEUE_CHAT_MSG*) lParam;
ShowTextString( hDlg, pQueuedChat->strChatBuffer );
delete pQueuedChat;
break;
}
case WM_APP_LEAVE:
{
APP_PLAYER_MSG* pPlayerMsg = (APP_PLAYER_MSG*) lParam;
WCHAR szSuperMessage[MAX_PATH];
WCHAR szFmt[MAX_PATH];
LoadStringWide(IDS_LEAVEMSGFMT, szFmt);
swprintf(szSuperMessage, szFmt, pPlayerMsg->strPlayerName );
ShowTextString( hDlg, szSuperMessage );
delete pPlayerMsg;
break;
}
case WM_COMMAND:
{
switch(LOWORD(wParam))
{
case IDC_SEND:
{
HRESULT hr;
TCHAR szMessage[MAX_PATH];
GetWindowText(GetDlgItem(hDlg, IDC_CHATINPUT), szMessage, MAX_PATH);
SendMessage(GetDlgItem(hDlg, IDC_CHATINPUT), EM_SETSEL, 0, -1);
SendMessage(GetDlgItem(hDlg, IDC_CHATINPUT), EM_REPLACESEL, FALSE, (LPARAM)"");
hr = SendChatMessage( szMessage );
if (FAILED(hr))
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SENDCHATMESSAGE;
s_pNetInfo->m_testResult.m_hr = hr;
EndDialog(hDlg, 1);
}
}
break;
case IDOK:
EndDialog(hDlg, 1);
break;
case IDCANCEL:
EndDialog(hDlg, 0);
break;
}
return TRUE;
}
case WM_DESTROY:
{
s_hDlg = NULL;
break;
}
}
return FALSE;
}
/****************************************************************************
*
* InitSession
*
****************************************************************************/
HRESULT InitSession()
{
HRESULT hr;
if( s_bCreateSession )
{
// Set peer info name
WCHAR wszPeerName[MAX_PLAYER_NAME];
ConvertGenericStringToWide( wszPeerName, s_szPlayerName, MAX_PLAYER_NAME );
DPN_PLAYER_INFO dpPlayerInfo;
ZeroMemory( &dpPlayerInfo, sizeof(DPN_PLAYER_INFO) );
dpPlayerInfo.dwSize = sizeof(DPN_PLAYER_INFO);
dpPlayerInfo.dwInfoFlags = DPNINFO_NAME;
dpPlayerInfo.pwszName = wszPeerName;
// Set the peer info, and use the DPNOP_SYNC since by default this
// is an async call. If it is not DPNOP_SYNC, then the peer info may not
// be set by the time we call Host() below.
if( FAILED( hr = s_pDP->SetPeerInfo( &dpPlayerInfo, NULL, NULL, DPNOP_SYNC ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SETPEERINFO;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
WCHAR wszSessionName[MAX_PATH];
ConvertGenericStringToWide( wszSessionName, s_szSessionName );
// Setup the application desc
DPN_APPLICATION_DESC dnAppDesc;
ZeroMemory( &dnAppDesc, sizeof(DPN_APPLICATION_DESC) );
dnAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
dnAppDesc.guidApplication = s_guidDPTest;
dnAppDesc.pwszSessionName = wszSessionName;
dnAppDesc.dwFlags = DPNSESSION_MIGRATE_HOST;
// Host a game on m_pDeviceAddress as described by dnAppDesc
// DPNHOST_OKTOQUERYFORADDRESSING allows DirectPlay to prompt the user
// using a dialog box for any device address information that is missing
if( FAILED( hr = s_pDP->Host( &dnAppDesc, // the application desc
&s_pDeviceAddress, // array of addresses of the local devices used to connect to the host
1, // number in array
NULL, NULL, // DPN_SECURITY_DESC, DPN_SECURITY_CREDENTIALS
NULL, // player context
DPNHOST_OKTOQUERYFORADDRESSING ) ) ) // flags
{
if (hr == DPNERR_USERCANCEL || hr == DPNERR_INVALIDDEVICEADDRESS)
{
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
return hr;
}
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_CREATESESSION;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
}
else
{
// Set the peer info
WCHAR wszPeerName[MAX_PLAYER_NAME];
ConvertGenericStringToWide( wszPeerName, s_szPlayerName, MAX_PLAYER_NAME );
DPN_PLAYER_INFO dpPlayerInfo;
ZeroMemory( &dpPlayerInfo, sizeof(DPN_PLAYER_INFO) );
dpPlayerInfo.dwSize = sizeof(DPN_PLAYER_INFO);
dpPlayerInfo.dwInfoFlags = DPNINFO_NAME;
dpPlayerInfo.pwszName = wszPeerName;
// Set the peer info, and use the DPNOP_SYNC since by default this
// is an async call. If it is not DPNOP_SYNC, then the peer info may not
// be set by the time we call Connect() below.
if( FAILED( hr = s_pDP->SetPeerInfo( &dpPlayerInfo, NULL, NULL, DPNOP_SYNC ) ) )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_SETPEERINFO;
s_pNetInfo->m_testResult.m_hr = hr;
LeaveCriticalSection( &s_csHostEnum );
return hr;
}
ResetEvent( s_hConnectCompleteEvent );
s_bConnecting = TRUE;
// Connect to an existing session. DPNCONNECT_OKTOQUERYFORADDRESSING allows
// DirectPlay to prompt the user using a dialog box for any device address
// or host address information that is missing
// We also pass in copies of the app desc and host addr, since pDPHostEnumSelected
// might be deleted from another thread that calls SessionsDlgExpireOldHostEnums().
// This process could also be done using reference counting instead.
hr = s_pDP->Connect( s_pDPHostEnumSelected->pAppDesc, // the application desc
s_pDPHostEnumSelected->pHostAddr, // address of the host of the session
s_pDPHostEnumSelected->pDeviceAddr, // address of the local device the enum responses were received on
NULL, NULL, // DPN_SECURITY_DESC, DPN_SECURITY_CREDENTIALS
NULL, 0, // user data, user data size
NULL, // player context,
NULL, &s_hConnectAsyncOp, // async context, async handle,
DPNCONNECT_OKTOQUERYFORADDRESSING ); // flags
LeaveCriticalSection( &s_csHostEnum );
if( hr != E_PENDING && FAILED(hr) )
{
if (hr == DPNERR_USERCANCEL)
{
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
return hr;
}
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_JOINSESSION;
s_pNetInfo->m_testResult.m_hr = hr;
return hr;
}
// Set a timer to wait for m_hConnectCompleteEvent to be signaled.
// This will tell us when DPN_MSGID_CONNECT_COMPLETE has been processed
// which lets us know if the connect was successful or not.
PostMessage( s_hDlg, WM_APP_CONNECTING, 0, 0 );
SetTimer( s_hDlg, TIMER_WAIT_CONNECT_COMPLETE, 100, NULL );
EnableWindow( GetDlgItem( s_hDlg, IDC_SEND), FALSE );
}
return S_OK;
}
/****************************************************************************
*
* LoadStringWide
*
****************************************************************************/
VOID LoadStringWide( int nID, WCHAR* szWide )
{
TCHAR sz[MAX_PATH];
LoadString(NULL, nID, sz, MAX_PATH);
ConvertGenericStringToWide( szWide, sz, MAX_PATH );
}
/****************************************************************************
*
* ShowTextString
*
****************************************************************************/
VOID ShowTextString( HWND hDlg, WCHAR* sz )
{
TCHAR szT[MAX_CHAT_STRING];
ConvertWideStringToGeneric( szT, sz, MAX_CHAT_STRING );
LONG numChars = (LONG)SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), WM_GETTEXTLENGTH, 0, 0);
SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_SETSEL, numChars, numChars);
SendMessage(GetDlgItem(hDlg, IDC_CHATOUTPUT), EM_REPLACESEL, FALSE, (LPARAM)szT);
}
/****************************************************************************
*
* SendChatMessage
*
****************************************************************************/
HRESULT SendChatMessage( TCHAR* szMessage )
{
// Send a message to all of the players
GAMEMSG_CHAT msgChat;
msgChat.nType = GAME_MSGID_CHAT;
ConvertGenericStringToWide( msgChat.strChatString, szMessage, MAX_CHAT_STRING_LENGTH-1 );
msgChat.strChatString[MAX_CHAT_STRING_LENGTH-1] = 0;
DPN_BUFFER_DESC bufferDesc;
bufferDesc.dwBufferSize = sizeof(GAMEMSG_CHAT);
bufferDesc.pBufferData = (BYTE*) &msgChat;
DPNHANDLE hAsync;
s_pDP->SendTo( DPNID_ALL_PLAYERS_GROUP, &bufferDesc, 1,
0, NULL, &hAsync, 0 );
return S_OK;
}
/****************************************************************************
*
* DirectPlayMessageHandler
*
****************************************************************************/
HRESULT WINAPI DirectPlayMessageHandler( PVOID pvUserContext,
DWORD dwMessageId,
PVOID pMsgBuffer )
{
switch( dwMessageId )
{
case DPN_MSGID_CONNECT_COMPLETE:
{
PDPNMSG_CONNECT_COMPLETE pConnectCompleteMsg;
pConnectCompleteMsg = (PDPNMSG_CONNECT_COMPLETE)pMsgBuffer;
// Set m_hrConnectComplete, then set an event letting
// everyone know that the DPN_MSGID_CONNECT_COMPLETE msg
// has been handled
s_hrConnectComplete = pConnectCompleteMsg->hResultCode;
SetEvent( s_hConnectCompleteEvent );
break;
}
case DPN_MSGID_ENUM_HOSTS_RESPONSE:
{
PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg;
pEnumHostsResponseMsg = (PDPNMSG_ENUM_HOSTS_RESPONSE)pMsgBuffer;
// Take note of the host response
SessionsDlgNoteEnumResponse( pEnumHostsResponseMsg );
break;
}
case DPN_MSGID_ASYNC_OP_COMPLETE:
{
PDPNMSG_ASYNC_OP_COMPLETE pAsyncOpCompleteMsg;
pAsyncOpCompleteMsg = (PDPNMSG_ASYNC_OP_COMPLETE)pMsgBuffer;
if( pAsyncOpCompleteMsg->hAsyncOp == s_hEnumAsyncOp )
{
SessionsDlgEnumListCleanup();
s_hEnumAsyncOp = NULL;
// Ignore errors if we are connecting already or something else failed
if( !s_bConnecting && s_pNetInfo->m_testResult.m_iStepThatFailed == 0 )
{
if( FAILED(pAsyncOpCompleteMsg->hResultCode) )
{
if( pAsyncOpCompleteMsg->hResultCode == DPNERR_USERCANCEL )
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS;
s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode;
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
}
else if( pAsyncOpCompleteMsg->hResultCode == DPNERR_ADDRESSING )
{
TCHAR szTitle[MAX_PATH];
TCHAR szMessage[MAX_PATH];
LoadString(NULL, IDS_APPFULLNAME, szTitle, MAX_PATH);
LoadString(NULL, IDS_SESSIONLISTERROR, szMessage, MAX_PATH);
MessageBox(s_hwndSessionDlg, szMessage, szTitle, MB_OK);
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS;
s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode;
s_pNetInfo->m_testResult.m_bCancelled = TRUE;
}
else
{
s_pNetInfo->m_testResult.m_iStepThatFailed = TESTID_ENUMSESSIONS;
s_pNetInfo->m_testResult.m_hr = pAsyncOpCompleteMsg->hResultCode;
}
EndDialog(s_hwndSessionDlg, 1);
}
}
}
break;
}
case DPN_MSGID_TERMINATE_SESSION:
{
PDPNMSG_TERMINATE_SESSION pTerminateSessionMsg;
pTerminateSessionMsg = (PDPNMSG_TERMINATE_SESSION)pMsgBuffer;
EndDialog(s_hDlg,0);
break;
}
case DPN_MSGID_CREATE_PLAYER:
{
HRESULT hr;
PDPNMSG_CREATE_PLAYER pCreatePlayerMsg;
pCreatePlayerMsg = (PDPNMSG_CREATE_PLAYER)pMsgBuffer;
// Get the peer info and extract its name
DWORD dwSize = 0;
DPN_PLAYER_INFO* pdpPlayerInfo = NULL;
// Create a new and fill in a APP_PLAYER_INFO
APP_PLAYER_INFO* pPlayerInfo = new APP_PLAYER_INFO;
ZeroMemory( pPlayerInfo, sizeof(APP_PLAYER_INFO) );
pPlayerInfo->dpnidPlayer = pCreatePlayerMsg->dpnidPlayer;
wcscpy( pPlayerInfo->strPlayerName, L"???" );
pPlayerInfo->lRefCount = 1;
hr = s_pDP->GetPeerInfo( pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0 );
if( SUCCEEDED(hr) || hr == DPNERR_BUFFERTOOSMALL )
{
pdpPlayerInfo = (DPN_PLAYER_INFO*) new BYTE[ dwSize ];
ZeroMemory( pdpPlayerInfo, dwSize );
pdpPlayerInfo->dwSize = sizeof(DPN_PLAYER_INFO);
hr = s_pDP->GetPeerInfo( pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0 );
if( SUCCEEDED(hr) )
{
// This stores a extra TCHAR copy of the player name for
// easier access. This will be redundent copy since DPlay
// also keeps a copy of the player name in GetPeerInfo()
wcsncpy( pPlayerInfo->strPlayerName,
pdpPlayerInfo->pwszName, MAX_PLAYER_NAME );
pPlayerInfo->strPlayerName[MAX_PLAYER_NAME-1] = 0;
}
}
if( pdpPlayerInfo->dwPlayerFlags & DPNPLAYER_LOCAL )
s_dpnidLocalPlayer = pCreatePlayerMsg->dpnidPlayer;
delete[] pdpPlayerInfo;
pdpPlayerInfo = NULL;
if( s_hDlg )
{
// Record the buffer handle so the buffer can be returned later
APP_PLAYER_MSG* pPlayerMsg = new APP_PLAYER_MSG;
wcscpy( pPlayerMsg->strPlayerName, pPlayerInfo->strPlayerName );
// Pass the APP_PLAYER_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_JOIN, pPlayerInfo->dpnidPlayer, (LPARAM) pPlayerMsg );
}
// Tell DirectPlay to store this pPlayerInfo
// pointer in the pvPlayerContext.
pCreatePlayerMsg->pvPlayerContext = pPlayerInfo;
// Update the number of active players, and
// post a message to the dialog thread to update the
// UI. This keeps the DirectPlay message handler
// from blocking
InterlockedIncrement( &s_lNumberOfActivePlayers );
break;
}
case DPN_MSGID_DESTROY_PLAYER:
{
PDPNMSG_DESTROY_PLAYER pDestroyPlayerMsg;
pDestroyPlayerMsg = (PDPNMSG_DESTROY_PLAYER)pMsgBuffer;
APP_PLAYER_INFO* pPlayerInfo = (APP_PLAYER_INFO*) pDestroyPlayerMsg->pvPlayerContext;
if( s_hDlg )
{
// Record the buffer handle so the buffer can be returned later
APP_PLAYER_MSG* pPlayerMsg = new APP_PLAYER_MSG;
wcscpy( pPlayerMsg->strPlayerName, pPlayerInfo->strPlayerName );
// Pass the APP_PLAYER_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_LEAVE, pPlayerInfo->dpnidPlayer, (LPARAM) pPlayerMsg );
}
PLAYER_LOCK(); // enter player context CS
PLAYER_RELEASE( pPlayerInfo ); // Release player and cleanup if needed
PLAYER_UNLOCK(); // leave player context CS
// Update the number of active players, and
// post a message to the dialog thread to update the
// UI. This keeps the DirectPlay message handler
// from blocking
InterlockedDecrement( &s_lNumberOfActivePlayers );
break;
}
case DPN_MSGID_RECEIVE:
{
PDPNMSG_RECEIVE pReceiveMsg;
pReceiveMsg = (PDPNMSG_RECEIVE)pMsgBuffer;
APP_PLAYER_INFO* pPlayerInfo = (APP_PLAYER_INFO*) pReceiveMsg->pvPlayerContext;
GAMEMSG_GENERIC* pMsg = (GAMEMSG_GENERIC*) pReceiveMsg->pReceiveData;
if( pReceiveMsg->dwReceiveDataSize == sizeof(GAMEMSG_CHAT) &&
pMsg->nType == GAME_MSGID_CHAT )
{
// This message is sent when a player has send a chat message to us, so
// post a message to the dialog thread to update the UI.
// This keeps the DirectPlay threads from blocking, and also
// serializes the recieves since DirectPlayMessageHandler can
// be called simultaneously from a pool of DirectPlay threads.
GAMEMSG_CHAT* pChatMessage = (GAMEMSG_CHAT*) pMsg;
// Record the buffer handle so the buffer can be returned later
APP_QUEUE_CHAT_MSG* pQueuedChat = new APP_QUEUE_CHAT_MSG;
_snwprintf( pQueuedChat->strChatBuffer, MAX_CHAT_STRING, L"<%s> %s\r\n",
pPlayerInfo->strPlayerName,
pChatMessage->strChatString );
pQueuedChat->strChatBuffer[MAX_CHAT_STRING-1]=0;
// Pass the APP_QUEUE_CHAT_MSG to the main dialog thread, so it can
// process it. It will also cleanup the struct
PostMessage( s_hDlg, WM_APP_CHAT, pPlayerInfo->dpnidPlayer, (LPARAM) pQueuedChat );
}
break;
}
}
return S_OK;
}
/****************************************************************************
*
* ConvertAnsiStringToWide
*
****************************************************************************/
VOID ConvertAnsiStringToWide( WCHAR* wstrDestination, const CHAR* strSource,
int cchDestChar )
{
if( wstrDestination==NULL || strSource==NULL )
return;
if( cchDestChar == -1 )
cchDestChar = strlen(strSource)+1;
MultiByteToWideChar( CP_ACP, 0, strSource, -1,
wstrDestination, cchDestChar-1 );
wstrDestination[cchDestChar-1] = 0;
}
/****************************************************************************
*
* ConvertGenericStringToWide
*
****************************************************************************/
VOID ConvertGenericStringToWide( WCHAR* wstrDestination, const TCHAR* tstrSource, int cchDestChar )
{
if( wstrDestination==NULL || tstrSource==NULL )
return;
#ifdef _UNICODE
if( cchDestChar == -1 )
wcscpy( wstrDestination, tstrSource );
else
{
wcsncpy( wstrDestination, tstrSource, cchDestChar );
wstrDestination[cchDestChar-1] = 0;
}
#else
ConvertAnsiStringToWide( wstrDestination, tstrSource, cchDestChar );
#endif
}
/****************************************************************************
*
* ConvertWideStringToGeneric
*
****************************************************************************/
VOID ConvertWideStringToGeneric( TCHAR* tstrDestination, const WCHAR* wstrSource, int cchDestChar )
{
if( tstrDestination==NULL || wstrSource==NULL )
return;
#ifdef _UNICODE
if( cchDestChar == -1 )
wcscpy( tstrDestination, wstrSource );
else
{
wcsncpy( tstrDestination, wstrSource, cchDestChar );
tstrDestination[cchDestChar-1] = 0;
}
#else
ConvertWideStringToAnsi( tstrDestination, wstrSource, cchDestChar );
#endif
}
/****************************************************************************
*
* ConvertWideStringToAnsi
*
****************************************************************************/
VOID ConvertWideStringToAnsi( CHAR* strDestination, const WCHAR* wstrSource, int cchDestChar )
{
if( strDestination==NULL || wstrSource==NULL )
return;
if( cchDestChar == -1 )
cchDestChar = wcslen(wstrSource)+1;
WideCharToMultiByte( CP_ACP, 0, wstrSource, -1, strDestination,
cchDestChar-1, NULL, NULL );
strDestination[cchDestChar-1] = 0;
}