Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

257 lines
9.1 KiB

/*
*
* Copyright (c) Microsoft Corp. 1997
*
* All rights reserved.
*
* This file contains private, unpublished information and may not be
* copied in part or in whole without express permission of
* Microsoft Corp.
*
*/
#include "pch.cpp"
#pragma hdrstop
#include <hwprov.h>
#define nullPrimCaps { \
sizeof(D3DPRIMCAPS), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 \
} \
#define nullLightCaps { \
sizeof(D3DLIGHTINGCAPS), 0, 0, 0 \
}
#define transformCaps { sizeof(D3DTRANSFORMCAPS), D3DTRANSFORMCAPS_CLIP }
#define THIS_MODEL D3DLIGHTINGMODEL_RGB
#define lightingCaps { \
sizeof(D3DLIGHTINGCAPS), \
(D3DLIGHTCAPS_POINT \
| D3DLIGHTCAPS_SPOT \
| D3DLIGHTCAPS_DIRECTIONAL \
| D3DLIGHTCAPS_PARALLELPOINT), \
THIS_MODEL, /* dwLightingModel */ \
0, /* dwNumLights (infinite) */ \
}
/*
* Software Driver caps
*/
static D3DDEVICEDESC devDesc =
{
sizeof(D3DDEVICEDESC), /* dwSize */
D3DDD_COLORMODEL | /* dwFlags */
D3DDD_DEVCAPS |
D3DDD_TRANSFORMCAPS |
D3DDD_LIGHTINGCAPS |
D3DDD_BCLIPPING,
0, /* dcmColorModel */
D3DDEVCAPS_FLOATTLVERTEX, /* devCaps */
transformCaps, /* dtcTransformCaps */
TRUE, /* bClipping */
lightingCaps, /* dlcLightingCaps */
nullPrimCaps, /* lineCaps */
nullPrimCaps, /* triCaps */
0, /* dwDeviceRenderBitDepth */
0, /* dwDeviceZBufferBitDepth */
0, /* dwMaxBufferSize */
0 /* dwMaxVertexCount */
};
//----------------------------------------------------------------------------
//
// HwHalProvider::QueryInterface
//
// Internal interface, no need to implement.
//
//----------------------------------------------------------------------------
STDMETHODIMP HwHalProvider::QueryInterface(THIS_ REFIID riid, LPVOID* ppvObj)
{
*ppvObj = NULL;
return E_NOINTERFACE;
}
//----------------------------------------------------------------------------
//
// HwHalProvider::AddRef
//
// Static implementation, no real refcount.
//
//----------------------------------------------------------------------------
STDMETHODIMP_(ULONG) HwHalProvider::AddRef(THIS)
{
return 1;
}
//----------------------------------------------------------------------------
//
// HwHalProvider::Release
//
// Static implementation, no real refcount.
//
//----------------------------------------------------------------------------
STDMETHODIMP_(ULONG) HwHalProvider::Release(THIS)
{
return 0;
}
//----------------------------------------------------------------------------
//
// HwHalProvider::GetCaps
//
// Returns the HAL caps.
//
//----------------------------------------------------------------------------
STDMETHODIMP
HwHalProvider::GetCaps(LPDDRAWI_DIRECTDRAW_GBL pDdGbl,
LPD3DDEVICEDESC pHwDesc,
LPD3DDEVICEDESC pHelDesc,
DWORD dwVersion)
{
D3DDeviceDescConvert(pHwDesc,
&pDdGbl->lpD3DGlobalDriverData->hwCaps,
pDdGbl->lpD3DExtendedCaps);
if (pHwDesc->dwMaxVertexCount == 0)
{
D3D_WARN(2, "Setting dwMaxVertexCount to %d", D3DHAL_DEFAULT_TL_NUM);
pHwDesc->dwMaxVertexCount = D3DHAL_DEFAULT_TL_NUM;
}
else
{
D3D_INFO(2, "Hal driver has max vertices of %d", pHwDesc->dwMaxVertexCount);
}
*pHelDesc = devDesc;
// Force HEL's vertex and buffer size to the HAL's.
D3D_WARN(1, "Forcing HEL's vertex and buffer size to the HAL's v %d b %d",
pHwDesc->dwMaxVertexCount, pHwDesc->dwMaxBufferSize);
pHelDesc->dwMaxVertexCount = pHwDesc->dwMaxVertexCount;
pHelDesc->dwMaxBufferSize = pHwDesc->dwMaxBufferSize;
// Set D3DPRASTERCAPS_WFOG, texture op caps and texture stage caps
// for legacy hal drivers off device3.
LPD3DHAL_CALLBACKS3 lpD3DHALCallbacks3 =
(LPD3DHAL_CALLBACKS3)pDdGbl->lpD3DHALCallbacks3;
if (dwVersion >= 3 &&
(lpD3DHALCallbacks3 == NULL || lpD3DHALCallbacks3->DrawPrimitives2 == NULL))
{
pHwDesc->dpcTriCaps.dwRasterCaps |= D3DPRASTERCAPS_WFOG;
D3D_INFO(2, "Setting D3DPRASTERCAPS_WFOG for legacy HAL driver off Device3");
pHwDesc->dwMaxAnisotropy = 1;
pHwDesc->wMaxTextureBlendStages = 1;
pHwDesc->wMaxSimultaneousTextures = 1;
D3D_INFO(2, "Setting texture stage state info for legacy HAL driver off Device3");
pHwDesc->dwTextureOpCaps = D3DTEXOPCAPS_DISABLE;
if ((pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_DECAL) ||
(pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_COPY))
{
pHwDesc->dwTextureOpCaps |= D3DTEXOPCAPS_SELECTARG1;
}
if ((pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_MODULATE) ||
(pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_MODULATEALPHA))
{
pHwDesc->dwTextureOpCaps |= D3DTEXOPCAPS_MODULATE;
}
if (pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_ADD)
{
pHwDesc->dwTextureOpCaps |= D3DTEXOPCAPS_ADD;
}
if (pHwDesc->dpcTriCaps.dwTextureBlendCaps & D3DPTBLENDCAPS_DECALALPHA)
{
pHwDesc->dwTextureOpCaps |= D3DTEXOPCAPS_BLENDTEXTUREALPHA;
}
D3D_INFO(2, "Setting textureop caps for legacy HAL driver off Device3");
// map texture filter operations to DX6 set
if ((pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_NEAREST) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_MIPNEAREST) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPNEAREST))
{
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MINFPOINT;
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MAGFPOINT;
}
if ((pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEAR) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_MIPLINEAR) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPLINEAR))
{
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MINFLINEAR;
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MAGFLINEAR;
}
if ((pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_MIPNEAREST) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_MIPLINEAR))
{
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MIPFPOINT;
}
if ((pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPNEAREST) ||
(pHwDesc->dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPLINEAR))
{
pHwDesc->dpcTriCaps.dwTextureFilterCaps |= D3DPTFILTERCAPS_MIPFLINEAR;
}
D3D_INFO(2, "Setting texturefilter caps for legacy HAL driver off Device3");
}
return D3D_OK;
}
//----------------------------------------------------------------------------
//
// HwHalProvider::GetCallbacks
//
// Returns the HAL callbacks in the given DDraw global.
//
//----------------------------------------------------------------------------
STDMETHODIMP
HwHalProvider::GetInterface(THIS_
LPDDRAWI_DIRECTDRAW_GBL pDdGbl,
LPD3DHALPROVIDER_INTERFACEDATA pInterfaceData,
DWORD dwVersion)
{
pInterfaceData->pGlobalData = pDdGbl->lpD3DGlobalDriverData;
pInterfaceData->pExtCaps = pDdGbl->lpD3DExtendedCaps;
pInterfaceData->pCallbacks = pDdGbl->lpD3DHALCallbacks;
pInterfaceData->pCallbacks2 = pDdGbl->lpD3DHALCallbacks2;
pInterfaceData->pCallbacks3 = pDdGbl->lpD3DHALCallbacks3;
pInterfaceData->pfnRampService = NULL;
return S_OK;
}
//----------------------------------------------------------------------------
//
// GetHwHalProvider
//
// Returns the hardware HAL provider.
//
//----------------------------------------------------------------------------
static HwHalProvider g_HwHalProvider;
STDAPI
GetHwHalProvider(REFIID riid, IHalProvider **ppHalProvider, HINSTANCE *phDll, LPDDRAWI_DIRECTDRAW_GBL pDdGbl)
{
*phDll = NULL;
if (IsEqualIID(riid, IID_IDirect3DHALDevice) && D3DI_isHALValid(pDdGbl->lpD3DHALCallbacks))
{
*ppHalProvider = &g_HwHalProvider;
}
else
{
*ppHalProvider = NULL;
return E_NOINTERFACE;
}
return S_OK;
}