Leaked source code of windows server 2003
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469 lines
11 KiB

;-----------------------------------------------------------------------------
;
; Monolith 27. Perspective Correct Nearest Gouraud Modulated
; NO Z buffer X888.
;
; Exactly the same as monolith 6 except color input is 32 bits and
; output is 32 bits and no Z buffer code
;
;-----------------------------------------------------------------------------
INCLUDE iammx.inc
INCLUDE offs_acp.inc
; Names are read LSB to MSB, so B5G6R5 means five bits of blue starting
; at the LSB, then six bits of green, then five bits of red.
;TBD check to see if this value is correct.
COLOR_SHIFT equ 8
.586
.model flat
.data
EXTERN IncHighandLow16:MMWORD
EXTERN UFracVFracMask:MMWORD
EXTERN UV32to15Mask:MMWORD
EXTERN Makelow16one:MMWORD
EXTERN MaskKeepUValues:MMWORD
EXTERN MaskKeepVValues:MMWORD
EXTERN UFrac:MMWORD
EXTERN VFrac:MMWORD
EXTERN Zero:MMWORD
EXTERN memD3DTFG_POINT:MMWORD
EXTERN GiveUp:MMWORD
EXTERN LastW:MMWORD
EXTERN Val0x000a000a:MMWORD
EXTERN Val0xffff:MMWORD
EXTERN Val0x0000002000000020:MMWORD
EXTERN Val0x0000ffff0000ffff:MMWORD
opt_MaskRed565to888 MMWORD 000000000000F800H
EXTERN MaskRed565to888:MMWORD
EXTERN MaskGreen565to888:MMWORD
EXTERN MaskBlue565to888:MMWORD
EXTERN MaskRed555to888:MMWORD
EXTERN MaskGreen555to888:MMWORD
EXTERN MaskBlue555to888:MMWORD
EXTERN MaskAlpha1555to8888:MMWORD
EXTERN MaskRed1555to8888:MMWORD
EXTERN MaskGreen1555to8888:MMWORD
EXTERN MaskBlue1555to8888:MMWORD
EXTERN SetAlphato0xffff:MMWORD
EXTERN SetAlphato0xff:MMWORD
RedShift565to888 equ 8
GreenShift565to888 equ 5
BlueShift565to888 equ 3
RedShift555to888 equ 9
GreenShift555to888 equ 6
BlueShift555to888 equ 3
AlphaShift1555to8888 equ 16
RedShift1555to8888 equ 9
GreenShift1555to8888 equ 6
BlueShift1555to8888 equ 3
EXTERN Zero:MMWORD
EXTERN DW_One_One:MMWORD
EXTERN MaskOffAlpha:MMWORD
EXTERN ShiftTA:MMWORD
EXTERN Val0x00ff00ff00ff00ff:MMWORD
EXTERN Val0x000000ff00ff00ff:MMWORD
EXTERN Val0X0000000001000000:MMWORD
EXTERN AlphaVal128:MMWORD
EXTERN RGBVal128:MMWORD
EXTERN g_uDitherValue:MMWORD
EXTERN SetAlphato0xff:MMWORD
EXTERN u888to565RedBlueMask:MMWORD
EXTERN u888to565GreenMask:MMWORD
EXTERN u888to565Multiplier:MMWORD
EXTERN uVal0x000007ff03ff07ff:MMWORD
EXTERN uVal0x0000078003c00780:MMWORD
EXTERN u888to555RedBlueMask:MMWORD
EXTERN u888to555GreenMask:MMWORD
EXTERN u888to555Multiplier:MMWORD
EXTERN uVal0x000007ff07ff07ff:MMWORD
EXTERN uVal0x0000078007800780:MMWORD
; Span Variables
StackPos dd ?
uSpans dd ?
;-----------------------------------------------------------------------------
; Loop Variables
iSurfaceStep dd ?
uPix dd ?
;-----------------------------------------------------------------------------
.code
PUBLIC _MMXMLRast_27
_MMXMLRast_27:
push ebp
mov StackPos, esp
mov eax, esp
sub esp, 0Ch ; This will need to change if stack frame size changes.
push ebx
push esi
push edi
; Put pCtx into ebx
mov ebx, [eax+8]
;PD3DI_RASTPRIM pP = pCtx->pPrim;
mov ecx, [ebx+RASTCTX_pPrim]
;while (pP)
;{
PrimLoop:
cmp ecx, 0
je ExitPrimLoop
;UINT16 uSpans = pP->uSpans;
movzx eax, word ptr [ecx+RASTPRIM_uSpans]
mov uSpans, eax
;PD3DI_RASTSPAN pS = (PD3DI_RASTSPAN)(pP + 1);
mov ebp, ecx
add ebp, SIZEOF_RASTPRIM
;while (uSpans-- > 0)
;{
SpanLoop:
mov edx, uSpans
mov eax, edx
dec eax
mov uSpans, eax
test edx, edx
jle ExitSpanLoop
;pCtx->pfnBegin(pCtx, pP, pS);
;-----------------------------------------------------------------------------
; LoopAny code inserted here. This is to get rid of an extra
; jump.
;-----------------------------------------------------------------------------
; Setup Code begins
; get values to iterate
;uPix = pS->uPix;
movzx eax, word ptr [ebp+RASTSPAN_uPix]
mov uPix, eax
;pCtx->SI.iDW = 0x0;
mov dword ptr [ebx+RASTCTX_SI+SPANITER_iDW], 0
mov esi, [ebp+RASTSPAN_iW]
movq mm5, MMWORD PTR [ebp+RASTSPAN_iUoW1]
;pCtx->SI.iUd_TexNum = d_WTimesUVoW(pS->iW,pS->iUoW1);
;pCtx->SI.iVd_TexNum = d_WTimesUVoW(pS->iW,pS->iVoW1);
pslld mm5, 8
shl esi, 4
movd eax, mm5
psrlq mm5, 32
imul esi
mov [ebx+RASTCTX_SI+SPANITER_iU1], edx
movd eax, mm5
imul esi
mov [ebx+RASTCTX_SI+SPANITER_iV1], edx
;if (pP->iDOoWDX > 0)
;{
cmp dword ptr [ecx+RASTPRIM_iDOoWDX], 0
jg SpecialWLastMonTest
;// iSpecialW should be negative for the first 3 pixels of span
;pCtx->SI.iSpecialW = -3;
mov word ptr [ebx+RASTCTX_SI+SPANITER_iSpecialW], -3
jmp DoneSpecialWifMonTest
;}
;else
;{
SpecialWLastMonTest:
;// iSpecialW should be negative for the last 3 pixels of span
;pCtx->SI.iSpecialW = 0x7fff - uPix;
mov eax, 07fffh
sub eax, uPix
;pCtx->SI.iSpecialW += 5; // this may wrap, but it should
add eax, 5
mov [ebx+RASTCTX_SI+SPANITER_iSpecialW], eax
;}
DoneSpecialWifMonTest:
;if (pP->uFlags & D3DI_RASTPRIM_X_DEC)
;{
mov eax, [ecx+RASTPRIM_uFlags]
and eax, D3DI_RASTPRIM_X_DEC
test eax, eax
jz LeftToRightSpan
;iSurfaceStep = -pCtx->iSurfaceStep;
mov eax, [ebx+RASTCTX_iSurfaceStep]
neg eax
mov iSurfaceStep, eax
;}
jmp DoneSpanDirif
;else
;{
LeftToRightSpan:
;iSurfaceStep = pCtx->iSurfaceStep;
mov eax, [ebx+RASTCTX_iSurfaceStep]
mov iSurfaceStep, eax
;}
DoneSpanDirif:
; Setup Code Ends
; ----------------------------------------------------------------------------------------------------------------
; Loop Code Begins
PixelLoop:
; texturecode
mov esi, [ebx+RASTCTX_pTexture]
movq mm5, MMWORD PTR Val0x000a000a ; This is TEX_FINAL_SHIFT - 6 = 10.
movd mm4, [esi+SPANTEX_iShiftU]
psubw mm5, mm4
movq mm4, mm5
pand mm5, MMWORD PTR Val0xffff
psrld mm4, 16
movd mm1, [ebx+RASTCTX_SI+SPANITER_iU1]
psrad mm1, mm5
movd mm2, [ebx+RASTCTX_SI+SPANITER_iV1]
psrad mm2, mm4
punpckldq mm1, mm2
movzx edx, word ptr [esi+SPANTEX_iShiftPitch]
add edx, 16
movd mm2, edx
movq mm5, MMWORD ptr Makelow16one
pslld mm5, mm2
por mm5, MMWORD ptr Makelow16one
psrad mm1, 6
packssdw mm1, mm1 ; Value needs to be packed since all wrap/mirror
movd mm0, [esi+SPANTEX_uMaskU] ; Load U and V mask
movq mm7, mm1
movd mm4, [esi+SPANTEX_iFlipMaskU]
pand mm7, mm4
pcmpeqw mm7, MMWORD PTR Zero
pandn mm7, mm0
pand mm1, mm0
pxor mm1, mm7
pmaddwd mm1, mm5
mov edi, [esi+SPANTEX_pBits]
movd eax, mm1
pxor mm1, mm1
movd mm2, dword ptr [edi+4*eax]
punpcklbw mm2, mm1
;modulate
movq mm1, [ebp+RASTSPAN_uB]
psrlw mm1, COLOR_SHIFT ; COLOR_SHIFT is set to 8.
pmullw mm1, mm2
;write
mov edi, [ebp+RASTSPAN_pSurface]
psrlw mm1, 8 ; Convert color1 from 8.8 two 0.8
packuswb mm1, mm7 ; pack one color
movd edx, mm1
and edx, 000ffffffh
mov [edi], edx
dec uPix ;// BUG BUG?? uPix should never start as zero should it?
jle ExitPixelLoop
movq mm1, [ebp+RASTSPAN_uB]
paddw mm1, [ecx+RASTPRIM_iDBDX]
movq [ebp+RASTSPAN_uB], mm1
movq mm5, [ebp+RASTSPAN_iUoW1]
paddd mm5, [ecx+RASTPRIM_iDUoW1DX]
movq [ebp+RASTSPAN_iUoW1], mm5
xor eax, eax
mov ax, [ebp+RASTSPAN_iLOD]
add ax, [ebp+RASTSPAN_iDLOD]
mov [ebp+RASTSPAN_iLOD], ax
mov eax, [ebp+RASTSPAN_iOoW]
add eax, [ecx+RASTPRIM_iDOoWDX]
mov [ebp+RASTSPAN_iOoW], eax
mov edx, [ebp+RASTSPAN_iW]
mov LastW, edx ; Save iW to calc iDW for next time.
add edx, [ebx+RASTCTX_SI+SPANITER_iDW]
xor edi, edi
cmp di, word ptr [ebx+RASTCTX_SI+SPANITER_iSpecialW]
jle DontDoSpecialW1
cmp edx, edi
jl WOutOfRange1
mov edx, LastW
sar edx, 1
WOutOfRange1:
mov GiveUp, 8 ; Pre decrementing instead of post decrementing.
SpecW1Loop1:
dec GiveUp
jz ExitSpecWLoop1
mov esi, (1 SHL 16)
mov edi, edx
imul edx
sub esi, edx
SpecW1Loop2:
test esi, esi
jns SpecW1ExitLoop2 ; This jump should be predicted correctly most of the time.
add esi, (1 SHL 15)
sar esi, 1
jmp SpecW1Loop2
SpecW1ExitLoop2:
mov eax, edi
shl eax, 5 ; 1.15.16 << 5 = 1.10.21 TBD Can I shift off upper bits??
shl esi, 12 ; 4.15 << 12 = 4.27 ;
mul esi
sub edi, edx
mov eax, edi
sar eax, 31
xor edi, eax
sub edi, eax
cmp edi, 020h ;Assuming that loop will only happen once.
jbe ExitSpecWLoop1
mov eax, [ebp+RASTSPAN_iOoW]
jmp SpecW1Loop1
DontDoSpecialW1:
mov esi, (1 SHL 16)
mov edi, edx
mul edx
sub esi, edx
shl esi, 15
mov eax, esi
mul edi ; 0.2.30 * 1.15.16 = 1.17.46 >> 32 = 1.17.14
shl edx, 2 ; 1.17.14 << 2 = 1.15.16
ExitSpecWLoop1:
mov [ebp+RASTSPAN_iW], edx
mov esi, edx ; Save W for multiplying by UoW and VoW
sub edx, LastW
mov [ebx+RASTCTX_SI+SPANITER_iDW], edx
inc word ptr [ebx+RASTCTX_SI+SPANITER_iSpecialW]
pslld mm5, 8
shl esi, 4
movd eax, mm5
psrlq mm5, 32
imul esi
mov [ebx+RASTCTX_SI+SPANITER_iU1], edx
movd eax, mm5
imul esi
mov [ebx+RASTCTX_SI+SPANITER_iV1], edx
mov edx, dword ptr [ebp+RASTSPAN_pSurface]
add edx, iSurfaceStep
mov dword ptr [ebp+RASTSPAN_pSurface], edx
jmp PixelLoop
ExitPixelLoop:
; Loop code ends
;-----------------------------------------------------------------------------
; LoopAny code ends here
;-----------------------------------------------------------------------------
;pS++;
add ebp, SIZEOF_RASTSPAN
;}
jmp SpanLoop
ExitSpanLoop:
;pP = pP->pNext;
mov ecx, [ecx+RASTPRIM_pNext]
;}
jmp PrimLoop
ExitPrimLoop:
;_asm{
emms
;}
;return S_OK;
xor eax, eax
;}
pop edi
pop esi
pop ebx
mov esp, StackPos
pop ebp
ret
END