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186 lines
5.7 KiB
186 lines
5.7 KiB
//----------------------------------------------------------------------------
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//
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// offs_acp.acp
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//
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// Assembly structure offset generator.
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//
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// Copyright (C) Microsoft Corporation, 1997.
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//
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//----------------------------------------------------------------------------
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#include <stdio.h>
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#include <windows.h>
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#include <d3dp.h>
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#include <rast.h>
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#include "stp_base.h"
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#define OFFSET(Struct, Field) FIELD_OFFSET(Struct, Field)
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char *pSPrefix = "";
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#ifdef _X86_
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#define EQ(Name, Value) printf("%s EQU 0%Xh\n", Name, Value)
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#define TEQ(Name, String) printf("%s EQU %s\n", Name, String)
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#define TEQF(Name, Fmt, Args) printf("%s EQU " Fmt "\n", Name, Args)
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#define SOFF(Struct, Field) \
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printf("%s_%s EQU 0%Xh\n", pSPrefix, #Field, OFFSET(Struct, Field))
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#define COMMENT(String) printf("; %s\n", String)
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#define TEXTERN(Name, Type) printf("EXTERN %s:%s\n", Name, Type)
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#define EXTERN(Name) TEXTERN(Name, "NEAR")
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#elif (_ALPHA_ || _IA64_)
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#define EQ(Name, Value) printf("#define %s 0x%X\n", Name, Value)
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#define TEQ(Name, String) printf("#define %s %s\n", Name, String)
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#define TEQF(Name, Fmt, Args) printf("#define %s " Fmt "\n", Name, Args)
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#define SOFF(Struct, Field) \
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printf("#define %s_%s 0x%X\n", pSPrefix, #Field, OFFSET(Struct, Field))
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#define COMMENT(String) printf("/* %s */\n", String)
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#define EXTERN(Name) printf("extern %s\n", Name)
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#define TEXTERN(Name, Type) printf("extern %s:%s\n", Name, Type)
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#endif
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#define SPRE(pPre) (pSPrefix = (pPre))
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#define CSPRE(pPre) (COMMENT(pPre), SPRE(pPre))
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void main(int argc, char **argv)
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{
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COMMENT("------------------------------------------------------"
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"----------------------");
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COMMENT("");
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COMMENT(" Automatically generated structure offsets.");
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COMMENT(" NOTE: DO NOT EDIT BY HAND.");
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COMMENT("");
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COMMENT(" Copyright (C) Microsoft Corporation, 1997.");
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COMMENT("");
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COMMENT("------------------------------------------------------"
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"----------------------");
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printf("\n");
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CSPRE("RASTSPAN");
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SOFF(D3DI_RASTSPAN, uPix);
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SOFF(D3DI_RASTSPAN, uX);
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SOFF(D3DI_RASTSPAN, uY);
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SOFF(D3DI_RASTSPAN, pSurface);
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SOFF(D3DI_RASTSPAN, pZ);
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SOFF(D3DI_RASTSPAN, uZ);
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SOFF(D3DI_RASTSPAN, uB);
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SOFF(D3DI_RASTSPAN, uG);
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SOFF(D3DI_RASTSPAN, uR);
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SOFF(D3DI_RASTSPAN, uA);
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SOFF(D3DI_RASTSPAN, iIdx);
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SOFF(D3DI_RASTSPAN, iIdxA);
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SOFF(D3DI_RASTSPAN, uBS);
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SOFF(D3DI_RASTSPAN, uGS);
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SOFF(D3DI_RASTSPAN, uRS);
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SOFF(D3DI_RASTSPAN, uFog);
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SOFF(D3DI_RASTSPAN, iDFog);
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SOFF(D3DI_RASTSPAN, iW);
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SOFF(D3DI_RASTSPAN, iOoW);
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SOFF(D3DI_RASTSPAN, iUoW1);
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SOFF(D3DI_RASTSPAN, iVoW1);
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SOFF(D3DI_RASTSPAN, iUoW2);
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SOFF(D3DI_RASTSPAN, iVoW2);
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SOFF(D3DI_RASTSPAN, iLOD);
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SOFF(D3DI_RASTSPAN, iDLOD);
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EQ("SIZEOF_RASTSPAN", sizeof(D3DI_RASTSPAN));
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printf("\n");
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CSPRE("RASTPRIM");
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SOFF(D3DI_RASTPRIM, pNext);
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SOFF(D3DI_RASTPRIM, uFlags);
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SOFF(D3DI_RASTPRIM, uSpans);
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SOFF(D3DI_RASTPRIM, iDZDX);
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SOFF(D3DI_RASTPRIM, iDBDX);
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SOFF(D3DI_RASTPRIM, iDGDX);
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SOFF(D3DI_RASTPRIM, iDRDX);
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SOFF(D3DI_RASTPRIM, iDADX);
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SOFF(D3DI_RASTPRIM, iDIdxDX);
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SOFF(D3DI_RASTPRIM, iDIdxADX);
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SOFF(D3DI_RASTPRIM, iDBSDX);
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SOFF(D3DI_RASTPRIM, iDGSDX);
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SOFF(D3DI_RASTPRIM, iDRSDX);
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SOFF(D3DI_RASTPRIM, iDOoWDX);
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SOFF(D3DI_RASTPRIM, iDOoWDY);
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SOFF(D3DI_RASTPRIM, iDUoW1DX);
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SOFF(D3DI_RASTPRIM, iDVoW1DX);
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SOFF(D3DI_RASTPRIM, iDUoW1DY);
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SOFF(D3DI_RASTPRIM, iDVoW1DY);
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SOFF(D3DI_RASTPRIM, iDUoW2DX);
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SOFF(D3DI_RASTPRIM, iDVoW2DX);
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SOFF(D3DI_RASTPRIM, iDUoW2DY);
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SOFF(D3DI_RASTPRIM, iDVoW2DY);
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EQ("SIZEOF_RASTPRIM", sizeof(D3DI_RASTPRIM));
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printf("\n");
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COMMENT("D3DTLVERTEX");
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SPRE("TL");
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SOFF(D3DTLVERTEX, dvSZ);
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SOFF(D3DTLVERTEX, dvRHW);
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SOFF(D3DTLVERTEX, dcColor);
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SOFF(D3DTLVERTEX, dcSpecular);
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SOFF(D3DTLVERTEX, dvTU);
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SOFF(D3DTLVERTEX, dvTV);
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printf("\n");
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COMMENT("RASTCTX");
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SPRE("RCTX");
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SOFF(D3DI_RASTCTX, pdwRenderState);
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SOFF(D3DI_RASTCTX, iSurfaceStep);
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SOFF(D3DI_RASTCTX, iZStep);
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SOFF(D3DI_RASTCTX, iZBitCount);
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SOFF(D3DI_RASTCTX, pTexture);
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SOFF(D3DI_RASTCTX, RampBase);
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SOFF(D3DI_RASTCTX, RampSize);
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SOFF(D3DI_RASTCTX, bRampSpecular);
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SOFF(D3DI_RASTCTX, pTexRampMap);
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SOFF(D3DI_RASTCTX, pRampMap);
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SOFF(D3DI_RASTCTX, pPrim);
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SOFF(D3DI_RASTCTX, pSurfaceBits);
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SOFF(D3DI_RASTCTX, iSurfaceStride);
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SOFF(D3DI_RASTCTX, pZBits);
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SOFF(D3DI_RASTCTX, iZStride);
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SOFF(D3DI_RASTCTX, pFillParams);
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printf("\n");
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COMMENT("FILLPARAMS");
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SPRE("FPMS");
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SOFF(D3DI_FILLPARAMS, dwWrapU);
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SOFF(D3DI_FILLPARAMS, dwWrapV);
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SOFF(D3DI_FILLPARAMS, dwCullCCW);
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SOFF(D3DI_FILLPARAMS, dwCullCW);
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printf("\n");
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COMMENT("SPANTEX");
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SPRE("STEX");
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SOFF(D3DI_SPANTEX, iShiftU);
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SOFF(D3DI_SPANTEX, iShiftV);
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SOFF(D3DI_SPANTEX, uMaskU);
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SOFF(D3DI_SPANTEX, uMaskV);
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SOFF(D3DI_SPANTEX, pBits);
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SOFF(D3DI_SPANTEX, iShiftPitch);
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SOFF(D3DI_SPANTEX, iPaletteSize);
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SOFF(D3DI_SPANTEX, TransparentColor);
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SOFF(D3DI_SPANTEX, pRampmap);
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printf("\n");
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COMMENT("Flags");
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printf("\n");
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COMMENT("Miscellaneous defines.");
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EQ("D3DI_RASTPRIM_X_DEC", D3DI_RASTPRIM_X_DEC);
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EQ("TEX_FINAL_SHIFT", TEX_FINAL_SHIFT);
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printf("\n");
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COMMENT("FP constants.");
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TEXTERN("_g_fOne", "DWORD");
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TEXTERN("_g_fOoTwoPow20", "DWORD");
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TEXTERN("_g_fTwoPow27", "DWORD");
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TEQ("TEX_UVW_TO_FINAL_SCALE", "_g_fOoTwoPow20");
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TEQ("TEX_OOW_TO_FINAL_SCALE", "_g_fTwoPow27");
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exit(0);
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}
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