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27 lines
642 B
27 lines
642 B
//----------------------------------------------------------------------------
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//
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// rtexread.h
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//
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// Texture read routine declarations.
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//
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// Copyright (C) Microsoft Corporation, 1997.
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//
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//----------------------------------------------------------------------------
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include(`m4hdr.mh')dnl
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include(`rtexread.mh')dnl
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#ifndef _TEXREAD_H_
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#define _TEXREAD_H_
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dnl
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dnl d_RampTexReadHdr
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dnl
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define(`d_RampTexReadHdr',
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`D3DCOLOR Ramp_$1(INT32 iU, INT32 iV, INT32 iShiftU, PUINT8 pBits,
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PD3DI_SPANTEX pTex);
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')dnl
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dnl
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d_RampTexReadBeads(`d_RampTexReadHdr(XX)', `XX')dnl
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#endif // #ifndef _TEXREAD_H_
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