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48 lines
1.2 KiB
48 lines
1.2 KiB
!INCLUDE ..\..\swrast.inc
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# Standard sources.inc stuff
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MAJORCOMP=d3d
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MINORCOMP=d3d8
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TARGETNAME=samplesw
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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DLLENTRY=_DllMainCRTStartup
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# .def (Exports) file built from .src file
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DLLDEF=$O\samplesw.def
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# Do we need this? On for Multi-processor build safety.
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# SYNCHRONIZE_DRAIN=1
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# Use C++ exception handling for now, so we can rapidly build with STL
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USE_NATIVE_EH=1
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# Shell Team indicates MSVCRT should be used.
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USE_MSVCRT=1
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!IF "$(NTDEBUG)" == "ntsd"
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DEBUG_CRTS=1
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!ENDIF
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# We need notably <ddraw.h>, <ddrawi.h>, <d3dhal.h>, & <d3d8ddi.h>
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# This could be cleaned up. The interface is not available to the public,
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# so the files needed shouldn't be in public, but some directories seem too "private".
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# See the precompiled header for concrete listing of files.
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INCLUDES = ..\;$(INCLUDES)
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PRECOMPILED_INCLUDE=..\pch.h
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PRECOMPILED_CXX=1
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TARGETLIBS = \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\winmm.lib \
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$(SDK_LIB_PATH)\msvcprt.lib \
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$(SDK_LIB_PATH)\kernel32.lib
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SOURCES = \
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..\SampleSW.cpp \
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..\Main.cpp
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