Leaked source code of windows server 2003
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51 lines
1.3 KiB

//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmfacearrayobj.cpp
//
//--------------------------------------------------------------------------
// d3drmFaceArrayObj.cpp : Implementation of CDirectApp and DLL registration.
#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "d3drmFaceArrayObj.h"
#include "d3drmFace2Obj.h"
CONSTRUCTOR( _dxj_Direct3dRMFaceArray,{});
DESTRUCTOR( _dxj_Direct3dRMFaceArray,{});
GETSET_OBJECT(_dxj_Direct3dRMFaceArray);
GET_DIRECT_R(_dxj_Direct3dRMFaceArray, getSize, GetSize, long);
#ifdef DX5
RETURN_NEW_ITEM_CAST_1_R(_dxj_Direct3dRMFaceArray, getElement, GetElement, _dxj_Direct3dRMFace, long,(DWORD));
#else
HRESULT C_dxj_Direct3dRMFaceArrayObject::getElement(long i, I_dxj_Direct3dRMFace2 **face2){
HRESULT hr;
IDirect3DRMFace *realface=NULL;
IDirect3DRMFace2 *realface2=NULL;
hr=m__dxj_Direct3dRMFaceArray->GetElement((DWORD)i,&realface);
if FAILED(hr) return hr;
hr=realface->QueryInterface(IID_IDirect3DRMFace2,(void**)&realface2);
realface->Release();
if FAILED(hr) return hr;
INTERNAL_CREATE(_dxj_Direct3dRMFace2,(IDirect3DRMFace2*)realface2,face2);
return hr;
}
#endif