You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
260 lines
7.7 KiB
260 lines
7.7 KiB
//+-------------------------------------------------------------------------
|
|
//
|
|
// Microsoft Windows
|
|
//
|
|
// Copyright (C) Microsoft Corporation, 1998 - 1999
|
|
//
|
|
// File: d3drmlightinterobj.cpp
|
|
//
|
|
//--------------------------------------------------------------------------
|
|
|
|
// d3drmViewport2Obj.cpp : Implementation of CDirectApp and DLL registration.
|
|
|
|
#include "stdafx.h"
|
|
#include "Direct.h"
|
|
#include "dms.h"
|
|
#include "d3drmLightInterObj.h"
|
|
#include "d3drmObjectArrayObj.h"
|
|
|
|
extern void *g_dxj_Direct3dRMLightInterpolator;
|
|
|
|
|
|
C_dxj_Direct3dRMLightInterpolatorObject::C_dxj_Direct3dRMLightInterpolatorObject(){
|
|
m__dxj_Direct3dRMLightInterpolator=NULL;
|
|
m__dxj_Direct3dRMLight=NULL;
|
|
|
|
parent=NULL;
|
|
pinterface=NULL;
|
|
creationid = ++g_creationcount;
|
|
|
|
DPF1(1,"Constructor Creation Direct3dRMLightInterpolator[%d] \n",g_creationcount);
|
|
nextobj = g_dxj_Direct3dRMLightInterpolator;
|
|
g_dxj_Direct3dRMLightInterpolator = (void *)this;
|
|
}
|
|
|
|
|
|
C_dxj_Direct3dRMLightInterpolatorObject::~C_dxj_Direct3dRMLightInterpolatorObject(){
|
|
|
|
DPF1(1,"Destructor Direct3dRMLightInterpolator [%d] \n",creationid);
|
|
|
|
C_dxj_Direct3dRMLightInterpolatorObject *prev=NULL;
|
|
|
|
for(C_dxj_Direct3dRMLightInterpolatorObject *ptr=(C_dxj_Direct3dRMLightInterpolatorObject *)g_dxj_Direct3dRMLightInterpolator;
|
|
ptr;
|
|
ptr=(C_dxj_Direct3dRMLightInterpolatorObject *)ptr->nextobj)
|
|
{
|
|
if(ptr == this)
|
|
{
|
|
if(prev)
|
|
prev->nextobj = ptr->nextobj;
|
|
else
|
|
g_dxj_Direct3dRMLightInterpolator = (void*)ptr->nextobj;
|
|
break;
|
|
}
|
|
prev = ptr;
|
|
}
|
|
if(m__dxj_Direct3dRMLightInterpolator){
|
|
int count = IUNK(m__dxj_Direct3dRMLightInterpolator)->Release();
|
|
|
|
DPF1(1,"DirectX real IDirect3dRMLightInterpolator Ref count [%d] \n",count);
|
|
if(count==0){
|
|
m__dxj_Direct3dRMLightInterpolator = NULL;
|
|
}
|
|
}
|
|
if (parent)
|
|
IUNK(parent)->Release();
|
|
|
|
if (m__dxj_Direct3dRMLight)
|
|
m__dxj_Direct3dRMLight->Release();
|
|
|
|
}
|
|
|
|
|
|
DWORD C_dxj_Direct3dRMLightInterpolatorObject::InternalAddRef(){
|
|
DWORD i;
|
|
i=CComObjectRoot::InternalAddRef();
|
|
DPF2(1,"Direct3dRMLightInterpolator[%d] AddRef %d \n",creationid,i);
|
|
return i;
|
|
}
|
|
|
|
DWORD C_dxj_Direct3dRMLightInterpolatorObject::InternalRelease(){
|
|
DWORD i;
|
|
i=CComObjectRoot::InternalRelease();
|
|
DPF2(1,"Direct3dRMLightInterpolator [%d] Release %d \n",creationid,i);
|
|
return i;
|
|
}
|
|
|
|
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::InternalGetObject(IUnknown **pUnk){
|
|
*pUnk=(IUnknown*)m__dxj_Direct3dRMLightInterpolator;
|
|
|
|
return S_OK;
|
|
}
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::InternalSetObject(IUnknown *pUnk){
|
|
HRESULT hr;
|
|
m__dxj_Direct3dRMLightInterpolator=(LPDIRECT3DRMINTERPOLATOR)pUnk;
|
|
hr=pUnk->QueryInterface(IID_IDirect3DRMLight,(void**)&m__dxj_Direct3dRMLight);
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::attachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject){
|
|
HRESULT hr;
|
|
|
|
if (!rmObject) return E_INVALIDARG;
|
|
DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject);
|
|
LPDIRECT3DRMOBJECT pObj=NULL;
|
|
hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj);
|
|
if FAILED(hr) return hr;
|
|
|
|
hr=m__dxj_Direct3dRMLightInterpolator->AttachObject(pObj);
|
|
if (pObj) pObj->Release();
|
|
return hr;
|
|
}
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::detachObject( /* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject){
|
|
HRESULT hr;
|
|
|
|
if (!rmObject) return E_INVALIDARG;
|
|
DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject);
|
|
LPDIRECT3DRMOBJECT pObj=NULL;
|
|
hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj);
|
|
if FAILED(hr) return hr;
|
|
|
|
hr=m__dxj_Direct3dRMLightInterpolator->DetachObject(pObj);
|
|
if (pObj) pObj->Release();
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::getAttachedObjects( I_dxj_Direct3dRMObjectArray __RPC_FAR *__RPC_FAR *rmArray)
|
|
{
|
|
HRESULT hr;
|
|
IDirect3DRMObjectArray *pArray=NULL;
|
|
hr=m__dxj_Direct3dRMLightInterpolator->GetAttachedObjects(&pArray);
|
|
if FAILED(hr) return hr;
|
|
|
|
INTERNAL_CREATE(_dxj_Direct3dRMObjectArray,pArray,rmArray);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::setIndex( /* [in] */ float val){
|
|
return m__dxj_Direct3dRMLightInterpolator->SetIndex(val);
|
|
|
|
}
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::getIndex( float *val){
|
|
if (!val) return E_INVALIDARG;
|
|
*val=m__dxj_Direct3dRMLightInterpolator->GetIndex();
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
HRESULT C_dxj_Direct3dRMLightInterpolatorObject::interpolate( float val,
|
|
I_dxj_Direct3dRMObject __RPC_FAR *rmObject,
|
|
long options){
|
|
HRESULT hr;
|
|
LPDIRECT3DRMOBJECT pObj=NULL;
|
|
DO_GETOBJECT_NOTNULL(LPUNKNOWN,pUnk,rmObject);
|
|
|
|
//we need to validate some options here or rm goes bezerk with invalid values
|
|
//note valid flags are
|
|
// one of
|
|
// D3DRMINTERPOLATION_CLOSED
|
|
// D3DRMINTERPOLATION_OPEN -default
|
|
// one of
|
|
// D3DRMINTERPOLATION_NEAREST
|
|
// D3DRMINTERPOLATION_SPLINE
|
|
// D3DRMINTERPOLATION_LINEAR -default
|
|
// D3DRMINTERPOLATION_VERTEXCOLOR - only on MeshInterpolator
|
|
// D3DRMINTERPOLATION_SLERPNORMALS - not implemented
|
|
|
|
// VALIDATE FLAGS
|
|
DWORD opt2=0;
|
|
UINT i4;
|
|
if (options & D3DRMINTERPOLATION_CLOSED)
|
|
opt2=D3DRMINTERPOLATION_CLOSED;
|
|
else
|
|
opt2=D3DRMINTERPOLATION_OPEN;
|
|
|
|
|
|
if (options & D3DRMINTERPOLATION_NEAREST)
|
|
opt2=opt2 | D3DRMINTERPOLATION_NEAREST;
|
|
else if (options & D3DRMINTERPOLATION_SPLINE)
|
|
opt2=opt2 | D3DRMINTERPOLATION_SPLINE;
|
|
else
|
|
opt2=opt2 | D3DRMINTERPOLATION_LINEAR;
|
|
|
|
|
|
|
|
if (pUnk){
|
|
hr=pUnk->QueryInterface(IID_IDirect3DRMObject, (void**)&pObj);
|
|
if FAILED(hr) return hr;
|
|
}
|
|
|
|
hr= m__dxj_Direct3dRMLightInterpolator->Interpolate(val,pObj,(DWORD)opt2);
|
|
if (pObj) i4=pObj->Release();
|
|
|
|
return hr;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setType( long t)
|
|
//{
|
|
// return m__dxj_Direct3dRMLight->SetType((D3DRMLIGHTTYPE)t);
|
|
//}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setColor( long c)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetColor((DWORD)c);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setColorRGB( float r, float g, float b)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetColorRGB(r,g,b);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setRange(float r)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetRange(r);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setUmbra(float u)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetUmbra(u);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setPenumbra(float u)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetPenumbra(u);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setConstantAttenuation(float u)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetConstantAttenuation(u);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setLinearAttenuation(float u)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetLinearAttenuation(u);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
STDMETHODIMP C_dxj_Direct3dRMLightInterpolatorObject::setQuadraticAttenuation(float u)
|
|
{
|
|
return m__dxj_Direct3dRMLight->SetQuadraticAttenuation(u);
|
|
}
|
|
|
|
|