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122 lines
3.8 KiB
122 lines
3.8 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: d3drmlightinterobj.h
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//
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//--------------------------------------------------------------------------
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// d3drmViewport2Obj.h : Declaration of the C_dxj_Direct3dRMLightInterpolatorObject
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#include "resource.h" // main symbols
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//#include "d3drmObjectObj.h"
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#define typedef__dxj_Direct3dRMLightInterpolator LPDIRECT3DRMINTERPOLATOR
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_Direct3dRMLightInterpolatorObject :
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public I_dxj_Direct3dRMLightInterpolator,
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public I_dxj_Direct3dRMInterpolator,
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//public I_dxj_Direct3dRMObject,
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public CComObjectRoot
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{
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public:
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C_dxj_Direct3dRMLightInterpolatorObject() ;
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virtual ~C_dxj_Direct3dRMLightInterpolatorObject() ;
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DWORD InternalAddRef();
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DWORD InternalRelease();
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BEGIN_COM_MAP(C_dxj_Direct3dRMLightInterpolatorObject)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMLightInterpolator)
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COM_INTERFACE_ENTRY(I_dxj_Direct3dRMInterpolator)
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//COM_INTERFACE_ENTRY(I_dxj_Direct3dRMObject)
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END_COM_MAP()
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DECLARE_AGGREGATABLE(C_dxj_Direct3dRMLightInterpolatorObject)
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// I_dxj_Direct3dRMViewport2
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE attachObject(
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject);
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HRESULT STDMETHODCALLTYPE detachObject(
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmObject);
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HRESULT STDMETHODCALLTYPE getAttachedObjects(
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/* [retval][out] */ I_dxj_Direct3dRMObjectArray __RPC_FAR *__RPC_FAR *rmArray);
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HRESULT STDMETHODCALLTYPE setIndex(
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/* [in] */ float val);
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HRESULT STDMETHODCALLTYPE getIndex(
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/* [retval][out] */ float __RPC_FAR *val);
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HRESULT STDMETHODCALLTYPE interpolate(
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/* [in] */ float val,
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/* [in] */ I_dxj_Direct3dRMObject __RPC_FAR *rmobject,
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/* [in] */ long options);
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//HRESULT STDMETHODCALLTYPE setType(
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// /* [in] */ d3drmLightType t);
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HRESULT STDMETHODCALLTYPE setColor(
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/* [in] */ d3dcolor c);
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HRESULT STDMETHODCALLTYPE setColorRGB(
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/* [in] */ float r,
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/* [in] */ float g,
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/* [in] */ float b);
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HRESULT STDMETHODCALLTYPE setRange(
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/* [in] */ float rng);
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HRESULT STDMETHODCALLTYPE setUmbra(
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/* [in] */ float u);
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HRESULT STDMETHODCALLTYPE setPenumbra(
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/* [in] */ float p);
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HRESULT STDMETHODCALLTYPE setConstantAttenuation(
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/* [in] */ float atn);
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HRESULT STDMETHODCALLTYPE setLinearAttenuation(
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/* [in] */ float atn);
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HRESULT STDMETHODCALLTYPE setQuadraticAttenuation(
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/* [in] */ float atn);
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////////////////////////////////////////////////////////////////////////////////////
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//
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// note: this is public for the callbacks
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private:
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DECL_VARIABLE(_dxj_Direct3dRMLightInterpolator);
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LPDIRECT3DRMLIGHT m__dxj_Direct3dRMLight;
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public:
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DX3J_GLOBAL_LINKS( _dxj_Direct3dRMLightInterpolator )
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};
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