Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: d3drmpick2arrayobj.h
//
//--------------------------------------------------------------------------
// d3dRMPick2edArrayObj.h : Declaration of the C_dxj_Direct3dRMPick2ArrayObject
#ifndef _H_D3DRMPICK2ARRAYOBJ
#define _H_D3DRMPICK2ARRAYOBJ
#include "resource.h" // main symbols
#define typedef__dxj_Direct3dRMPick2Array IDirect3DRMPicked2Array*
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMPick2ArrayObject :
public I_dxj_Direct3dRMPick2Array,
public CComObjectRoot
{
public:
C_dxj_Direct3dRMPick2ArrayObject() ;
virtual ~C_dxj_Direct3dRMPick2ArrayObject() ;
BEGIN_COM_MAP(C_dxj_Direct3dRMPick2ArrayObject)
COM_INTERFACE_ENTRY(I_dxj_Direct3dRMPick2Array)
END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMPick2ArrayObject)
// I_dxj_Direct3dRMPick2Array
public:
STDMETHOD(InternalSetObject)(IUnknown *lpdd);
STDMETHOD(InternalGetObject)(IUnknown **lpdd);
STDMETHOD(getSize)( long *retval);
STDMETHOD(getPickVisual)(long index, D3dRMPickDesc2 *Desc, I_dxj_Direct3dRMVisual **visual);
STDMETHOD(getPickFrame)(long index, D3dRMPickDesc2 *Desc, I_dxj_Direct3dRMFrameArray **frameArray);
private:
DECL_VARIABLE(_dxj_Direct3dRMPick2Array);
public:
DX3J_GLOBAL_LINKS( _dxj_Direct3dRMPick2Array )
};
#endif