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145 lines
4.9 KiB
145 lines
4.9 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: dsoundbufferobj.h
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//
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//--------------------------------------------------------------------------
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// dSoundBufferObj.h : Declaration of the C_dxj_DirectSoundBufferObject
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// DHF_DS entire file
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#include "resource.h" // main symbols
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#define typedef__dxj_DirectSoundBuffer LPDIRECTSOUNDBUFFER
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/////////////////////////////////////////////////////////////////////////////
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// Direct
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//REVIEW -- using pointers to ID's is necessary because some compilers don't like
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//references as template arguments.
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class C_dxj_DirectSoundBufferObject :
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#ifdef USING_IDISPATCH
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public CComDualImpl<I_dxj_DirectSoundBuffer, &IID_I_dxj_DirectSoundBuffer, &LIBID_DIRECTLib>,
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public ISupportErrorInfo,
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#else
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public I_dxj_DirectSoundBuffer,
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#endif
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//public CComCoClass<C_dxj_DirectSoundBufferObject, &CLSID__dxj_DirectSoundBuffer>,
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public CComObjectRoot
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{
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public:
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C_dxj_DirectSoundBufferObject() ;
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virtual ~C_dxj_DirectSoundBufferObject() ;
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BEGIN_COM_MAP(C_dxj_DirectSoundBufferObject)
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COM_INTERFACE_ENTRY(I_dxj_DirectSoundBuffer)
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#ifdef USING_IDISPATCH
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COM_INTERFACE_ENTRY(IDispatch)
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COM_INTERFACE_ENTRY(ISupportErrorInfo)
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#endif
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END_COM_MAP()
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//y DECLARE_REGISTRY(CLSID__dxj_DirectSoundBuffer, "DIRECT.DirectSoundBuffer.3", "DIRECT.DirectSoundBuffer.3", IDS_DSOUNDBUFFER_DESC, THREADFLAGS_BOTH)
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// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundBufferObject) if you don't want your object
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// to support aggregation
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DECLARE_AGGREGATABLE(C_dxj_DirectSoundBufferObject)
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#ifdef USING_IDISPATCH
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// ISupportsErrorInfo
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STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
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#endif
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// I_dxj_DirectSoundBuffer
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public:
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
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/* [in] */ IUnknown __RPC_FAR *lpdd);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
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/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
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HRESULT STDMETHODCALLTYPE getDirectSound3dListener(
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/* [retval][out] */ I_dxj_DirectSound3dListener __RPC_FAR *__RPC_FAR *lpdsl);
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HRESULT STDMETHODCALLTYPE getDirectSound3dBuffer(
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/* [retval][out] */ I_dxj_DirectSound3dBuffer __RPC_FAR *__RPC_FAR *lpdsb);
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HRESULT STDMETHODCALLTYPE getCaps(
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/* [out][in] */ DSBCaps __RPC_FAR *caps);
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HRESULT STDMETHODCALLTYPE getCurrentPosition(
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/* [out] */ DSCursors __RPC_FAR *cursors);
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HRESULT STDMETHODCALLTYPE getFormat(
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/* [out][in] */ WaveFormatex __RPC_FAR *format);
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HRESULT STDMETHODCALLTYPE getVolume(
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/* [retval][out] */ long __RPC_FAR *volume);
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HRESULT STDMETHODCALLTYPE getPan(
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/* [retval][out] */ long __RPC_FAR *pan);
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HRESULT STDMETHODCALLTYPE getFrequency(
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/* [retval][out] */ long __RPC_FAR *frequency);
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HRESULT STDMETHODCALLTYPE getStatus(
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/* [retval][out] */ long __RPC_FAR *status);
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/* [hidden] */ HRESULT STDMETHODCALLTYPE initialize(
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/* [in] */ I_dxj_DirectSound __RPC_FAR *directSound,
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/* [out][in] */ DSBufferDesc __RPC_FAR *bufferDesc,
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/* [out][in] */ byte __RPC_FAR *wbuf);
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HRESULT STDMETHODCALLTYPE writeBuffer(
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/* [in] */ long start,
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/* [in] */ long size,
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///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *buffer,
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void * buf,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE readBuffer(
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/* [in] */ long start,
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/* [in] */ long size,
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///* [in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *buffer,
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void * buf,
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE play(
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/* [in] */ long flags);
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HRESULT STDMETHODCALLTYPE setCurrentPosition(
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/* [in] */ long newPosition);
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HRESULT STDMETHODCALLTYPE setFormat(
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/* [in] */ WaveFormatex __RPC_FAR *format);
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HRESULT STDMETHODCALLTYPE setVolume(
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/* [in] */ long volume);
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HRESULT STDMETHODCALLTYPE setPan(
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/* [in] */ long pan);
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HRESULT STDMETHODCALLTYPE setFrequency(
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/* [in] */ long frequency);
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HRESULT STDMETHODCALLTYPE stop( void);
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HRESULT STDMETHODCALLTYPE restore( void);
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HRESULT STDMETHODCALLTYPE setNotificationPositions(long nElements,SAFEARRAY **ppsa);
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HRESULT STDMETHODCALLTYPE saveToFile(BSTR b);
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private:
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DECL_VARIABLE(_dxj_DirectSoundBuffer);
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public:
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DX3J_GLOBAL_LINKS( _dxj_DirectSoundBuffer )
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};
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