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181 lines
4.9 KiB
181 lines
4.9 KiB
//+-------------------------------------------------------------------------
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//
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// Microsoft Windows
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//
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// Copyright (C) Microsoft Corporation, 1998 - 1999
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//
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// File: dsoundobj.cpp
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//
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//--------------------------------------------------------------------------
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// dSoundObj.cpp : Implementation of CDirectApp and DLL registration.
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// DHF_DS entire file
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#define DIRECTSOUND_VERSION 0x600
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#include "stdafx.h"
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#include "Direct.h"
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#include "dSound.h"
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#include "dms.h"
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#include "dSoundObj.h"
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#include "dSoundBufferObj.h"
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extern HRESULT InternalCreateSoundBufferFromFile(LPDIRECTSOUND lpDirectSound,LPDSBUFFERDESC pDesc,WCHAR *file,LPDIRECTSOUNDBUFFER *lplpDirectSoundBuffer) ;
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extern HRESULT InternalCreateSoundBufferFromResource(LPDIRECTSOUND lpDirectSound,LPDSBUFFERDESC pDesc,HANDLE resHandle,WCHAR *resName,LPDIRECTSOUNDBUFFER *lplpDirectSoundBuffer);
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CONSTRUCTOR(_dxj_DirectSound, {m__dxj_DirectSound=NULL;m_pDriverGuid=NULL;});
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DESTRUCTOR(_dxj_DirectSound, {if (m_pDriverGuid) delete m_pDriverGuid;});
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GETSET_OBJECT(_dxj_DirectSound);
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//
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/*** IDirectSound methods ***/
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//
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PASS_THROUGH_CAST_1_R(_dxj_DirectSound, getSpeakerConfig, GetSpeakerConfig, long*,(DWORD*));
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PASS_THROUGH_CAST_1_R(_dxj_DirectSound, setSpeakerConfig, SetSpeakerConfig, long,(DWORD));
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STDMETHODIMP C_dxj_DirectSoundObject::getCaps(DSCaps* caps)
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{
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caps->lSize = sizeof(DSCAPS);
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return m__dxj_DirectSound->GetCaps((LPDSCAPS)caps);
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}
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP C_dxj_DirectSoundObject::setCooperativeLevel(HWnd h, long d)
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{
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if( m__dxj_DirectSound == NULL )
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return E_FAIL;
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return m__dxj_DirectSound->SetCooperativeLevel((HWND)h, (DWORD)d);
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}
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP C_dxj_DirectSoundObject::duplicateSoundBuffer(I_dxj_DirectSoundBuffer *src,
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I_dxj_DirectSoundBuffer **val)
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{
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if(! (src && val) )
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return E_POINTER;
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DO_GETOBJECT_NOTNULL(LPDIRECTSOUNDBUFFER, lpdsb, src);
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//Need to create a second one
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LPDIRECTSOUNDBUFFER dsb=0;
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HRESULT hr=DD_OK;
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hr=m__dxj_DirectSound->DuplicateSoundBuffer((LPDIRECTSOUNDBUFFER)lpdsb, &dsb);
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if(hr == DD_OK)
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{
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INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
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}
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return hr;
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}
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#pragma message ("Consider putting waveformat back in DSBufferDesc")
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/////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP C_dxj_DirectSoundObject::createSoundBuffer(DSBufferDesc *desc,
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WaveFormatex *wave, I_dxj_DirectSoundBuffer **val)
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{
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LPDIRECTSOUNDBUFFER dsb; // Need to get the buffer first
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BOOL bDirty=FALSE;
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// make Java desc look like DirectX desc
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desc->lSize = sizeof(DSBUFFERDESC);
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for (int i=0;i<sizeof(WAVEFORMATEX);i++) {
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if (((byte*)wave)[i]!=0) bDirty=TRUE;
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}
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if (bDirty==TRUE){
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desc->lpwfxFormat = PtrToLong(wave); //bugbug SUNDOWN
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}
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else {
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desc->lpwfxFormat = 0;
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}
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LPDSBUFFERDESC lpds ;
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lpds = (LPDSBUFFERDESC)desc;
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HRESULT hr=S_OK;
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hr = m__dxj_DirectSound->CreateSoundBuffer(lpds, &dsb, NULL);
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if(hr == DD_OK)
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{
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INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
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}
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return hr;
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}
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STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromFile(BSTR fileName, DSBufferDesc *desc,
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WaveFormatex *wave, I_dxj_DirectSoundBuffer **val)
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{
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LPDIRECTSOUNDBUFFER dsb; // Need to get the buffer first
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LPDSBUFFERDESC lpds ;
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HRESULT hr=S_OK;
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*val=NULL;
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desc->lSize = sizeof(DSBUFFERDESC);
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desc->lpwfxFormat = (long)PtrToLong(wave); //bugbug SUNDOWN
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lpds = (LPDSBUFFERDESC)desc;
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hr=InternalCreateSoundBufferFromFile(m__dxj_DirectSound,(LPDSBUFFERDESC)desc,
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(WCHAR*)fileName,&dsb);
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if(hr == DD_OK)
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{
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INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
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}
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return hr;
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}
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STDMETHODIMP C_dxj_DirectSoundObject::createSoundBufferFromResource(BSTR resFile, BSTR resName, DSBufferDesc *desc,
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WaveFormatex *wave, I_dxj_DirectSoundBuffer **val)
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{
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LPDIRECTSOUNDBUFFER dsb; // Need to get the buffer first
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LPDSBUFFERDESC lpds ;
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HRESULT hr=S_OK;
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HMODULE hMod=NULL;
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USES_CONVERSION;
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if ((resFile) &&(resFile[0]!=0)){
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// NOTE
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// seems that GetModuleHandleW is
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// always returning 0 on w98??
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// use ansi verion
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LPCTSTR pszName = NULL;
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__try { pszName = W2T(resFile); /* Now convert to ANSI */ } __except(EXCEPTION_EXECUTE_HANDLER) { return E_FAIL; }
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hMod= GetModuleHandle(pszName);
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}
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*val=NULL;
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desc->lSize = sizeof(DSBUFFERDESC);
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desc->lpwfxFormat = (long)PtrToLong(wave); //NOTE SUNDOWN issue
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lpds = (LPDSBUFFERDESC)desc;
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hr=InternalCreateSoundBufferFromResource(m__dxj_DirectSound,(LPDSBUFFERDESC)desc,
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(HANDLE)hMod,(WCHAR*)resName,&dsb);
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if(hr == DD_OK)
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{
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INTERNAL_CREATE(_dxj_DirectSoundBuffer, dsb, val);
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}
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return hr;
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}
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