Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: dsoundobj.h
//
//--------------------------------------------------------------------------
// dSoundObj.h : Declaration of the C_dxj_DirectSoundObject
// DHF_DS entire file
#include "resource.h" // main symbols
#define typedef__dxj_DirectSound LPDIRECTSOUND
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectSoundObject :
#ifdef USING_IDISPATCH
public CComDualImpl<I_dxj_DirectSound, &IID_I_dxj_DirectSound, &LIBID_DIRECTLib>,
public ISupportErrorInfo,
#else
public I_dxj_DirectSound,
#endif
//public CComCoClass<C_dxj_DirectSoundObject, &CLSID__dxj_DirectSound>,
public CComObjectRoot
{
public:
C_dxj_DirectSoundObject() ;
virtual ~C_dxj_DirectSoundObject() ;
BEGIN_COM_MAP(C_dxj_DirectSoundObject)
COM_INTERFACE_ENTRY(I_dxj_DirectSound)
#ifdef USING_IDISPATCH
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
#endif
END_COM_MAP()
// DECLARE_REGISTRY(CLSID__dxj_DirectSound, "DIRECT.DirectSound.3", "DIRECT.DirectSound.3", IDS_DSOUND_DESC, THREADFLAGS_BOTH)
// Use DECLARE_NOT_AGGREGATABLE(C_dxj_DirectSoundObject) if you don't want your object
// to support aggregation
DECLARE_AGGREGATABLE(C_dxj_DirectSoundObject)
#ifdef USING_IDISPATCH
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
#endif
// I_dxj_DirectSoundBuffer
public:
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd);
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd);
HRESULT STDMETHODCALLTYPE createSoundBuffer(
/* [in] */ DSBufferDesc __RPC_FAR *bufferDesc,
/* [in] */ WaveFormatex __RPC_FAR *format,
/* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer);
HRESULT STDMETHODCALLTYPE createSoundBufferFromFile(
/* [in] */ BSTR fileName,
/* [out][in] */ DSBufferDesc __RPC_FAR *bufferDesc,
/* [out] */ WaveFormatex __RPC_FAR *format,
/* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer);
HRESULT STDMETHODCALLTYPE createSoundBufferFromResource(
/* [in] */ BSTR resourceFile,
/* [in] */ BSTR resourceName,
/* [out][in] */ DSBufferDesc __RPC_FAR *bufferDesc,
/* [out] */ WaveFormatex __RPC_FAR *format,
/* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *soundBuffer);
HRESULT STDMETHODCALLTYPE getCaps(
/* [out][in] */ DSCaps __RPC_FAR *caps);
HRESULT STDMETHODCALLTYPE duplicateSoundBuffer(
/* [in] */ I_dxj_DirectSoundBuffer __RPC_FAR *original,
/* [retval][out] */ I_dxj_DirectSoundBuffer __RPC_FAR *__RPC_FAR *duplicate);
HRESULT STDMETHODCALLTYPE setCooperativeLevel(
/* [in] */ HWnd hwnd,
/* [in] */ long level);
HRESULT STDMETHODCALLTYPE getSpeakerConfig(
/* [retval][out] */ long __RPC_FAR *speakerConfig);
HRESULT STDMETHODCALLTYPE setSpeakerConfig(
/* [in] */ long speakerConfig);
////////////////////////////////////////////////////////////////////////////////////
//
private:
DECL_VARIABLE(_dxj_DirectSound);
GUID *m_pDriverGuid;
public:
DX3J_GLOBAL_LINKS( _dxj_DirectSound )
};