Leaked source code of windows server 2003
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#include "stdafx.h"
#include "Direct.h"
#include "dms.h"
#include "dPlayVoiceClientObj.h"
#include "dPlayVoiceServerObj.h"
#include "dvoice.h"
#include "dSound3DBuffer.h"
extern void *g_dxj_DirectPlayVoiceClient;
extern BSTR GUIDtoBSTR(LPGUID pGuid);
extern HRESULT DPLAYBSTRtoGUID(LPGUID,BSTR);
#define SAFE_DELETE(p) { if(p) { delete (p); p=NULL; } }
#define SAFE_RELEASE(p) { __try { if(p) { DPF(1,"------ DXVB: SafeRelease About to call release:"); int i = 0; i = (p)->Release(); DPF1(1,"--DirectPlayVoiceClient SafeRelease (RefCount = %d)\n",i); if (!i) { (p)=NULL;}} } __except(EXCEPTION_EXECUTE_HANDLER) { DPF(1,"------ DXVB: SafeRelease Exception Handler hit(??):") (p) = NULL;} }
DWORD WINAPI ReleaseVoiceClientThreadProc(void* lpParam);
///////////////////////////////////////////////////////////////////
// InternalAddRef
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectPlayVoiceClientObject::InternalAddRef(){
DWORD i;
i=CComObjectRoot::InternalAddRef();
DPF1(1,"------ DXVB: DirectPlayVoiceClient AddRef %d \n",i);
return i;
}
///////////////////////////////////////////////////////////////////
// InternalRelease
///////////////////////////////////////////////////////////////////
DWORD C_dxj_DirectPlayVoiceClientObject::InternalRelease(){
DWORD i;
i=CComObjectRoot::InternalRelease();
DPF1(1,"DirectPlayVoiceClient Release %d \n",i);
return i;
}
///////////////////////////////////////////////////////////////////
// C_dxj_DirectPlayVoiceClientObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectPlayVoiceClientObject::C_dxj_DirectPlayVoiceClientObject(){
DPF(1,"------ DXVB: Constructor Creation DirectPlayVoiceClient Object\n ");
m__dxj_DirectPlayVoiceClient = NULL;
m__dxj_DirectSound = NULL;
m__dxj_DirectSoundCapture = NULL;
m_pEventStream=NULL;
m_fInit = FALSE;
m_fHandleVoiceClientEvents = FALSE;
m_dwMsgCount = 0;
}
///////////////////////////////////////////////////////////////////
// ~C_dxj_DirectPlayVoiceClientObject
///////////////////////////////////////////////////////////////////
C_dxj_DirectPlayVoiceClientObject::~C_dxj_DirectPlayVoiceClientObject()
{
DPF(1,"------ DXVB: Entering ~C_dxj_DirectPlayVoiceClientObject destructor \n");
m_fHandleVoiceClientEvents = FALSE;
FlushBuffer(0);
SAFE_RELEASE(m_pEventStream);
HANDLE hThread = NULL;
DWORD dwThread = 0;
// We are quitting anyway, so we don't really care what is going on in this thread..
hThread = CreateThread(NULL, 0, ReleaseVoiceClientThreadProc, this->m__dxj_DirectPlayVoiceClient, 0, &dwThread);
DPF(1,"------ DXVB: Leaving ~C_dxj_DirectPlayVoiceClientObject destructor \n");
}
HRESULT C_dxj_DirectPlayVoiceClientObject::InternalGetObject(IUnknown **pUnk){
*pUnk=(IUnknown*)m__dxj_DirectPlayVoiceClient;
return S_OK;
}
HRESULT C_dxj_DirectPlayVoiceClientObject::InternalSetObject(IUnknown *pUnk){
m__dxj_DirectPlayVoiceClient=(LPDIRECTPLAYVOICECLIENT)pUnk;
return S_OK;
}
HRESULT CALLBACK VoiceMessageHandlerClient(LPVOID lpvUserContext, DWORD dwMessageType, LPVOID lpMessage)
{
HRESULT hr=S_OK;
// User context for the message handler is a pointer to our class module.
C_dxj_DirectPlayVoiceClientObject *lpPeer = (C_dxj_DirectPlayVoiceClientObject*)lpvUserContext;
DPF2(1,"-----Entering (VoiceClient) MessageHandler call... (Current msg count=%d) MSGID = %d\n", lpPeer->m_dwMsgCount, dwMessageType );
//Increment the msg count
InterlockedIncrement(&lpPeer->m_dwMsgCount);
if (!lpPeer)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Leaving (VoiceClient) MessageHandler call (No lpPeer member)...\n");
return E_FAIL;
}
if (!lpPeer->m_pEventStream)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Leaving (VoiceClient) MessageHandler call (No stream)...\n");
return E_FAIL;
}
if (!lpPeer->m_fHandleVoiceClientEvents)
{
InterlockedDecrement(&lpPeer->m_dwMsgCount);
DPF(1,"-----Leaving (VoiceClient) MessageHandler call (Not handling events)...\n");
return S_OK;
}
if (!SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_HIGHEST))
{
DPF(1,"-----(VoiceClient) SetThreadPri Failed... \n");
}
// First we need to set our stream seek back to the beginning
// We will do this every time we enter this function since we don't know if
// we are on the same thread or not...
LARGE_INTEGER l;
I_dxj_DPVoiceEvent *lpEvent = NULL;
l.QuadPart = 0;
lpPeer->m_pEventStream->Seek(l, STREAM_SEEK_SET, NULL);
DPF(1,"-----(VoiceClient) About to CoUnmarshal the interface... \n");
hr = CoUnmarshalInterface(lpPeer->m_pEventStream, IID_I_dxj_DPVoiceEvent, (void**)&lpEvent);
if (!lpEvent)
{
DPF(1,"-----(VoiceClient) CoUnmarshal Failed... \n");
InterlockedDecrement(&lpPeer->m_dwMsgCount);
return hr;
}
switch (dwMessageType)
{
case DVMSGID_LOCALHOSTSETUP:
{
DVMSG_LOCALHOSTSETUP *msg = (DVMSG_LOCALHOSTSETUP*)lpMessage;
DPF(1,"-----(VoiceClient) Receive LocalHostSetup Msg... \n");
msg->pvContext = lpvUserContext;
msg->pMessageHandler = VoiceMessageHandlerClient;
break;
}
case DVMSGID_SESSIONLOST:
{
DVMSG_SESSIONLOST *msg = (DVMSG_SESSIONLOST*)lpMessage;
DPF(1,"-----(VoiceClient) Receive SessionLost Msg... \n");
lpEvent->SessionLost(msg->hrResult);
DPF(1,"-----(VoiceClient) Returning from VB - SessionLost Msg... \n");
break;
}
case DVMSGID_HOSTMIGRATED:
{
DVMSG_HOSTMIGRATED *msg = (DVMSG_HOSTMIGRATED*)lpMessage;
I_dxj_DirectPlayVoiceServer *lpServer = NULL;
INTERNAL_CREATE_ADDRESS(_dxj_DirectPlayVoiceServer, msg->pdvServerInterface, &lpServer);
DPF(1,"-----(VoiceClient) Receive HostMigrated Msg... \n");
lpEvent->HostMigrated(msg->dvidNewHostID, lpServer);
DPF(1,"-----(VoiceClient) Returning from VB - HostMigrated Msg... \n");
break;
}
case DVMSGID_RECORDSTART:
{
DVMSG_RECORDSTART *pMsg = (DVMSG_RECORDSTART*)lpMessage;
DPF(1,"-----(VoiceClient) Receive RecordStart Msg... \n");
lpEvent->RecordStart(pMsg->dwPeakLevel);
DPF(1,"-----(VoiceClient) Returning from VB - RecordStart Msg... \n");
break;
}
case DVMSGID_RECORDSTOP:
{
DVMSG_RECORDSTOP *pMsg = (DVMSG_RECORDSTOP*)lpMessage;
DPF(1,"-----(VoiceClient) Receive RecordStop Msg... \n");
lpEvent->RecordStop(pMsg->dwPeakLevel);
DPF(1,"-----(VoiceClient) Returning from VB - RecordStop Msg... \n");
break;
}
case DVMSGID_PLAYERVOICESTART:
{
DVMSG_PLAYERVOICESTART *pMsg = (DVMSG_PLAYERVOICESTART*)lpMessage;
DPF(1,"-----(VoiceClient) Receive PlayerVoiceStart Msg... \n");
lpEvent->PlayerVoiceStart(pMsg->dvidSourcePlayerID);
DPF(1,"-----(VoiceClient) Returning from VB - PlayerVoiceStart Msg... \n");
break;
}
case DVMSGID_PLAYERVOICESTOP:
{
DVMSG_PLAYERVOICESTOP *pMsg = (DVMSG_PLAYERVOICESTOP*)lpMessage;
DPF(1,"-----(VoiceClient) Receive PlayerVoiceStop Msg... \n");
lpEvent->PlayerVoiceStop(pMsg->dvidSourcePlayerID);
DPF(1,"-----(VoiceClient) Returning from VB - PlayerVoiceStop Msg... \n");
break;
}
case DVMSGID_CONNECTRESULT:
{
DVMSG_CONNECTRESULT *msg = (DVMSG_CONNECTRESULT*)lpMessage;
DPF(1,"-----(VoiceClient) Receive ConnectResult Msg... \n");
lpEvent->ConnectResult(msg->hrResult);
DPF(1,"-----(VoiceClient) Returning from VB - ConnectResult Msg... \n");
break;
}
case DVMSGID_DISCONNECTRESULT:
{
DVMSG_DISCONNECTRESULT *pMsg = (DVMSG_DISCONNECTRESULT*)lpMessage;
DPF(1,"-----(VoiceClient) Receive DisconnectResult Msg... \n");
lpEvent->DisconnectResult(pMsg->hrResult);
DPF(1,"-----(VoiceClient) Returning from VB - DisconnectResult Msg... \n");
break;
}
case DVMSGID_INPUTLEVEL:
{
DVMSG_INPUTLEVEL *pMsg = (DVMSG_INPUTLEVEL*)lpMessage;
DPF(1,"-----(VoiceClient) Receive InputLevel Msg... \n");
lpEvent->InputLevel(pMsg->dwPeakLevel,pMsg->lRecordVolume);
DPF(1,"-----(VoiceClient) Returning from VB - InputLevel Msg... \n");
break;
}
case DVMSGID_OUTPUTLEVEL:
{
DVMSG_OUTPUTLEVEL *pMsg = (DVMSG_OUTPUTLEVEL*)lpMessage;
DPF(1,"-----(VoiceClient) Receive Output Level Msg... \n");
lpEvent->OutputLevel(pMsg->dwPeakLevel,pMsg->lOutputVolume);
DPF(1,"-----(VoiceClient) Returning from VB - Output Level Msg... \n");
break;
}
case DVMSGID_PLAYEROUTPUTLEVEL:
{
DVMSG_PLAYEROUTPUTLEVEL *pMsg = (DVMSG_PLAYEROUTPUTLEVEL*)lpMessage;
DPF(1,"-----(VoiceClient) Receive PlayerOutputLevel Msg... \n");
lpEvent->PlayerOutputLevel(pMsg->dvidSourcePlayerID,pMsg->dwPeakLevel);
DPF(1,"-----(VoiceClient) Returning from VB - PlayerOutputLevel Msg... \n");
break;
}
case DVMSGID_CREATEVOICEPLAYER:
{
DVMSG_CREATEVOICEPLAYER *pMsg = (DVMSG_CREATEVOICEPLAYER*)lpMessage;
DPF(1,"-----(VoiceClient) Receive CreateVoicePlayer Msg... \n");
lpEvent->CreateVoicePlayer(pMsg->dvidPlayer, pMsg->dwFlags);
DPF(1,"-----(VoiceClient) Returning from VB - CreateVoicePlayer Msg... \n");
break;
}
case DVMSGID_DELETEVOICEPLAYER:
{
DVMSG_DELETEVOICEPLAYER *pMsg = (DVMSG_DELETEVOICEPLAYER*)lpMessage;
DPF(1,"-----(VoiceClient) Receive DeleteVoicePlayer Msg... \n");
lpEvent->DeleteVoicePlayer(pMsg->dvidPlayer);
DPF(1,"-----(VoiceClient) Returning from VB - DeleteVoicePlayer Msg... \n");
break;
}
case DVMSGID_SETTARGETS:
DPF(1,"-----(VoiceClient) Receive SetTargets Msg... \n");
break;
}
DPF(1,"-----Leaving (VoiceClient) MessageHandler call...\n");
InterlockedDecrement(&lpPeer->m_dwMsgCount);
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::Initialize (
IUnknown *DplayObj,
long lFlags)
{
HRESULT hr;
IUnknown *lpDplay = NULL;
I_dxj_DirectPlayPeer *lpPeer = NULL;
I_dxj_DirectPlayClient *lpClient = NULL;
I_dxj_DirectPlayServer *lpServer = NULL;
__try {
DPF(1,"-----Entering (VoiceClient) Initialize call...\n");
// First we need to get our IUnknown pointer from whatever we pass in
hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayPeer, (void**)&lpPeer);
if (SUCCEEDED(hr))
{
lpPeer->InternalGetObject(&lpDplay);
SAFE_RELEASE(lpPeer);
}
else
{
hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayClient, (void**)&lpClient);
if (SUCCEEDED(hr))
{
lpClient->InternalGetObject(&lpDplay);
SAFE_RELEASE(lpClient);
}
else
{
hr = DplayObj->QueryInterface(IID_I_dxj_DirectPlayServer, (void**)&lpServer);
if (SUCCEEDED(hr))
{
lpServer->InternalGetObject(&lpDplay);
SAFE_RELEASE(lpServer);
}
}
}
if (!lpDplay)
return E_INVALIDARG;
if (!m_fInit)
{
if (FAILED( hr=m__dxj_DirectPlayVoiceClient->Initialize(lpDplay, &VoiceMessageHandlerClient,
this,0,(DWORD)lFlags)))
return hr;
m_fInit = TRUE;
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::Connect (
DVSOUNDDEVICECONFIG_CDESC *SoundDeviceConfig,
DVCLIENTCONFIG_CDESC *ClientConfig,
long lFlags)
{
HRESULT hr;
DVCLIENTCONFIG dvClient;
DVSOUNDDEVICECONFIG dvSound;
GUID guidPlayback;
GUID guidCapture;
LPDIRECTSOUND8 lpDSoundOut = NULL;
LPDIRECTSOUNDCAPTURE8 lpDSoundCaptureOut = NULL;
__try {
DPF(1,"-----Entering (VoiceClient) Connect call...\n");
//FlushBuffer(0);
//Set up the sound config
ZeroMemory ( &dvSound, sizeof(DVSOUNDDEVICECONFIG));
dvSound.dwSize = sizeof(DVSOUNDDEVICECONFIG);
dvSound.dwFlags = (DWORD)SoundDeviceConfig->lFlags;
//Set up the default playback device (or whatever they picked)
if (SoundDeviceConfig->guidPlaybackDevice == NULL)
dvSound.guidPlaybackDevice = DSDEVID_DefaultVoicePlayback;
else
{
hr = DPLAYBSTRtoGUID(&guidPlayback, SoundDeviceConfig->guidPlaybackDevice);
dvSound.guidPlaybackDevice = guidPlayback;
}
// Set up the default capture device (or whatever they picked)
if (SoundDeviceConfig->guidCaptureDevice == NULL)
dvSound.guidCaptureDevice = DSDEVID_DefaultVoiceCapture;
else
{
hr = DPLAYBSTRtoGUID(&guidCapture, SoundDeviceConfig->guidCaptureDevice);
dvSound.guidCaptureDevice = guidCapture;
}
// Is there a current Playback device?
if (m__dxj_DirectSound)
dvSound.lpdsPlaybackDevice = m__dxj_DirectSound;
else
dvSound.lpdsPlaybackDevice = NULL;
// Is there a current Capture device?
if (m__dxj_DirectSoundCapture)
dvSound.lpdsCaptureDevice = m__dxj_DirectSoundCapture;
else
dvSound.lpdsCaptureDevice = NULL;
dvSound.lpdsPlaybackDevice = lpDSoundOut;
dvSound.lpdsCaptureDevice = lpDSoundCaptureOut;
dvSound.hwndAppWindow = (HWND)SoundDeviceConfig->hwndAppWindow;
if (SoundDeviceConfig->MainSoundBuffer)
{
DO_GETOBJECT_NOTNULL( LPDIRECTSOUNDBUFFER8, lpDSoundBuffer, SoundDeviceConfig->MainSoundBuffer);
dvSound.lpdsMainBuffer = lpDSoundBuffer;
dvSound.dwMainBufferFlags = SoundDeviceConfig->lMainBufferFlags;
dvSound.dwMainBufferPriority = SoundDeviceConfig->lMainBufferPriority;
}
//Set up the client config
ZeroMemory ( &dvClient, sizeof(DVCLIENTCONFIG) );
dvClient.dwSize = sizeof(DVCLIENTCONFIG);
dvClient.dwFlags = ClientConfig->lFlags;
dvClient.lRecordVolume = ClientConfig->lRecordVolume;
dvClient.lPlaybackVolume = ClientConfig->lPlaybackVolume;
dvClient.dwThreshold = ClientConfig->lThreshold;
dvClient.dwBufferQuality = ClientConfig->lBufferQuality;
dvClient.dwBufferAggressiveness = ClientConfig->lBufferAggressiveness;
dvClient.dwNotifyPeriod = ClientConfig->lNotifyPeriod;
if (FAILED ( hr = m__dxj_DirectPlayVoiceClient->Connect(&dvSound, &dvClient, (DWORD)lFlags)))
return hr;
//Now set the devices that were used.
m__dxj_DirectSound = lpDSoundOut;
m__dxj_DirectSoundCapture = lpDSoundCaptureOut;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::Disconnect (
long lFlags)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (VoiceClient) Disconnect call...\n");
FlushBuffer(0);
if (FAILED (hr = m__dxj_DirectPlayVoiceClient->Disconnect((DWORD)lFlags)))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetSessionDesc (
DVSESSIONDESC_CDESC *SessionDesc)
{
HRESULT hr;
DVSESSIONDESC dvSession;
__try {
DPF(1,"-----Entering (VoiceClient) GetSessionDesc call...\n");
//FlushBuffer(0);
dvSession.dwSize = sizeof(DVSESSIONDESC);
//Now get the buffer
if ( FAILED(hr = m__dxj_DirectPlayVoiceClient->GetSessionDesc(&dvSession)))
return hr;
//Cast into return buffer
SessionDesc->lFlags = (long)dvSession.dwFlags;
SessionDesc->lSessionType = (long)dvSession.dwSessionType;
SessionDesc->guidCT = GUIDtoBSTR(&dvSession.guidCT);
SessionDesc->lBufferQuality = (long)dvSession.dwBufferQuality;
SessionDesc->lBufferAggressiveness = (long)dvSession.dwBufferAggressiveness;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetClientConfig (
DVCLIENTCONFIG_CDESC *ClientConfig)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (VoiceClient) GetClientConfig call...\n");
//FlushBuffer(0);
ClientConfig->lSize = sizeof(DVCLIENTCONFIG);
if (FAILED ( hr = m__dxj_DirectPlayVoiceClient->GetClientConfig((DVCLIENTCONFIG*)ClientConfig)))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::SetClientConfig (
DVCLIENTCONFIG_CDESC *ClientConfig)
{
HRESULT hr;
DVCLIENTCONFIG dvClient;
__try {
DPF(1,"-----Entering (VoiceClient) SetClientConfig call...\n");
//FlushBuffer(0);
ZeroMemory ( &dvClient, sizeof(DVCLIENTCONFIG) );
// Fill our copy of DVCLIENTCONFIG
dvClient.dwSize = sizeof(DVCLIENTCONFIG);
dvClient.dwFlags = ClientConfig->lFlags;
dvClient.lRecordVolume = ClientConfig->lRecordVolume;
dvClient.lPlaybackVolume = ClientConfig->lPlaybackVolume;
dvClient.dwThreshold = ClientConfig->lThreshold;
dvClient.dwBufferQuality = ClientConfig->lBufferQuality;
dvClient.dwBufferAggressiveness = ClientConfig->lBufferAggressiveness;
dvClient.dwNotifyPeriod = ClientConfig->lNotifyPeriod;
if (FAILED ( hr = m__dxj_DirectPlayVoiceClient->SetClientConfig(&dvClient)))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetCaps (
DVCAPS_CDESC *Caps)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (VoiceClient) GetCaps call...\n");
//FlushBuffer(0);
Caps->lSize = sizeof(DVCAPS);
if (FAILED ( hr = m__dxj_DirectPlayVoiceClient->GetCaps((DVCAPS*)Caps)))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetCompressionTypeCount (
long *retval)
{
HRESULT hr;
DWORD dwSize = 0;
DWORD dwNumElements = 0;
__try {
DPF(1,"-----Entering (VoiceClient) GetCompressionTypeCount call...\n");
//FlushBuffer(0);
hr = m__dxj_DirectPlayVoiceClient->GetCompressionTypes(NULL, &dwSize, &dwNumElements ,0);
if ( hr != DVERR_BUFFERTOOSMALL && FAILED(hr) ) //We didn't expect this error
return hr;
*retval = (long)dwNumElements;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetCompressionType (
long lIndex,
DVCOMPRESSIONINFO_CDESC *Data,
long lFlags)
{
HRESULT hr;
LPBYTE pBuffer = NULL;
DWORD dwSize = 0;
DWORD dwNumElements = 0;
LPDVCOMPRESSIONINFO pdvCompressionInfo;
LPGUID pGuid;
__try {
DPF(1,"-----Entering (VoiceClient) GetCompressionTypes call...\n");
//FlushBuffer(0);
hr = m__dxj_DirectPlayVoiceClient->GetCompressionTypes(pBuffer, &dwSize, &dwNumElements ,0);
if ( hr != DVERR_BUFFERTOOSMALL && FAILED(hr) ) //We didn't expect this error
return hr;
pBuffer = new BYTE[dwSize];
if (!pBuffer)
return E_OUTOFMEMORY;
if ( FAILED ( hr = m__dxj_DirectPlayVoiceClient->GetCompressionTypes(pBuffer, &dwSize, &dwNumElements, (DWORD)lFlags)))
return hr;
if (lIndex > (long)dwNumElements)
return DVERR_INVALIDPARAM;
pdvCompressionInfo = (LPDVCOMPRESSIONINFO) pBuffer;
pGuid = new GUID;
if (!pGuid)
return E_OUTOFMEMORY;
// Ok, fill up our struct
ZeroMemory(Data, sizeof(DVCOMPRESSIONINFO_CDESC));
Data->lSize = sizeof(DVCOMPRESSIONINFO_CDESC);
Data->lFlags = pdvCompressionInfo[lIndex-1].dwFlags;
Data->lMaxBitsPerSecond = pdvCompressionInfo[lIndex-1].dwMaxBitsPerSecond;
Data->strDescription = SysAllocString(pdvCompressionInfo[lIndex-1].lpszDescription);
Data->strName = SysAllocString(pdvCompressionInfo[lIndex-1].lpszName);
(*pGuid) = pdvCompressionInfo[lIndex-1].guidType;
Data->guidType = GUIDtoBSTR(pGuid);
SAFE_DELETE(pGuid);
SAFE_DELETE(pBuffer);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::SetTransmitTargets (
SAFEARRAY **playerIDs,
long lFlags)
{
HRESULT hr;
DWORD dwNumTarget = ((SAFEARRAY*)*playerIDs)->rgsabound[0].cElements;
__try {
DPF(1,"-----Entering (VoiceClient) SetTransmitTargets call...\n");
//FlushBuffer(0);
if (FAILED( hr = m__dxj_DirectPlayVoiceClient->SetTransmitTargets((DVID*)(((SAFEARRAY*)*playerIDs)->pvData),
dwNumTarget, (DWORD) lFlags )))
return hr;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetTransmitTargets (
long lFlags,
SAFEARRAY **ret)
{
HRESULT hr;
DVID *dwPlayers = NULL;
DWORD dwNumPlayers=0;
SAFEARRAY *lpData = NULL;
SAFEARRAYBOUND rgsabound[1];
BYTE *lpByte = NULL;
__try {
DPF(1,"-----Entering (VoiceClient) GetTransmitTargets call...\n");
//FlushBuffer(0);
hr =m__dxj_DirectPlayVoiceClient->GetTransmitTargets(NULL, &dwNumPlayers, (DWORD) lFlags );
if (FAILED(hr) && ( hr != DVERR_BUFFERTOOSMALL))
return hr;
dwPlayers = (DVID*)new BYTE[sizeof(DVID) * dwNumPlayers];
if (!dwPlayers)
return E_OUTOFMEMORY;
if (FAILED( hr = m__dxj_DirectPlayVoiceClient->GetTransmitTargets(dwPlayers, &dwNumPlayers, (DWORD) lFlags )))
return hr;
if (dwNumPlayers)
{
// Now let's create a safearray to pass back
rgsabound[0].lLbound = 0;
rgsabound[0].cElements = dwNumPlayers;
lpData = SafeArrayCreate(VT_UI4, 1, rgsabound);
memcpy(lpData->pvData,dwPlayers,sizeof(DVID) * dwNumPlayers);
}
*ret = lpData;
SAFE_DELETE(dwPlayers);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::SetCurrentSoundDevices (
I_dxj_DirectSound *DirectSoundObj,
I_dxj_DirectSoundCapture *DirectCaptureObj)
{
__try {
DPF(1,"-----Entering (VoiceClient) SetCurrentSoundDevices call...\n");
//FlushBuffer(0);
DO_GETOBJECT_NOTNULL( LPDIRECTSOUND8, lpSound, DirectSoundObj);
DO_GETOBJECT_NOTNULL( LPDIRECTSOUNDCAPTURE8, lpSoundCapture, DirectCaptureObj);
m__dxj_DirectSound = lpSound;
m__dxj_DirectSoundCapture = lpSoundCapture;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetSoundDevices (
I_dxj_DirectSound *DirectSoundObj,
I_dxj_DirectSoundCapture *DirectCaptureObj)
{
__try {
DPF(1,"-----Entering (VoiceClient) GetSoundDevices call...\n");
//FlushBuffer(0);
if (m__dxj_DirectSound)
INTERNAL_CREATE_NOADDREF(_dxj_DirectSound,m__dxj_DirectSound,&DirectSoundObj);
if (m__dxj_DirectSoundCapture)
INTERNAL_CREATE_NOADDREF(_dxj_DirectSoundCapture ,m__dxj_DirectSoundCapture,&DirectCaptureObj);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::Create3DSoundBuffer (
long playerID,
I_dxj_DirectSoundBuffer *Buffer,
long lPriority,
long lFlags,
I_dxj_DirectSound3dBuffer **UserBuffer)
{
HRESULT hr;
IDirectSound3DBuffer *lpDSound3DBuffer = NULL;
__try {
DPF(1,"-----Entering (VoiceClient) Create3DSoundBuffer call...\n");
//FlushBuffer(0);
if (Buffer)
{
DO_GETOBJECT_NOTNULL( LPDIRECTSOUNDBUFFER8, lpDSoundBuffer, Buffer);
//First let's go ahead and get the real DirectSoundBuffer
if ( FAILED ( hr = m__dxj_DirectPlayVoiceClient->Create3DSoundBuffer(
(DVID)playerID, lpDSoundBuffer, (DWORD)lPriority, (DWORD) lFlags, &lpDSound3DBuffer)))
return hr;
}
else
{
//First let's go ahead and get the real DirectSoundBuffer
if ( FAILED ( hr = m__dxj_DirectPlayVoiceClient->Create3DSoundBuffer(
(DVID)playerID, NULL, 0, 0, &lpDSound3DBuffer)))
return hr;
}
//We need to do an AddRef() on this buffer so when we release it, it will go away
lpDSound3DBuffer->AddRef();
// Now let's get a I_dxj_DirectSound3dBuffer to pass back..
INTERNAL_CREATE_ADDRESS(_dxj_DirectSound3dBuffer,lpDSound3DBuffer,UserBuffer);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::Delete3DSoundBuffer (
long playerID,
I_dxj_DirectSound3dBuffer *UserBuffer)
{
HRESULT hr;
__try {
DPF(1,"-----Entering (VoiceClient) Delete3DSoundBuffer call...\n");
//FlushBuffer(0);
DO_GETOBJECT_NOTNULL( LPDIRECTSOUND3DBUFFER, lpBuffer, UserBuffer);
DPF(1,"-----Calling Delete3DSoundBuffer on core obj...\n");
if (FAILED( hr=m__dxj_DirectPlayVoiceClient->Delete3DSoundBuffer((DVID)playerID, &lpBuffer)))
return hr;
/*int i = UserBuffer->AddRef();
DPF1(1,"-----New Ref: %d...\n",i);*/
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
DPF(1,"-----Leaving (VoiceClient) Delete3DSoundBuffer call (Exception Handler)...\n");
return E_FAIL;
}
DPF(1,"-----Leaving (VoiceClient) Delete3DSoundBuffer call (No error)...\n");
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::GetSoundDeviceConfig(DVSOUNDDEVICECONFIG_CDESC *SoundDeviceConfig)
{
HRESULT hr;
DWORD dwSize = 0;
DVSOUNDDEVICECONFIG *pdvConfig = NULL;
DPF(1,"-----Entering (VoiceClient) GetSoundDeviceConfig call...\n");
__try {
//FlushBuffer(0);
hr = m__dxj_DirectPlayVoiceClient->GetSoundDeviceConfig(NULL, &dwSize);
if ( hr != DVERR_BUFFERTOOSMALL && FAILED(hr) ) //We didn't expect this error
return hr;
pdvConfig = (DVSOUNDDEVICECONFIG*) new BYTE[dwSize];
if (!pdvConfig)
return E_OUTOFMEMORY;
pdvConfig->dwSize = sizeof(DVSOUNDDEVICECONFIG);
hr = m__dxj_DirectPlayVoiceClient->GetSoundDeviceConfig(pdvConfig, &dwSize);
if ( FAILED(hr) ) //We didn't expect this error
return hr;
SoundDeviceConfig->lSize = (long)pdvConfig->dwSize;
SoundDeviceConfig->lFlags = (long)pdvConfig->dwFlags;
#ifdef _WIN64
SoundDeviceConfig->hwndAppWindow = pdvConfig->hwndAppWindow;
#else
SoundDeviceConfig->hwndAppWindow = (long)pdvConfig->hwndAppWindow;
#endif
SoundDeviceConfig->guidPlaybackDevice = GUIDtoBSTR(&pdvConfig->guidPlaybackDevice);
SoundDeviceConfig->guidCaptureDevice = GUIDtoBSTR(&pdvConfig->guidCaptureDevice);
SAFE_DELETE(pdvConfig);
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
return E_FAIL;
}
return S_OK;
}
STDMETHODIMP C_dxj_DirectPlayVoiceClientObject::StartClientNotification(I_dxj_DPVoiceEvent *event)
{
HRESULT hr=S_OK;
LPSTREAM pStm=NULL;
IUnknown *pUnk=NULL;
DPF(1,"-----Entering (VoiceClient) StartClientNotification call...\n");
if (!event) return E_INVALIDARG;
SAFE_RELEASE(m_pEventStream);
// Create a global stream. The stream needs to be global so we can
// marshal once, and unmarshal as many times as necessary
hr = CreateStreamOnHGlobal(NULL, TRUE, &pStm);
if FAILED(hr) return hr;
// Now we can marshal our IUnknown interface. We use MSHLFLAGS_TABLEWEAK
// so we can unmarshal any number of times
hr = CoMarshalInterface(pStm, IID_I_dxj_DPVoiceEvent, event, MSHCTX_INPROC, NULL, MSHLFLAGS_TABLEWEAK);
if FAILED(hr) return hr;
// Now we need to set the seek location of the stream to the beginning
LARGE_INTEGER l;
l.QuadPart = 0;
pStm->Seek(l, STREAM_SEEK_SET, NULL);
m_pEventStream=pStm;
m_fHandleVoiceClientEvents = TRUE;
return hr;
}
HRESULT C_dxj_DirectPlayVoiceClientObject::UnRegisterMessageHandler()
{
DPF(1,"-----Entering (VoiceClient) UnregisterMessageHandler call...\n");
m_fHandleVoiceClientEvents = FALSE;
FlushBuffer(0);
return S_OK;
}
HRESULT C_dxj_DirectPlayVoiceClientObject::FlushBuffer(LONG dwNumMessagesLeft)
{
DWORD dwTime = GetTickCount();
DPF(1,"-----Entering (VoiceClient) FlushBuffer call...\n");
//Clear out the messages currently waiting
//Clear out the messages currently waiting
BOOL bGotMsg = FALSE;
BOOL bWait = FALSE;
int i=0;
MSG msg;
HRESULT hr = S_OK;
msg.message = WM_NULL;
while ((WM_QUIT != msg.message) && (m_dwMsgCount > dwNumMessagesLeft))
{
bGotMsg = PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE);
i++;
if (GetTickCount() - dwTime > 5000)
{
// Don't let FlushBuffer wait more than 5 seconds
DPF1(1,"-----Leaving (VoiceClient) FlushBuffer call (All messages *not* flushed - %d remained)...\n", m_dwMsgCount);
return S_OK;
}
if (bGotMsg)
{
TranslateMessage( &msg );
DispatchMessage( &msg );
}
bGotMsg = FALSE;
Sleep(0);
}
DPF(1,"-----Leaving (VoiceClient) FlushBuffer call (All messages flushed)...\n");
return S_OK;
}
DWORD WINAPI ReleaseVoiceClientThreadProc(void* lpParam)
{
// User context for the message handler is a pointer to our class module.
LPDIRECTPLAYVOICECLIENT lpPeer = (LPDIRECTPLAYVOICECLIENT)lpParam;
SAFE_RELEASE(lpPeer);
CloseHandle(GetCurrentThread());
return 0;
}