Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1998
//
// File: dsound3dlistener.h
//
//--------------------------------------------------------------------------
// dSound3DListener.h : Declaration of the C_dxj_DirectSound3dListenerObject
// DHF_DS entire file
#include "resource.h" // main symbols
#define typedef__dxj_DirectSound3dListener LPDIRECTSOUND3DLISTENER8
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_DirectSound3dListenerObject :
public I_dxj_DirectSound3dListener,
//public CComCoClass<C_dxj_DirectSound3dListenerObject, &CLSID__dxj_DirectSound3dListener>,
public CComObjectRoot
{
public:
C_dxj_DirectSound3dListenerObject() ;
virtual ~C_dxj_DirectSound3dListenerObject() ;
BEGIN_COM_MAP(C_dxj_DirectSound3dListenerObject)
COM_INTERFACE_ENTRY(I_dxj_DirectSound3dListener)
END_COM_MAP()
//y DECLARE_REGISTRY(CLSID__dxj_DirectSound3dListener, "DIRECT.DirectSound3dListener.3", "DIRECT.DirectSound3dListener.3", IDS_DSOUND3DLISTENER_DESC, THREADFLAGS_BOTH)
DECLARE_AGGREGATABLE(C_dxj_DirectSound3dListenerObject)
// I_dxj_DirectSound3dListener
public:
/*** IDirectSound3D methods ***/
//
//updated
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject(
/* [in] */ IUnknown __RPC_FAR *lpdd) ;
/* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject(
/* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd) ;
HRESULT STDMETHODCALLTYPE getAllParameters(
/* [out][in] */ DS3DLISTENER_CDESC __RPC_FAR *listener) ;
HRESULT STDMETHODCALLTYPE getDistanceFactor(
/* [retval][out] */ float __RPC_FAR *distanceFactor) ;
HRESULT STDMETHODCALLTYPE getDopplerFactor(
/* [retval][out] */ float __RPC_FAR *dopplerFactor) ;
HRESULT STDMETHODCALLTYPE getOrientation(
/* [out][in] */ D3DVECTOR_CDESC __RPC_FAR *orientFront,
/* [out][in] */ D3DVECTOR_CDESC __RPC_FAR *orientTop) ;
HRESULT STDMETHODCALLTYPE getPosition(
/* [out] */ D3DVECTOR_CDESC __RPC_FAR *position) ;
HRESULT STDMETHODCALLTYPE getRolloffFactor(
/* [retval][out] */ float __RPC_FAR *rolloffFactor) ;
HRESULT STDMETHODCALLTYPE getVelocity(
/* [retval][out] */ D3DVECTOR_CDESC __RPC_FAR *velocity) ;
HRESULT STDMETHODCALLTYPE setAllParameters(
/* [in] */ DS3DLISTENER_CDESC __RPC_FAR *listener,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setDistanceFactor(
/* [in] */ float distanceFactor,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setDopplerFactor(
/* [in] */ float dopplerFactor,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setOrientation(
/* [in] */ float xFront,
/* [in] */ float yFront,
/* [in] */ float zFront,
/* [in] */ float xTop,
/* [in] */ float yTop,
/* [in] */ float zTop,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setPosition(
/* [in] */ float x,
/* [in] */ float y,
/* [in] */ float z,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setRolloffFactor(
/* [in] */ float rolloffFactor,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE setVelocity(
/* [in] */ float x,
/* [in] */ float y,
/* [in] */ float z,
/* [in] */ long applyFlag) ;
HRESULT STDMETHODCALLTYPE commitDeferredSettings( void) ;
HRESULT STDMETHODCALLTYPE getDirectSoundBuffer(
/* [retval][out] */ I_dxj_DirectSoundPrimaryBuffer __RPC_FAR *__RPC_FAR *retVal) ;
private:
DECL_VARIABLE(_dxj_DirectSound3dListener);
public:
DX3J_GLOBAL_LINKS( _dxj_DirectSound3dListener )
};