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61 lines
1.2 KiB
61 lines
1.2 KiB
#
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# Create an MCI handler DLL
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#
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TARGETNAME=mciavi32
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TARGETPATH=obj
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TARGETTYPE=DYNLINK
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UMTYPE=windows
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DLLDEF=mciavi32.def
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USE_NTDLL=1
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C_DEFINES=-DUNICODE -DVFW -DINC_OLE2 -DSTEALWAVE -DREMOTESTEAL
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# Define libs we need and where to find them
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TARGETLIBS=$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\winmm.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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..\video\$(O)\msvfw32.lib
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INCLUDES=..\inc;.\res\usa;..\..\verinfo\usa;..\..\inc;..\video
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SOURCES=avidraw.c \
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aviplay.c \
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avisound.c \
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avitask.c \
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aviopen.c \
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common.c \
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config.c \
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device.c \
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drvproc.c \
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graphic.c \
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window.c \
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fullproc.c \
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aviread.c \
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drawproc.c \
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profile.c \
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mciavi.rc
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#### avirle.c \
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# Set \
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### DLLENTRY=DllInstanceInit
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DLLBASE=0x1c000000
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MISCFILES=vfw16\msvideo.dll \
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vfw16\mciavi.drv \
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vfw16\mciseq.drv \
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vfw16\mciwave.drv \
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vfw16\avifile.dll \
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vfw16\avicap.dll \
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..\clock.avi
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NTTARGETFILE1=$(O)\vfw32.lib
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PASS1_PUBLISH= \
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{$(O)\vfw32.lib=$(SDK_LIB_PATH)\vfw32.lib}
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