Leaked source code of windows server 2003
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47 lines
1.3 KiB

// Copyright (c) 1992 Microsoft Corporation
/* list.h */
#define MAXLISTS 500
// this means that total of all seqs and tracks <= 500
#define NULLLIST ((DWORD)-1)
typedef DWORD ListHandle;
typedef struct Node
{
struct Node *next; // ptr to next element in list
HLOCAL handle; // handle to self
BYTE data[]; // where the data goes
} Node;
// below: size of stuff preceeding data in "Node" structure (for mem alloc)
#define NODEHDRSIZE sizeof(Node)
typedef struct l
{
DWORD nodeSize;
BOOL fLocked;
Node *firstNode;
} List;
PUBLIC ListHandle FAR PASCAL List_Create(DWORD nodeSize, DWORD flags);
PUBLIC NPSTR FAR PASCAL List_Allocate(ListHandle lh);
PUBLIC void FAR PASCAL List_Deallocate(ListHandle lh, NPSTR node);
PUBLIC VOID FAR PASCAL List_Destroy(ListHandle lh);
PUBLIC VOID FAR PASCAL List_Attach_Tail(ListHandle lh, NPSTR node);
PUBLIC NPSTR FAR PASCAL List_Get_First(ListHandle lh);
PUBLIC NPSTR FAR PASCAL List_Get_Next(ListHandle lh, VOID* node);
#ifdef DEBUG
PUBLIC VOID FAR PASCAL List_Lock(ListHandle lh);
PUBLIC VOID FAR PASCAL List_Unlock(ListHandle lh);
#else
#define List_Lock(lh)
#define List_Unlock(lh)
#endif