Leaked source code of windows server 2003
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#ifndef __glucoveandtiler_h
#define __glucoveandtiler_h
/**************************************************************************
* *
* Copyright (C) 1992, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*
* coveandtiler.h - $Revision: 1.1 $
*/
#include "trimregi.h"
class Backend;
class TrimVertex;
class GridVertex;
class GridTrimVertex;
class CoveAndTiler : virtual public TrimRegion {
public:
CoveAndTiler( Backend& );
~CoveAndTiler( void );
void coveAndTile( void );
private:
Backend& backend;
static const int MAXSTRIPSIZE;
void tile( long, long, long );
void coveLowerLeft( void );
void coveLowerRight( void );
void coveUpperLeft( void );
void coveUpperRight( void );
void coveUpperLeftNoGrid( TrimVertex * );
void coveUpperRightNoGrid( TrimVertex * );
void coveLowerLeftNoGrid( TrimVertex * );
void coveLowerRightNoGrid( TrimVertex * );
void coveLL( void );
void coveLR( void );
void coveUL( void );
void coveUR( void );
inline void output( GridTrimVertex& );
inline void output( GridVertex& );
inline void output( TrimVertex* );
};
#endif /* __glucoveandtiler_h */