Leaked source code of windows server 2003
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#ifndef __glumaplist_h_
#define __glumaplist_h_
/**************************************************************************
* *
* Copyright (C) 1992, Silicon Graphics, Inc. *
* *
* These coded instructions, statements, and computer programs contain *
* unpublished proprietary information of Silicon Graphics, Inc., and *
* are protected by Federal copyright law. They may not be disclosed *
* to third parties or copied or duplicated in any form, in whole or *
* in part, without the prior written consent of Silicon Graphics, Inc. *
* *
**************************************************************************/
/*
* maplist.h - $Revision: 1.4 $
*/
#include "types.h"
#include "defines.h"
#include "bufpool.h"
class Backend;
class Mapdesc;
class Maplist {
public:
Maplist( Backend & );
void define( long, int, int );
inline void undefine( long );
inline int isMap( long );
void initialize( void );
Mapdesc * find( long );
Mapdesc * locate( long );
private:
Pool mapdescPool;
Mapdesc * maps;
Mapdesc ** lastmap;
Backend & backend;
void add( long, int, int );
void remove( Mapdesc * );
void freeMaps( void );
};
inline int
Maplist::isMap( long type )
{
return (locate( type ) ? 1 : 0);
}
inline void
Maplist::undefine( long type )
{
Mapdesc *m = locate( type );
assert( m != 0 );
remove( m );
}
#endif /* __glumaplist_h_ */