Leaked source code of windows server 2003
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169 lines
4.7 KiB

`begindoc'
#
# D3DX Error Strings
#
# Adapted to m4 from Microsoft Message Compiler (.mc file) format.
#
# Prototype (aligned left, with no indent):
#
# ErrorBlock(MessageId,Severity,Facility,Language,
# SymbolicName,
# ErrorString)dnl
#
# Formatting Rules:
# - Leave MessageId blank to increment from last MessageId value.
# - Language field is ignored.
# - The trailing dnl prevents wasting a blank lines in the output.
# - Only leave one blank line between ErrorBlocks.
# - No spaces between parameters or at beginning/end of parameter list.
# - No carriage returns in the parameter list,
# except after a "," character.
# - Leave a couple of extra carriage returns at the end of the file.
#
`enddoc'
ErrorBlock(3000,Error,FACILITY_D3DX,English,
D3DXERR_NOMEMORY,
Out of memory.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NULLPOINTER,
A NULL pointer was passed as a parameter.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_INVALIDD3DXDEVICEINDEX,
The Device Index passed in is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NODIRECTDRAWAVAILABLE,
DirectDraw has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NODIRECT3DAVAILABLE,
Direct3D has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NODIRECT3DDEVICEAVAILABLE,
Direct3D device has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOPRIMARYAVAILABLE,
Primary surface has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOZBUFFERAVAILABLE,
Z buffer has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOBACKBUFFERAVAILABLE,
Backbuffer has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_COULDNTUPDATECAPS,
Failed to update caps database after changing display mode.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOZBUFFER,
Could not create Z buffer.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_INVALIDMODE,
Display mode is not valid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_INVALIDPARAMETER,
One or more of the parameters passed is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_INITFAILED,
D3DX failed to initialize itself.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_STARTUPFAILED,
D3DX failed to start up.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_D3DXNOTSTARTEDYET,
D3DXInitialize() must be called first.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOTINITIALIZED,
D3DX is not initialized yet.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_FAILEDDRAWTEXT,
Failed to render text to the surface.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_BADD3DXCONTEXT,
Bad D3DX context.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_CAPSNOTSUPPORTED,
The requested device capabilities are not supported.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_UNSUPPORTEDFILEFORMAT,
The image file format is unrecognized.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_IFLERROR,
The image file loading library error.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_FAILEDGETCAPS,
Could not obtain device caps.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_CANNOTRESIZEFULLSCREEN,
Resize does not work for full-screen.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_CANNOTRESIZENONWINDOWED,
Resize does not work for non-windowed contexts.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_FRONTBUFFERALREADYEXISTS,
Front buffer already exists.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_FULLSCREENPRIMARYEXISTS,
The app is using the primary in full-screen mode.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_GETDCFAILED,
Could not get device context.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_BITBLTFAILED,
Could not bitBlt.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOTEXTURE,
There is no surface backing up this texture.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_MIPLEVELABSENT,
There is no such miplevel for this surface.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_SURFACENOTPALETTED,
The surface is not paletted.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_ENUMFORMATSFAILED,
An error occured while enumerating surface formats.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_COLORDEPTHTOOLOW,
D3DX only supports color depths of 16 bit or greater.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_INVALIDFILEFORMAT,
The file format is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English,
D3DXERR_NOMATCHFOUND,
No suitable match found.)dnl