Leaked source code of windows server 2003
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/*++
Copyright (c) 1992-1996 Microsoft Corporation
Module Name:
timer.c
Abstract:
This file contains the code to manipulate timers.
Author:
Jameel Hyder ([email protected]) July 1996
Environment:
Kernel mode
Revision History:
--*/
#include <precomp.h>
#define _FILENUM_ FILENUM_TIMER
VOID
ArpSTimerEnqueue(
IN PINTF pIntF,
IN PTIMER pTimer
)
/*++
Routine Description:
The timer events are maintained as a list which the timer thread wakes up,
it looks at every timer tick. The list is maintained in such a way that
only the head of the list needs to be updated every tick i.e. the entire
list is never scanned. The way this is achieved is by keeping delta times
relative to the previous entry.
Every timer tick, the relative time at the head of the list is decremented.
When that goes to ZERO, the head of the list is unlinked and dispatched.
To give an example, we have the following events queued at time slots
X Schedule A after 10 ticks.
X+3 Schedule B after 5 ticks.
X+5 Schedule C after 4 ticks.
X+8 Schedule D after 6 ticks.
So A will schedule at X+10, B at X+8 (X+3+5), C at X+9 (X+5+4) and
D at X+14 (X+8+6).
The above example covers all the situations.
- NULL List.
- Inserting at head of list.
- Inserting in the middle of the list.
- Appending to the list tail.
The list will look as follows.
BEFORE AFTER
------ -----
X Head -->| Head -> A(10) ->|
A(10)
X+3 Head -> A(7) ->| Head -> B(5) -> A(2) ->|
B(5)
X+5 Head -> B(3) -> A(2) ->| Head -> B(3) -> C(1) -> A(1) ->|
C(4)
X+8 Head -> C(1) -> A(1) ->| Head -> C(1) -> A(1) -> D(4) ->|
D(6)
The granularity is one tick. THIS MUST BE CALLED WITH THE TIMER LOCK HELD.
Arguments:
Return Value:
--*/
{
PTIMER pList, *ppList;
USHORT DeltaTime = pTimer->AbsTime;
#if DBG
if (pTimer->Routine == (TIMER_ROUTINE)NULL)
{
DBGPRINT(DBG_LEVEL_ERROR,
("TimerEnqueue: pIntF %x, pTimer %x, NULL Routine!\n",
pIntF, pTimer));
DbgBreakPoint();
}
#endif // DBG
DBGPRINT(DBG_LEVEL_INFO,
("ArpSTimerEnqueue: Entered for pTimer %lx\n", pTimer));
// The DeltaTime is adjusted in every pass of the loop to reflect the
// time after the previous entry that the new entry will schedule.
for (ppList = &pIntF->ArpTimer;
(pList = *ppList) != NULL;
ppList = &pList->Next)
{
if (DeltaTime <= pList->RelDelta)
{
pList->RelDelta -= DeltaTime;
break;
}
DeltaTime -= pList->RelDelta;
}
// Link this in the chain
pTimer->RelDelta = DeltaTime;
pTimer->Next = pList;
pTimer->Prev = ppList;
*ppList = pTimer;
if (pList != NULL)
{
pList->Prev = &pTimer->Next;
}
}
VOID
ArpSTimerCancel(
IN PTIMER pTimer
)
/*++
Routine Description:
Cancel a previously queued timer. Called with the ArpCache mutex held.
Arguments:
Return Value:
--*/
{
DBGPRINT(DBG_LEVEL_INFO,
("ArpSTimerCancel: Entered for pTimer %lx\n", pTimer));
//
// Unlink it from the list adjusting relative deltas carefully
//
if (pTimer->Next != NULL)
{
pTimer->Next->RelDelta += pTimer->RelDelta;
pTimer->Next->Prev = pTimer->Prev;
}
*(pTimer->Prev) = pTimer->Next;
}
VOID
ArpSTimerThread(
IN PVOID Context
)
/*++
Routine Description:
Handle timer events here.
Arguments:
None
Return Value:
None
--*/
{
PINTF pIntF = (PINTF)Context;
NTSTATUS Status;
LARGE_INTEGER TimeOut;
PTIMER pTimer;
BOOLEAN ReQueue;
ARPS_PAGED_CODE( );
DBGPRINT(DBG_LEVEL_INFO,
("ArpSTimerThread: Came to life\n"));
TimeOut.QuadPart = TIMER_TICK;
do
{
WAIT_FOR_OBJECT(Status, &pIntF->TimerThreadEvent, &TimeOut);
if (Status == STATUS_SUCCESS)
{
//
// Signalled to quit, do so.
//
break;
}
WAIT_FOR_OBJECT(Status, &pIntF->ArpCacheMutex, NULL);
if ((pTimer = pIntF->ArpTimer) != NULL)
{
//
// Careful here. If two timers fire together - let them !!
//
if (pTimer->RelDelta != 0)
pTimer->RelDelta --;
if (pTimer->RelDelta == 0)
{
pIntF->ArpTimer = pTimer->Next;
if (pIntF->ArpTimer != NULL)
{
pIntF->ArpTimer->Prev = &pIntF->ArpTimer;
}
ReQueue = (*pTimer->Routine)(pIntF, pTimer, FALSE);
if (ReQueue)
{
ArpSTimerEnqueue(pIntF, pTimer);
}
}
}
RELEASE_MUTEX(&pIntF->ArpCacheMutex);
} while (TRUE);
DBGPRINT(DBG_LEVEL_INFO,
("ArpSTimerThread: terminating\n"));
//
// Now fire all queued timers
//
WAIT_FOR_OBJECT(Status, &pIntF->ArpCacheMutex, NULL);
for (pTimer = pIntF->ArpTimer;
pTimer != NULL;
pTimer = pIntF->ArpTimer)
{
pIntF->ArpTimer = pTimer->Next;
ReQueue = (*pTimer->Routine)(pIntF, pTimer, TRUE);
ASSERT(ReQueue == FALSE);
}
RELEASE_MUTEX(&pIntF->ArpCacheMutex);
DBGPRINT(DBG_LEVEL_INFO,
("ArpSTimerThread: terminated\n"));
//
// Finally dereference the IntF
//
ArpSDereferenceIntF(pIntF);
}