Leaked source code of windows server 2003
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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992-2001.
//
// File: DLLMAIN . C P P
//
// Contents: Main entry points into the DLL
//
// Notes:
//
//----------------------------------------------------------------------------
#include <windows.h>
#include <shellapi.h>
#include <shlobj.h>
#include <atlbase.h>
extern CComModule _Module; // required by atlcom.h
#include <atlcom.h>
#include <devguid.h>
#include "notify.h"
#include "notifyn_i.c"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap)
OBJECT_ENTRY(CLSID_CMuxNotify, CMuxNotify)
END_OBJECT_MAP()
/////////////////////////////////////////////////////////////////////////////
// DLL Entry Point
extern "C"
BOOL WINAPI DllMain (HINSTANCE hInstance,
DWORD dwReason,
LPVOID /*lpReserved*/)
{
TraceMsg( L"-->DllMain.\n");
if (dwReason == DLL_PROCESS_ATTACH) {
TraceMsg( L" Reason: Attach.\n");
_Module.Init(ObjectMap, hInstance);
DisableThreadLibraryCalls(hInstance);
}
else if (dwReason == DLL_PROCESS_DETACH) {
TraceMsg( L" Reason: Detach.\n");
_Module.Term();
}
TraceMsg( L"<--DllMain.\n");
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
HRESULT hr;
TraceMsg( L"-->DllCanUnloadNow.\n");
hr = (_Module.GetLockCount() == 0) ? S_OK : S_FALSE;
TraceMsg( L"-->DllCanUnloadNow(HRESULT = %x).\n",
hr );
return hr;
}
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
TraceMsg( L"-->DllGetClassObject.\n");
return _Module.GetClassObject(rclsid, riid, ppv);
}
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// Registers object, typelib and all interfaces in typelib
TraceMsg( L"-->DllRegisterServer.\n");
return _Module.RegisterServer(TRUE);
}
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
TraceMsg( L"-->DllUnregisterServer.\n");
_Module.UnregisterServer();
return S_OK;
}