Leaked source code of windows server 2003
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121 lines
2.5 KiB

#include "pch.h"
#pragma hdrstop
#include "modset.h"
VOID
CModuleListSet::DumpSetToConsole ()
{
static CHAR pszBuf [4096];
CHAR* pch;
ULONG cch;
ULONG cchLeft;
const CModuleList* pScan;
Assert (this);
*pszBuf = 0;
pch = pszBuf;
cchLeft = celems(pszBuf);
for (pScan = begin(); pScan != end(); pScan++)
{
cch = cchLeft - 1;
if (pScan->FDumpToString (pch, &cch))
{
strcat (pch, "\n");
cch++;
Assert (cchLeft >= cch);
pch += cch;
cchLeft -= cch;
}
else
{
// Not enough room, time to flush the buffer.
//
printf(pszBuf);
*pszBuf = 0;
pch = pszBuf;
cchLeft = celems(pszBuf);
// Redo this entry
pScan--;
}
}
if (pch > pszBuf)
{
printf(pszBuf);
}
}
BOOL
CModuleListSet::FContainsModuleList (
IN const CModuleList* pList) const
{
const CModuleList* pScan;
Assert (this);
Assert (pList);
for (pScan = begin(); pScan != end(); pScan++)
{
if (pScan->FIsSameModuleListAs (pList))
{
return TRUE;
}
}
return FALSE;
}
HRESULT
CModuleListSet::HrAddModuleList (
IN const CModuleList* pList,
IN DWORD dwFlags /* INS_FLAGS */)
{
HRESULT hr;
Assert (this);
Assert (pList);
Assert (!pList->empty());
Assert ((dwFlags & INS_ASSERT_IF_DUP) || (dwFlags & INS_IGNORE_IF_DUP));
Assert ((dwFlags & INS_APPEND) || (dwFlags & INS_INSERT));
Assert (!(INS_SORTED & dwFlags) && !(INS_NON_SORTED & dwFlags));
if (FContainsModuleList (pList))
{
// If the caller didn't tell us to ignore duplicates, we assert
// if there is one.
//
// If we have a dup, we want the caller to be aware that it
// is possible, and pass us the flag telling us to ignore it.
// Otherwise, we assert to let them know. (And we still ignore
// it.)
Assert (dwFlags & INS_IGNORE_IF_DUP);
return S_OK;
}
__try
{
// Either insert the bindpath or append it.
//
iterator iter = begin();
if (dwFlags & INS_APPEND)
{
iter = end();
}
insert (iter, *pList);
hr = S_OK;
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
hr = E_OUTOFMEMORY;
}
return hr;
}