Leaked source code of windows server 2003
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/*++
Copyright (c) 1998-2002 Microsoft Corporation
Module Name :
hashfn.h
Abstract:
Declares and defines a collection of overloaded hash functions.
It is strongly suggested that you use these functions with LKRhash.
Author:
George V. Reilly (GeorgeRe) 06-Jan-1998
Environment:
Win32 - User Mode
Project:
Internet Information Server RunTime Library
Revision History:
Paul McDaniel (paulmcd) Feb-05-1999 Trimmed for kernel mode
and C (not C++)
--*/
#ifndef __HASHFN_H__
#define __HASHFN_H__
#include <math.h>
#include <limits.h>
extern WCHAR FastUpcaseChars[256];
#define UPCASE_UNICODE_CHAR( wc ) \
(wc < 256 ? FastUpcaseChars[(UCHAR)(wc)] : RtlUpcaseUnicodeChar(wc))
// Produce a scrambled, randomish number in the range 0 to RANDOM_PRIME-1.
// Applying this to the results of the other hash functions is likely to
// produce a much better distribution, especially for the identity hash
// functions such as Hash(char c), where records will tend to cluster at
// the low end of the hashtable otherwise. LKRhash applies this internally
// to all hash signatures for exactly this reason.
// __inline ULONG
// HashScramble(ULONG dwHash)
// {
// // Here are 10 primes slightly greater than 10^9
// // 1000000007, 1000000009, 1000000021, 1000000033, 1000000087,
// // 1000000093, 1000000097, 1000000103, 1000000123, 1000000181.
//
// // default value for "scrambling constant"
// const ULONG RANDOM_CONSTANT = 314159269UL;
// // large prime number, also used for scrambling
// const ULONG RANDOM_PRIME = 1000000007UL;
//
// return (RANDOM_CONSTANT * dwHash) % RANDOM_PRIME ;
// }
//
// Given M = A % B, A and B unsigned 32-bit integers greater than zero,
// there are no values of A or B which yield M = 2^32-1. Why? Because
// M must be less than B.
// #define HASH_INVALID_SIGNATURE ULONG_MAX
// No number in 0..2^31-1 maps to this number after it has been
// scrambled by HashRandomizeBits
#define HASH_INVALID_SIGNATURE 31678523
// Faster scrambling function suggested by Eric Jacobsen
__inline ULONG
HashRandomizeBits(ULONG dw)
{
const ULONG dwLo = ((dw * 1103515245 + 12345) >> 16);
const ULONG dwHi = ((dw * 69069 + 1) & 0xffff0000);
const ULONG dw2 = dwHi | dwLo;
ASSERT(dw2 != HASH_INVALID_SIGNATURE);
return dw2;
}
// Small prime number used as a multiplier in the supplied hash functions
#define HASH_MULTIPLIER 101
#undef HASH_SHIFT_MULTIPLY
#ifdef HASH_SHIFT_MULTIPLY
// 127 = 2^7 - 1 is prime
# define HASH_MULTIPLY(dw) (((dw) << 7) - (dw))
#else
# define HASH_MULTIPLY(dw) ((dw) * HASH_MULTIPLIER)
#endif
// Fast, simple hash function that tends to give a good distribution.
// Apply HashScramble to the result if you're using this for something
// other than LKHash.
__inline ULONG
HashStringA(
const char* psz,
ULONG dwHash)
{
// force compiler to use unsigned arithmetic
const unsigned char* upsz = (const unsigned char*) psz;
for ( ; *upsz != '\0'; ++upsz)
dwHash = HASH_MULTIPLY(dwHash) + *upsz;
return dwHash;
}
// Unicode version of above
__inline ULONG
HashStringW(
const wchar_t* pwsz,
ULONG dwHash)
{
for ( ; *pwsz != L'\0'; ++pwsz)
dwHash = HASH_MULTIPLY(dwHash) + *pwsz;
return dwHash;
}
__inline ULONG
HashCharW(
WCHAR UnicodeChar,
ULONG Hash
)
{
return HASH_MULTIPLY(Hash) + UnicodeChar;
}
// Quick-'n'-dirty case-insensitive string hash function.
// Make sure that you follow up with _stricmp or _mbsicmp. You should
// also cache the length of strings and check those first. Caching
// an uppercase version of a string can help too.
// Again, apply HashScramble to the result if using with something other
// than LKHash.
// Note: this is not really adequate for MBCS strings.
__inline ULONG
HashStringNoCaseA(
const char* psz,
ULONG dwHash)
{
const unsigned char* upsz = (const unsigned char*) psz;
for ( ; *upsz != '\0'; ++upsz)
dwHash = HASH_MULTIPLY(dwHash)
+ (*upsz & 0xDF); // strip off lowercase bit
return dwHash;
}
// Unicode version of above
__inline ULONG
HashStringNoCaseW(
const wchar_t* pwsz,
ULONG dwHash)
{
for ( ; *pwsz != L'\0'; ++pwsz)
dwHash = HASH_MULTIPLY(dwHash) + UPCASE_UNICODE_CHAR(*pwsz);
return dwHash;
}
__inline ULONG
HashStringsNoCaseW(
const wchar_t* pwsz1,
const wchar_t* pwsz2,
ULONG dwHash)
{
for ( ; *pwsz1 != L'\0'; ++pwsz1)
dwHash = HASH_MULTIPLY(dwHash) + UPCASE_UNICODE_CHAR(*pwsz1);
for ( ; *pwsz2 != L'\0'; ++pwsz2)
dwHash = HASH_MULTIPLY(dwHash) + UPCASE_UNICODE_CHAR(*pwsz2);
return dwHash;
}
__inline ULONG
HashCharNoCaseW(
WCHAR UnicodeChar,
ULONG Hash
)
{
return HASH_MULTIPLY(Hash) + UPCASE_UNICODE_CHAR(UnicodeChar);
}
// HashBlob returns the hash of a blob of arbitrary binary data.
//
// Warning: HashBlob is generally not the right way to hash a class object.
// Consider:
// class CFoo {
// public:
// char m_ch;
// double m_d;
// char* m_psz;
// };
//
// inline ULONG Hash(const CFoo& rFoo)
// { return HashBlob(&rFoo, sizeof(CFoo)); }
//
// This is the wrong way to hash a CFoo for two reasons: (a) there will be
// a 7-byte gap between m_ch and m_d imposed by the alignment restrictions
// of doubles, which will be filled with random data (usually non-zero for
// stack variables), and (b) it hashes the address (rather than the
// contents) of the string m_psz. Similarly,
//
// bool operator==(const CFoo& rFoo1, const CFoo& rFoo2)
// { return memcmp(&rFoo1, &rFoo2, sizeof(CFoo)) == 0; }
//
// does the wrong thing. Much better to do this:
//
// ULONG Hash(const CFoo& rFoo)
// {
// return HashString(rFoo.m_psz,
// 37 * Hash(rFoo.m_ch) + Hash(rFoo.m_d));
// }
//
// Again, apply HashScramble if using with something other than LKHash.
__inline ULONG
HashBlob(
PUCHAR pb,
ULONG cb,
ULONG dwHash)
{
while (cb-- > 0)
dwHash = HASH_MULTIPLY(dwHash) + *pb++;
return dwHash;
}
// ======= <snip>
//
// paulmcd: a bunch snipped due to use of overloading, not allowed in C
//
// ======= <snip>
__inline ULONG HashDouble(double dbl)
{
int nExponent;
double dblMantissa;
if (dbl == 0.0)
return 0;
dblMantissa = frexp(dbl, &nExponent);
// 0.5 <= |mantissa| < 1.0
return (ULONG) ((2.0 * fabs(dblMantissa) - 1.0) * UINT_MAX);
}
__inline ULONG HashFloat(float f)
{ return HashDouble((double) f); }
#endif // __HASHFN_H__