Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1999, Microsoft Corp. All rights reserved.
//
// FILE
//
// attridx.cpp
//
// SYNOPSIS
//
// Defines the class AttributeIndex
//
// MODIFICATION HISTORY
//
// 02/04/2000 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#include <proxypch.h>
#include <attridx.h>
#include <attrdnry.h>
void AttributeIndex::create(
const AttributeDefinition* begin,
const AttributeDefinition* end,
HashFn hash,
EqualFn equal,
FilterFn filterFn
)
{
const AttributeDefinition* i;
// Delete any existing index.
delete[] table;
table = NULL;
// Same the funtion pointers.
hashFn = hash;
equalFn = equal;
// Determine how many entries are in the index.
ULONG count;
if (filterFn)
{
count = 0;
for (i = begin; i != end; ++i)
{
if (filterFn(*i)) { ++count; }
}
}
else
{
count = end - begin;
}
// Buckets should be a power of two.
ULONG buckets = 1;
while (buckets < count) { buckets <<= 1; }
// Set the hash mask.
mask = buckets - 1;
// Allocate the buckets and nodes.
SIZE_T nbyte = sizeof(Bucket) * buckets + sizeof(Node) * count;
table = (Bucket*)operator new(nbyte);
Node* node = (Node*)(table + buckets);
// Zeroize the hash table.
memset(table, 0, sizeof(Bucket) * buckets);
// Iterate through the definitions to be indexed.
for (i = begin; i != end; ++i)
{
// Should we index this one?
if (!filterFn || filterFn(*i))
{
// Yes, so compute the bucket.
Bucket* bucket = table + (hashFn(*i) & mask);
// Insert the node at the head of the linked list.
node->next = *bucket;
*bucket = node;
// Store the definition.
node->def = i;
// Advance to the next node.
++node;
}
}
}
const AttributeDefinition* AttributeIndex::find(
const AttributeDefinition& key
) const throw ()
{
// Get the appropriate bucket.
Bucket* bucket = table + (hashFn(key) & mask);
// Iterate through the linked list ...
for (const Node* node = *bucket; node; node = node->next)
{
// ... and look for a match.
if (equalFn(*node->def, key)) { return node->def; }
}
return NULL;
}