Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) Microsoft Corporation
//
// SYNOPSIS
//
// Declares
//
///////////////////////////////////////////////////////////////////////////////
#ifndef CLIENTSTRIE_H
#define CLIENTSTRIE_H
#pragma once
#include "atlbase.h"
#include "iasradius.h"
#include <iostream>
typedef ULONG32 uint32_t;
// Represents an IPv4 subnet. Note that we can model an individual IP host as a
// subnet with a mask 32-bits wide.
class SubNet
{
public:
SubNet() throw ();
// 'width' is the width in bits of the subnet mask. If 'width' is greater
// than 32, it is treated as if it were exactly 32.
explicit SubNet(uint32_t ipAddress, uint32_t width = 32) throw ();
// Use compiler generated versions.
// ~SubNet() throw ();
// SubNet(const SubNet&);
// SubNet& operator=(const SubNet&);
uint32_t IpAddress() const throw ();
uint32_t SubNetMask() const throw ();
// Returns the first bit after the subnet mask.
uint32_t FirstUniqueBit(uint32_t ipAddress) const throw ();
uint32_t FirstUniqueBit(const SubNet& subnet) const throw ();
// Returns true if the argument is a member of the subnet.
bool HasMember(uint32_t ipAddress) const throw ();
// Returns true if 'this' contains 'subnet'.
bool Contains(const SubNet& subnet) const throw ();
// Returns the smallest subnet that contains both 'this' and 'subnet'.
SubNet SmallestContainingSubNet(const SubNet& subnet) const throw ();
bool operator==(const SubNet& rhs) const throw ();
private:
uint32_t address;
uint32_t subNetMask;
uint32_t firstUniqueBitMask;
};
class ClientNode;
// This class is an auto_ptr for ClientNode. I had to implement this because
// the std::auto_ptr used in Whistler doesn't comply to the standard. Once we
// have a compliant std::auto_ptr, this class can be replaced with a typedef.
class ClientNodePtr
{
public:
ClientNodePtr(ClientNode* node = 0) throw ();
~ClientNodePtr() throw ();
ClientNodePtr(ClientNodePtr& original) throw ();
ClientNodePtr& operator=(ClientNodePtr& rhs) throw ();
ClientNode& operator*() const throw ();
ClientNode* operator->() const throw ();
ClientNode* get() const throw ();
void reset(ClientNode* node = 0) throw ();
private:
ClientNode* p;
};
// A node in the binary trie used to store clients.
class ClientNode
{
public:
// Used to express the relationship between two nodes.
enum Relationship
{
child,
parent,
brother,
self
};
const SubNet& Key() const throw ();
IIasClient* Value() const throw ();
void SetValue(IIasClient* newValue) throw ();
// Returns the child node (if any) that contains 'ipAddress' assuming that
// this node contains 'ipAddress'.
const ClientNode* WhichChild(uint32_t ipAddress) const throw ();
// Returns the branch from this node to follow when looking for 'node'.
ClientNodePtr& WhichBranch(const ClientNode& node) throw ();
// Returns the relationship between 'this' and 'node'.
Relationship RelationshipTo(const ClientNode& node) const throw ();
// Sets 'node' as a child of 'this'. This function takes ownership of 'node'
// and silently overwrites any existing child on the branch.
void SetChild(ClientNodePtr& node) throw ();
// Create a new ClientNode.
static ClientNodePtr CreateInstance(
const SubNet& subnet,
IIasClient* client = 0
) throw ();
// Create new ClientNode that is a parent to both 'this' and 'node'.
ClientNodePtr CreateParent(const ClientNode& node) const;
// Dump a branch of the trie to an ostream. Useful for debugging.
static void Write(
const ClientNodePtr& branch,
std::ostream& output,
size_t startingIndent = 0
);
private:
// The constructor and destructor are private since other classes should
// only use ClientNodePtr.
ClientNode(const SubNet& subnet, IIasClient* client) throw ();
~ClientNode() throw ();
friend class ClientNodePtr;
SubNet key;
// 'value' is mutable because it can change without affecting the structure
// of the trie.
mutable CComPtr<IIasClient> value;
ClientNodePtr zero;
ClientNodePtr one;
// Not implemented.
ClientNode(const ClientNode&);
ClientNode& operator=(const ClientNode&);
};
// A binary trie storing ClientNodes and supporting efficient longest-prefix
// matching.
class ClientTrie
{
public:
ClientTrie() throw ();
// Use compiler-generated version.
// ~ClientTrie() throw ();
// Clear all entries from the trie.
void Clear() throw ();
// Find the client (if any) with the longest prefix match. The returned
// pointer has not been AddRef'ed.
IIasClient* Find(uint32_t ipAddress) const throw ();
// Insert a new client into the trie.
void Insert(const SubNet& subnet, IIasClient* client);
// Dump the trie to an ostream. Useful for debugging.
void Write(std::ostream& output) const;
private:
void Insert(ClientNodePtr& node, ClientNodePtr& newEntry);
ClientNodePtr root;
// Not implemented
ClientTrie(const ClientTrie&);
ClientTrie& operator=(const ClientTrie&);
};
// Useful debugging functions.
std::ostream& operator<<(std::ostream& output, const SubNet& subnet);
std::ostream& operator<<(std::ostream& output, const ClientTrie& tree);
inline SubNet::SubNet() throw ()
: address(0), subNetMask(0), firstUniqueBitMask(0)
{
}
inline uint32_t SubNet::IpAddress() const throw ()
{
return address;
}
inline uint32_t SubNet::SubNetMask() const throw ()
{
return subNetMask;
}
inline uint32_t SubNet::FirstUniqueBit(uint32_t ipAddress) const throw ()
{
return ipAddress & firstUniqueBitMask;
}
inline uint32_t SubNet::FirstUniqueBit(const SubNet& subnet) const throw ()
{
return FirstUniqueBit(subnet.address);
}
inline bool SubNet::HasMember(uint32_t ipAddress) const throw ()
{
return (ipAddress & subNetMask) == address;
}
inline bool SubNet::Contains(const SubNet& subnet) const throw ()
{
return (subNetMask <= subnet.subNetMask) && HasMember(subnet.address);
}
inline bool SubNet::operator==(const SubNet& rhs) const throw ()
{
return (address == rhs.address) && (subNetMask == rhs.subNetMask);
}
inline ClientNodePtr::ClientNodePtr(ClientNode* node) throw ()
: p(node)
{
}
inline ClientNodePtr::~ClientNodePtr() throw ()
{
delete p;
}
inline ClientNodePtr::ClientNodePtr(ClientNodePtr& original) throw ()
: p(original.p)
{
original.p = 0;
}
inline ClientNode& ClientNodePtr::operator*() const throw ()
{
return *p;
}
inline ClientNode* ClientNodePtr::operator->() const throw ()
{
return p;
}
inline ClientNode* ClientNodePtr::get() const throw ()
{
return p;
}
inline void ClientNodePtr::reset(ClientNode* node) throw ()
{
if (node != p)
{
delete p;
p = node;
}
}
inline const SubNet& ClientNode::Key() const throw ()
{
return key;
}
inline IIasClient* ClientNode::Value() const throw ()
{
return value;
}
inline void ClientNode::SetValue(IIasClient* newValue) throw ()
{
value = newValue;
}
inline const ClientNode* ClientNode::WhichChild(
uint32_t ipAddress
) const throw ()
{
return (key.FirstUniqueBit(ipAddress) ? one : zero).get();
}
inline ClientNodePtr& ClientNode::WhichBranch(const ClientNode& node) throw ()
{
return key.FirstUniqueBit(node.key) ? one : zero;
}
inline ClientNodePtr ClientNode::CreateParent(const ClientNode& node) const
{
return CreateInstance(key.SmallestContainingSubNet(node.key), 0);
}
inline ClientTrie::ClientTrie() throw ()
{
}
inline void ClientTrie::Clear() throw ()
{
root.reset();
}
#endif // CLIENTSTRIE_H